Jump to content

mcfardo

Members
  • Posts

    45
  • Joined

Reputation

10 Good
  1. Congrats on your interview with SWTOR team! I like your videos, because they're cheerful and upbeat. I've been playing on and off, a couple of months after the game went live. I've managed to gleam some info from your videos. I might start a channel myself.
  2. Windows XP is no longer being support by Microsoft. Time to upgrade to Windows 7 or 8.
  3. 1. Fire the Dev team, they are nerf happy and do a crappy job. 2. Hire some consultants or some temporary workers and put them to work ironing out all of the bugs in the game. 3. Create some new OP's for crying out loud. 4. Get back to class specific stories instead of the cookie cutter one size fits all BS. 5. Better character creation options-COH had the best system ever. 6. Don't gate off recruitment's behind a PVP wall. 7. MORE OPS! 8. Create a heroic class along with the associated Advanced classes and storyline. This game has been out since 2011 and there hasn't been one new character class at all! That's something that WoW does right. 9. Flying mounts! 10. Create a system in which nerfs for PVP only applicable to Warzones and arenas. The rest of shouldn't be punished because some crybaby PVP'er is whining about someone else being OP'ed.
  4. I can care less about being able to change my AC. How about some new character classes? I've been playing this game for almost 5 years and there has not been a new character class along with the associated advanced classes.
  5. How about fixing the damn exploit, quit fast and in a hurry instead of punishing people for availing themselves to them.
  6. It has nothing to do with people who can't handle the content. It's everything to do with the increased time and tedium it took to get those things done. Leet boys like you, can't seem to understand that fact, and you can't understand normal thinking.
  7. Having no gear has nothing to do with it. You're leveled synced to a certain amount of hit points and power level regardless of gear. So the OP'ed comp wouldn't have mattered.
  8. I was enjoying the heroics before the nerf from the ninth ring of hell came. Being able to get through relatively easy content helped, me to decompress and unwind. Planetary heroics didn't feel like a death march. They do feel like a death march now. I am not a nub, or someone that can't play or has crappy gear. I do ops with my guild regularly which is awesome, haven't done HM FP's in ages because of the dipwad factor in PUGS and the fact that some people go really, really, really, slow in them or go stupid fast so it feels like I am in a marathon. The leets seem to think that everything should be hard, tedious and difficult or as they put it-a challenge. Boring, tedious, and grindy isn't a challenge. Its a PITA. If these leets want a challenge then I would suggest that they enlist in the Marine Corps. The other branches of the military have an 8 week boot camp. The Marines have a 12 week boot camp and they work the hell out of you. That's a challenge. Sitting on *** and grinding through mundane stuff because some people wanted a nerf, isn't a challenge. Its like watching paint dry or water boil.
  9. COH was the best, had the best costume designer ever. The game play was good, though they were rigid about the classes. They had challenging content. Completing the Statesmen raid was a real accomplishment.
  10. This game was designed with the casual players in mind. The main point of these games is to have fun. The people who are against this nerf DON'T do ops. They are interested in the story, and want to be able to do the stuff needed to advance that story without pulling their hair out or getting a headache from it. If you want a challenge then do a hard mode ToS in greens. Seriously though, OP's some HM FP's and PVP are the challenging aspects of the game. Doing Heroics to build your alliance shouldn't be a challenge, since they are in essence the new dailies and you need them to build your alliance. I don't want a tedious and boring grind in order to get my alliance lvl'ed up. The rewards don't measure up to the amount and time and effort they take to complete them.
  11. Thank you for responding to our concerns Michael. I have an issue with one thing about your post. People did not go make tea and let their companions do the fighting while they went and made tea. I never left and made tea while my companions was doing all of the work. Whoever told you that is a blatant liar and made that up. Many of the heroics are in open world zones. There were so many people doing heroics in those areas and on many planetary instances. No one in their right mind would AFK to make some tea, the missions would take that much longer to complete for them if they did go and make tea while running a planetary heroic. I am am above average player with most 216 set pieces with some 220, gear, and a 220 MH. I tried to solo the heroic SF and got my hat handed to me on the last boss. I've been grouping for the heroic SF's since then. The issue for me wasn't the challenge level of the planetary heroics. I was able to complete them. It just took much longer than before. The Makeb heroics were particularly a miserable experience. It was the tedium and grind of those Heroics after the massive, nuke from orbit, nerf. It felt extremely grindy. I was having WoW flashbacks. I play SWTOR because it content isn't a tedious grind-for the most part. I do OP's and was considering PVP until the nerf happened. Heroics are the new dailies regardless of name, and dailies should not be an arduous grind fest. I liked companions the way they were. They were not adversely effecting the game with the exception of those who are on PVP servers-a small minority of players. A small but loud minority of players were the ones screaming at the top of their lungs for a nerf. Most of us were very, very, very happy with the companions being the way they were pre 4.0.2, especially the casual players who got hardest hit by this nerf. I would have been happy with a 15% nerf-if there had to be one, but the amount you nerfed them by was beyond the pale. The elitist players fail to realize that its not the challenge level, but the tedium and grind that got people complaining, along with the fact that the casual players were put at an extreme disadvantage. On top of that you had the elitist players telling these people to L2P, get better gear, use a cool down and get a better knowledge of their abilities. It seems to me that most of the nerfs to powers and abilities has been due to PVP which makes up a small percentage of the player base. I can understand balancing out PVP, however I think that those nerfs should have taken place in PVP areas, warzones and arenas. That way the PVE'ers wouldn't have to take a hit on their characters because a small group of players howled "NERF." Once again thank you for addressing this issue and I along with many people would appreciate if you could put this stuff on PTS first and get feedback before implementing it.
  12. I have enough, obstacles and challenges in my life. I don't want to deal with obstacles and challenges when I doing planetary heroics (the new dailies.) I want to unwind, relax and power through them. OP's, FP and PVP are challenges. The lEEts can suck one!
  13. A small minority of players shouldn't be able to ruin it for the majority of players. If you can't hang on a PVP server, then buy a transfer, move to a PVE server and shut your mouth.
  14. He said that in reference to the Star Fortress heroics and not the planetary ones.
×
×
  • Create New...