Jump to content

RodRigesR

Members
  • Posts

    2
  • Joined

Everything posted by RodRigesR

  1. Seriously. Games are finally fun and fast. None of classes are too powerful, only things need to be buffed (except jugg's survivability) are brains of whiners, who can not learn classes and find counterplay.
  2. If next gear tier will boost healing output by 80-100%, while keeping endurance at same level, then well, ok... You did not think much, it seems. Anyway, i won't argue. Sorc/Sage healing is more than enough for any PvE content, complaints come from PvP persepective. Role of healer in warzones (especially in ranked) changed too much and too fast. For player, used to 5.10 healer's capabilities, PvP just does not seem fun anymore: you can neither staying alive limitless against less than three semi-decent dps, nor immortalize your team members. All you can do - prolong torment, and Sorc/Sage seem worst compared to operative/commando, due to boring and pretty much useless set bonuses and tacticals. Of course, everything above is my personal opinion. Would it be just 5.11, i'd raise battle flags and start holywar against current balance, but now i'm just burnt out. Amount of bugs and sudden step to "shoot-looter" gamedesign in 6.0 exposed developer's incompetence and lack of unique vision of SWTOR. Friends keep me playing this game, once i'll lure them in something better, this horror will be over.
×
×
  • Create New...