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Jandia

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Everything posted by Jandia

  1. Guardians do need better AOE threat, but otherwise it's fine.
  2. Palpatine, evil Anakin and Maul had plain black robes. Even Vader had pretty plain armor, except for the phallic helmet and the keyboard thingy. There isn't anything like the Sith armor from SWTOR in the movies.
  3. 99% of Star Wars fans hate them. What took you so long to figure it out? PS: Han shot first.
  4. Jandia

    Guardian need a buff

    Certain other classes and specs need help a lot more. Concealment operatives for example.
  5. Like I said, designing a group was like designing a Magic: The Gathing deck. Hypothetically, 30 mage assassins could beat 100 axe barbarians simply because the barbs would never catch them. On the other hand against throwing barbs the situation would be reversed because a mage assassin is never going to kill a barb without going OOM half way through the fight and because kiting isn't an issue they'd be dead long before they regen enough. Because it's so quick to level most people had a ton of characters so guilds could generally field many types of spec groups depending on the situation. You have to look at group composition like you would look at a character build. That's just one of the many ways skill was a big factor. Organization was also a huge factor. Logistics to some extent. If you sneak a bunch of assassins behind enemy lines and kill their summon chain suddenly they have no reinforcements. If they had scouts that doesn't work and your assassins get pwned, leaving you with less numbers to fend off the counter attack. Strategy was a big thing too. Edit: Sentinels had a ridiculously huge damage AOE that's targeted at themselves. Kind of like force wave with +500% damage, but the down side is that it hits you too so it's kind of like suicide bombing. Bards had a short term invincibility buff they could use to protect the sentinels from themselves. One thing that was always a fun tactic was having wizards group teleport sentinels and bards into the enemy horde. There were all kinds of cool tricks like that you could do.
  6. It took like a day or two to get the gear. Why would anyone ever not have it? You have that wrong on the skill. People beating larger numbers could be because of ridiculously OP gear like expertise crap in WoW clones, but it could also be because the game has a really high skill ceiling. For example what do you think the chances are of a group of three random scrubs ever beating say Gosu or BoxeR at Starcraft even 3 on 1? The 3 would lose 100% of the time. I myself have beaten several people at once on FPS games. Neither of those genres even have gear. Keep in mind SB was a game where it took like a couple of days of farming to buy the best gear and about a week to soft cap your level. Pretty much all fights were even, excluding numbers and skill. I have a hard time understanding why anyone would think it was a good idea to have a stat like expertise that gives you an automatic win against newer players regardless of skill.
  7. SWTOR also had more box sales than players logged on to SWTOR right now. What's your point? MMOs always lose a bunch of people after the beginning, though particularly after the free month ends. Eve is the only MMO I can think of that has more people playing after a few years than it had at launch.
  8. I know several. Shadowbane is one example. Best PvP I ever played. I've seen an where the side with 18 people won and only lost two guys. Now that is skill based PvP. It was extremely easy to get the best gear in the game, but designing a group was like designing a deck in Magic: The Gathering. The PvP was based on personal skill, group design skill, strategy etc. Gear had little to nothing to do with it.
  9. Don't blame the AI for your failure to turn off your companion's AOE.
  10. There's not much point playing as a team if nobody can do anything you can't. There need to be differences between characters. What specialties do you propose that are different from the trinity? It's pretty unproductive to complain about something without proposing an alternative.
  11. My druid could kill squishies by spamming moonfire. My fire mage spent 99% of the time using only 4 buttons and topped meters. Etc, etc. WoW is designed for the lowest common denominator. That's why it's so popular. Even if that were true, which I don't agree with, both games have an extremely low skill ceiling in PvP so having a slightly less low one isn't really an accomplishment. It's like being the fastest cripple at the special Olympics. Doesn't mean much when you're still slower than a fat guy with working legs.
  12. I once tried a buff class. Enchanter in Asheron's Call 2. Not a fun experience. After I gave out my buffs I was basically just a subpar DPS. The problem with buffs is that they're not interactive. Once they're cast you have nothing useful to do. I never tried a debuff class unless you count a mage-assassin in Shadowbane, but a debuff class seems like it might be more fun.
  13. Let's all wear clown noses and fight by throwing pies. It would be less ridiculous than a Jawa tank.
  14. The answers you're going to get are automatically going to be biased because you're asking on the forum of a themepark game. Only reasonable place for a themepark vs sandbox debate is a neutral forum for MMOs in general. It's impossible to be both. They're mutually exclusive opposites. That's like saying something is both hot and cold.
  15. I've been fishing a few times. Last time I caught two. However, I haven't been in ages, but I play games every day. Know why? Fishing is quite possibly the most boring activity on Earth. It consists of staring at a little plastic pokeball floating in the water for hours at a time. My time gaming is infinitely more exciting than hours of staring at a bobber followed by several seconds of turning a crank on a $120 stick a friend forced me to buy. Golf is only played by lesbians, rich old white men and Tiger Woods. I'm none of the above. What the **** were you doing letting a 6 year old play a T rated game in the first place? You should be ashamed of yourself.
  16. Yay! No more gold plated samurai jedi.
  17. You see the item name exactly once, when you first get it. Why do you care about text you're never going to see again?
  18. Finish fixing the bugs I reported in closed beta. Some of them like the typos and such would take literally less than 5 minutes to fix. So far only two out of over a dozen have been fixed.
  19. I generally don't type at all in-game if I can help it. It's almost impossible to play and type at the same time. I'll talk your ear off in Teamspeak though.
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