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MusicRider

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Everything posted by MusicRider

  1. Man, if you are talking about pvp you need to consider dcds... also when parsing people tend to do so with 10% armor debuff. Yes you can hit for 13k is smn has saber ward up... dont mix the two... numbers are reported from a pve perspective and dummy parses, where everyone does on equal terms.
  2. my thoughts also for the easiest and quicker of fixes, especially on mind crush, even add 3 more ticks will increase their dps without increasing their burst.
  3. As long as there is dot spread you cant do much or will make the spec insanely OP in PVP... they used to be like this before the dot spread mechanic.
  4. The heal will either be so inglegible to be useful or high enough to make it a broken spec. Either way people will complain. +there is no room for hybrid in pve when there are dps checks... Will the spec too high in DPS, not too mention idiotic and very boring. From a PVP perspective is not good either cause it will make cc uterly impossible.
  5. yes it does nowadays, since autocrit the extra crit change is added to surge.
  6. How is this a solution? I play when I want to play and not when the games wants me to play. Also dont give a crap about elo anymore, at least in darth malgus now there is a limited community and shrinking due to these crap... and we know whos good, bad, troll.
  7. first TWO games today, tank wintrader.... and was playing yesterday also, over 50% with trolls and wintraders. but naming them on forums is against policies... lol. against policies is that you dont take action within 1hr of reporting, or dont bother to give some official response. LOL.
  8. Windix / Sorcerer / dont know prob madness for this why does it matter? / Empire how big arena? how much los?
  9. Just some numbers.... about 15 games today about 6-7 have been with a troll tank again... seem to be multiple nowdays.... So original question, how fast are you reacting to this cause also the numbers of players seem down in ranked at the moment because of this.
  10. Hey folks, how serious are you about wintraders? There are quite a few at the moment in Darth Malgus and some of them have been qing for a good few weeks now, e.g. a jug tank. It's really not fun playing on either side of the fence. Why are you so slow in taking action when pretty sure there have been numerous reports. Thx.
  11. 3v4 all night long in red eclipse, i think it has gotten to the point of nearly half of the games I played. Get your data and reinstate the loss points to all those that were in a 3v4 team. Winners can keep them for all i care.
  12. Thanks and yes ofc with reck before stride, thats the reason I was mentioning it. At the moment it makes perfect sense in the opening, reck>discharge at 10m>stride to close gap and dischage again but at melee range wasn;t sure given that.... on your next point. Are you sure PS is not on gcd? When I use it, abilities refresh with gcd. If it is not then absolutely, wouldn't even ask but from what I have seen on my assasin it seems to be on gcd.
  13. * In the name of god, scale down the brightness or change the animation of lightning barrier to something more eye friendly. * Merge lightning barrier to sith defiance in T1 * Merge surging speed to emersion cause it has shorter name * Merge haunted dreams to dizzying force in T1 and rename it to haunted dreams cause the latter has a silly name * Remove dark vigor, for dps disciplines dark resilience gives 15% damage reduction, for healing discipline it gives the extricate bonus, can go to T4; buff dps survivability and nerf heals with one move * Galvanizing cleanse makes expunge off-cd also (good luck implementing that, so might as well had it as a new ability), the way it is currently implemented might as well remove it completely * Affliction under lightning does not break mezzes for rotational obvious reasons * Remove enfeebling strike or rename it to "i am trolling you strike" * Give both lightning and madness a 15% speed boost baseline cause they are benny hill on light armor underwear, ok scratch that, give 15% slow reduction * Phase walk gives 1-2s of 100% damage absorb cause its silly to be heatseekered, dispatched, whatevered after out of range * Remove pw casting time * Reduce phase walk cd to 45s * DPS disciplines, phase walk increases healing by 25% for the next 4s, cause by the time sorcs heal up they are out of combat, which in turn is used to regenerate the resources. * Static barrier on self is off-gcd * Increase a tiny bit the healing during bastion, something between what it used to be and what is now. * No need for 6 options on all tiers. * MOST IMPORTANT, in the name of god PW DOES NOT CANCEL WHEN NETTED OR OTHERWISE... Make double tapping to cancel. Thx. Tc. PS: Class is fine, a bit of damage boost, especially for pve madness (dont touch dots or pvp tears again), and a bit of reduction of the downtime as dps while using dcds, aka active heals. PPS: Class as DPS in its current state is quite unforgiving and requires patience but far from rubbish as people claim, so I encourage you to play it if you like it and learn from your mistakes.
  14. After opening... is phantom stride to be used rotationally or not while in 4m range, given from what I have tested in on gcd? And when reckless up, worth it then?
  15. Just kidding... but it's really hard when not applied on ones-self to see that force/tech resistance is on so a million of stuns wasted... can we please have a more visible indicator, at least when the force/tech resistance utility is taken.
  16. Undergeared and mostly preferred nowadays http://imgur.com/a/99J70
  17. Really? Must have missed it then.. From where? The popup?
  18. To answer a few of the posts... They removed (all) passes and refunded the CCs in 5.0, but until 5-6 weeks back you were able to buy an unlock from the popup window once reaching the limit of 5 wzs which must have been quietly been removed in one of the latest patches, don't know exactly when as I haven't played in the last 1-2 months.
  19. If not high level reroll or transfer to one of the populated servers and start your "legacy" there before you get to deep in the game... "pvp" servers are ghost-towns. Post your location and language of preference and people will tell you which servers are popular.
  20. Bring back the option to buy with CC unlimited warzones for a char for a week. Queues already long enough...
  21. It's not really that complicated , just swap priorities of CL and shock, rest as they are. Although missing shock dies not really happen, even if it did it's ok for an extra affliction tick. The only tricky part is not to drop affliction due to delayed.
  22. Actually it does . Using Wave/CL right after mind crush/crushing darkness gives an extra tick of WM/Aff , and this alignment happens pretty often. So basically outside of polarity and recklessness a rotation segment would be TB > CD (or LF > CD) > CL > S, in other words CL has higher priority than S.
  23. Useful for healing is to have the operations frame show only cleansable debuff... more crucial for PVE but also IMO very good for PVP, don't expect a "thank you" though when you cleanse as I would dare say 99.9% of the people won't notice. Downside, you can't see the deionised debuff (bubble lockout).
  24. Returning player again after 8 months more or less this time. TBH 5.x has broken pretty much a lot of "assumptions" about the classes (e.g. facetanking mercs, self-healing snipers, etc.), but anyway on topic. IMO there are different problems with the class between pve and pvp. PVE wise both specs need an overall dps buff, even simple tweaks to the current status quo would do. Easy starting examples, for ling 30% bonus surge as before, shock 50% more damage on mind crush, madness increase deathmarks and duration of crushing darkness, also buff wrathed disturbance, cause with stupid dot-spread what else is left to buff that won't make it OP . Defensively the class can be slippery, however, the nerf to dark heal requires multiple times of casting resulting in a lot of downtime and an empty force bar, and alhtough ling can afford a couple of noble sacrifices and operate at 20-30% force easily madness simply cannot which results in further downtime. The concern of off-healing in arenas is understandable, but sure there must be a way to buff dark heal on self. Also, the nerf to force barrier, particularly in the current meta, pretty much leaves sorcs without an effective antifocus dcd. And new rishi arena tactic seems to be there is enough time to charge the sorc when he goes to put his pw. PS: And yes have played sage/sorc for quite a while despite frequent and long hiatuses. In 4.x cycle I had top sorc/sage parse on TRE before Pan's overtook me ending being the top parse worldwide . Also part of ranked wz team as 25/16 when none played it till it was discovered as 30/16 for those that know what this meant, arenas also had fun t1-2 depending on time dedicated.
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