Jump to content

ytrezapoiuyt

Members
  • Posts

    24
  • Joined

Reputation

10 Good
  1. I use 7/36/3 with 2 point in expertise instead of psychokinesis http://www.torhead.com/skill-calc#601bc0MZfrfRzGbRrbzzZc.3 I knew about vanish>sap, but I thought it was a little bit unfair in 1vs1, maybe I should consider it
  2. I need some help here, I tend to lose many 1vs1 against warriors especially vengeance. And since im actually rerolling an agent for the crit buff, I wont be able to reroll a warrior soon enough to learn them. Can you share some tips vs them? I always open them with force breach>project, to avoid the reflect they tend to use after spinning kick>shadow strike, is it ok? With their great defensive cds when I put them down to 30% they regain almost 100% back (with the stim i suppose) it's like they have 2 lives lol. Should i vanish after their cd of +30% hp till it go or not? Oh and one last question, if I use resilience just before their force push, is the force push considered as spent? or is it still available like when we use force breach against sorc force barrier? Thanks
  3. Si tu n'a pas le total d'expertise, c'est que: 1) tu as des pieces 66/69/72 qui te donnent un malus d'expertise parce que plus puissantes que le stuff pvp qui est 63-65 2) tu as du stuff avec expertise qui n'est pas issue de la 2.0; toutes les pieces pvp pré-2.0 (stuff, reliques, implants) sont à bannir en bg A part ça je ne vois aucune raison de ne pas avoir le max d'expertise, le dernier bug connu du coup de pouce (celui du stuff 54 violet) a été plus au moins reglé avec la 2.2
  4. Voila, evidemment il n'y a pas de coup de pouce hors bg, donc le stuff recrue pourra toujours avoir une utilité sur tatouine ou autre lieu de pvp sauvage en attendant que tu sois lvl 55
  5. Not trolling, just wondering: I dont really get the reason why players from the most populated pvp server in europe should go to a less populated one in hope of getting more player. And why a german server, nobody speaks german. If it was an english one, I would have said that at least will be able to understand each other but german??? >Franchement les gars je suis completement perdu expliquez moi. Je comprends pas pourquoi, alors qu'on est dans le serveur pvp le plus peuplé d'europe, serait ce judicieux de le quitter en espérant avoir plus de joueurs ailleurs. Et pourquoi un serveur allemand, qui parle allemand? Si c'était un serveur anglais je dirais qu'au moins ce sera plus facile pour se comprendre si on parle soit même anglais, mais allemand? ca veut dire plus de /général, et pour discuter faudra espérer que le gars en face parle un peu anglais. Sans faire le chauvin, j'ai l'impression qu'on se fait un peu avoir sur le coup non?
  6. On t'a mal expliqué, c'est simple le stuff pvp c'est lvl 55 que tu peux commencer à aller le prendre, en attendant tu as un coup de pouce pour te mettre à un niveau juste en dessous du stuff pvp T1 (partisan). Ce coup de pouce n'est pas compatible avec le stuff recrue parce qu'il ya de l'expertise dedans, et ils l'ont donc retiré. Ceux qui le possedent dejà ne doivent surtout pas le mettre car il entre en conflit avec le coup de pouce et te donne moins de stats que ce que tu pourrais avoir sans. Pour etre plus clair tout ce qui a de l'expertise (stuff recrue, reliques HDG ou autres, TOUT) est à bannir en BG à part le new stuff pvp.
  7. There is nothing to give up, zen gives you 30% alacrity for your next 6 moves
  8. Im new to sents and I need a little help with that skill. Can someone explain against what exactly pacification works . It seems that it doenst works against force lightning or guardians force push so how that skill works technically? (I was suprised to see no answer then I realised my mistake, i mean pacify, pacification is in french sorry ^^).
  9. I dont see the problem with that mara, mara can do even more damage, If he was in pvp gear he would have probably done 1000k. He just have to accept that pve gear is now ok for pvp.
  10. Lol why dont you just stuff yourself huh? It's a rpg remember?
  11. Actually Ive been thinking of a solution to the cc chain. And I think Ive got one. The biggest problem we have with CC is the fact that you can get chained with them and die without having the time to do anything if you're fighting against 2 or more. Please tell what you think of my idea the more if think the more I like it but maybe you will make me see some bad sides: give the stun breaker 2 possibilities, you can use it like now to break the stun and avoid a cap or a focus on you, or you can hold the stun breaker, the moment you hold it you will continue to be CCed for the next 4 second but your rez bar will get filled the the max so you wont be CC chained again. I think they could make the "filling" only work against hard CC, not the breakable on hit ones. That would make 2to1 more interesting without killing the game of shads/sins/agent for example. What I like the most in it is the fact that you will have to think when you want to use your CC, (i play a shad as a main) and if I use the hard CC and he fill the bar, my low slash wont work anymore till the rez bar is empty again Tell me what you think
  12. J'ai envie de dire etant donné que les joueurs en stuff pve ont un malus d'expertise, si tu te fais saigner, c'est qu'il est meilleur que toi tout simplement. Perso je prefere ce systeme ( et je joue full stuff pvp) plutot que de se retrouver en bg avec des fresh 50 qui n'ont meme pas 13k parce qu'il n'ont pas voulu mettre le stuff recrue.
  13. +100 why will they need a tank in pvp anymore? 2 or 3 healers and no one 's gonna die
×
×
  • Create New...