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Quesadilla

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Everything posted by Quesadilla

  1. Quesadilla

    Resolve Tweaked?

    The assassin one was 8 seconds, the operative one was 10, not a bug.
  2. Quesadilla

    Resolve Tweaked?

    I know for a fact the Scoundrel/Operative mez from stealth no longer completely fills resolve. Whether or not it had its duration nerfed from 10 to 8 seconds I do not know.
  3. This is a very valid point. What changed about Sentinel/Marauder that suddenly made them overpowered between 1.1.5 and 1.2? Only thing I can think is that the healing was nerfed so bad people are noticing the one worthwhile defensive cooldown more often, which to them seems overpowered simply because they don't have it.
  4. If all you do is queue for warzones you can easily make more than 2k every 6 hours, it's still a net increase in profit.
  5. There is no spec that makes Ravage interruptable... That would be the silliest thing ever, enabling others to be able to interrupt you when they couldn't normally.
  6. Focus Guardians were pulling 7k crits with Force Sweep before 1.2, nobody ever complained about them though.
  7. Every class has some form of crowd control. The sentinel stun is among the weakest in the game because it can be interrupted and the AOE daze is on a one minute cooldown just like Flash Bang. As for "burst," the only spec that offers more burst than steady damage on a sentinel/marauder is Rage/Focus, and Guardians and Juggernauts can use the exact same spec, which offers some large AOE crits but is definitely not the most "bursty" spec or class in the game. I've said it before and I'll say it again. If you're looking for a class that is second to none on the survivability list, look to shadows. They have a god mode on a 45 second cooldown and can self heal themselves to no end, yet for whatever reason they were the only class to receive no changes in this update.
  8. When you make an assumption, you become an *** and the ump will shun you.
  9. Now you understand what troopers had to go through before 1.2. Welcome to the club.
  10. I don't see how this confirms that the entire other team left. Not that I don't believe that it happened, but these pictures don't really say anything other than you were standing at one spot with no pubs near you.
  11. I fail to see your argument as well. Are you saying that, because people immediately get the 8 required medals for maximum rewards, they are continuing to do nothing but Derp-PS until the warzone is over? If so, how does giving medals for doing the objectives make people care about doing the objective less? Because before these new medals there was very little incentive for anyone to do the objective anyway and if they wanted to do nothing but kill, they did.
  12. I started from the very beginning and I stayed until the very end of this warzone. http://i42.tinypic.com/23vdx05.jpg
  13. I started from the very beginning and I stayed until the very end of this warzone. http://i42.tinypic.com/23vdx05.jpg
  14. Just did an Alderaan where there were only 3 people in it when I arrived, it was a 3 cap and at the end I only had 3 medals, got 12 commendations, and no credits. I agree this is completely foolish and whoever thought this was a good idea can die in a fire.
  15. Would have been nice to at least know why they're cancelling it. What was so bad about it? And if it was so obvious that the system was terrible, it was really greedy of Bioware to wait until the day before 1.2 goes live just so they can get all the money from all the people who resubbed to the game in anticipation for 1.2, and rated warzones specifically, only to hear this BS news. I seriously question their judgment on this; if even they admit the system was horrible and they had no intention of letting it go live, they should have told us when that decision was made, because it obviously wasn't just made today. If this is going to be a precedent for all future updates in this game then I am seriously considering ending my subscription here and now. Rated warzones was one of the poster changes of this update and they advertised the hell out of it only to say at the last minute that their own system sucks and it needs more improvement. It made it all the way to the PTS and then what, absolutely nobody liked it so Bioware literally wasted 3 months or more on implementing a terrible system? Kudos Bioware.
  16. Scoundrel heals are already the hardest to kill, and they'll only be harder in 1.2 plus they'll have an easier time healing everyone else too.
  17. There were more people watching than rumbling.
  18. I've seen instances where someone uses a knockback on a person in huttball at the same time I use harpoon, and the person essentially goes back to where they were before they were knocked back from and they just keep on running. There's always a bit of lag associated with harpooning someone who is somehow having their position on the map changed without moving themselves. It's just something that I've come to deal with.
  19. Not that it isn't impressive, but just as much could be said about the people who you were killing as your own ability in that there movie.
  20. It happens to me on a daily basis, anyone else think it's worth fixing?
  21. Did your team win or lose the Huttball match?
  22. I know quite a few sentinels who constantly get the 75k healing medal in a warzone lasting 15 minutes. I disagree that self heals shouldn't count. It doesn't count if you overheal someone, so as long as you are not at 100% health already, you are restoring your health which is normally helpful to your team. Yes, there are people who do nothing but stand in the acid in Huttballs all day healing themselves, but they are among the minority. I would understand if self heals didn't count as healing, as long as nobody's did, but currently ours is the only one that doesn't. That seems incredibly unfair to me.
  23. Turn right immediately and go straight until you hit a wall. It's on your left.
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