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sifudies

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  1. Not sure if this is the kind of scaling you're asking about. But hitting for 30k hits in pvp, the same amount I was hitting in 5.0 when people had 250k less health, feels really terrible. Removing DCDs to help with the TTK doesn't work when you don't increase the damage players are doing while pretty dramatically increasing health pools. That has pretty much been the biggest problem in pvp the past few years, not the amount of dcds people have but just the fact nobody does any meaningful damage. It could be that we were only in 306 gear or unoptimized 318 gear from the vendor that made feel that way, but even hitting the level 75 dummy I was hitting for pretty low numbers and that's 5 levels below me. I get that they might not want to go back to pre 4.0 surge nerfs scaling where if you knew what you were doing you could get genuinely global somebody and something like an ambush could do 80% of your health. But your abilities that are supposed to be big burst only doing around 10-15% is not enough damage to lower the TTK like they say they want. No amount of DCD pruning will change the TTK when players simply do no meaningful damage.
  2. Rookie numbers... 112k https://i.imgur.com/v6rvUAq.jpg 110k https://i.imgur.com/fwgens8.jpg 107k https://i.imgur.com/8pVDr3s.jpg 101k https://i.imgur.com/uVBo81I.jpg 100k https://i.imgur.com/FNLAhMK.jpg 100k https://i.imgur.com/aEoLnOx.jpg 100k https://i.imgur.com/QdXLQKa.jpg 88k as Sorc heals https://i.imgur.com/gf55dJY.jpg
  3. This is a problem. We don't want random mods, if you're going to make mods purchasable make bring back the old vendors we had for pvp in 2.0 where we had every type of mod and we could choose which ones we want. We don't want more RNG, please just stop with it. Also as somebody else already stated you didn't address anything about crafting which is in a terrible state right now and should really be looked into.
  4. There isnt anything wrong with their burst other than it being too low. Before the 4.0 surge nerfs you could actually global somebody and it actually took skill to not get deleted in pvp. All pvp is now is a bunch of care bears who cant find a way to stay alive with 10 different dcds all while doing 2k dps and then they go cry on the forums.
  5. I bet this is the one post they'll bother to read.
  6. The costs for crafting items are way to high in comparison to everything else we've ever had to craft. Also 200 scrap for 1 material is outrageously expensive and needs to be reduced. It should be 1-1 like everything else or maybe slightly higher because its a new material. It feels like this promise of not making things a ridiculous grind like it was on ossus was a complete lie. Making things overly expensive to try and increase the shelf life of your content isn't good, stop doing it.
  7. The gearing is too slow and full of random **** nobody wants. You guys really should just go back to the gearing systems we had before 5.0 where each boss had a specific peice that would drop plus random pieces of non setbonus gear based on what was in the group. Nobody should be getting unmoddable green items from spending hours doing your content. We want the set bonus gear to drop from doing activities. The gear we get from bosses is stuff that should be dropping from the random trash kills. The loot system also needs to be fixed to actually drop gear based on who's in the group. As other people here have said you get items that you cant use for your class/role and even the group loot drops loot for nobody in the group. I highly doubt you'll actually listen to feedback that your given just like always, but seriously just go back to how everything used to be, there wasnt anything wrong with it. Also for change the item tooltip colorings back to how they used to be. None of this blue moldable gear bs.
  8. Yeah I saw them that's why I was wondering if we had any word on open PTS.
  9. So has there been any word on when they're going to be opening the PTS with the new items and changes?
  10. This thread was made to try and be helpful and get people into ranked and more knowledgeable about it until you came in here having a bad attitude. Don't try and be toxic towards people and then try to turn it around on them when they act the same way back.
  11. Group ranked ratings are inflated because of the excessive amount of wintrading and botting that's going on. The devs didn't do anything about it last season so people are just go about inflating their rating unpunished and any of the real competitive teams have quit so there is truly nothing stopping them.
  12. There's a new arena so a preseason would actually be good. Last time we got a new arena and no preseason nobody could use leap abilities...
  13. Yes let's give the toxic swtor pvp community a way to shut down ranked for 30 days and reset ratings... great idea!
  14. Are the match making changes even implemented? I just got a reg against 4 healers...
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