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orillah

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Everything posted by orillah

  1. Really looks like a Dsync in all its glory.
  2. Go concealment or lethality (for warzones). Its ridiculously strong and with dsync close to broken.
  3. orillah

    Always Same Story

    Nothing will change, game at eol state.
  4. Right now PT is better for pvp environment. P.s. its a pvp subforum, why people give advices about whats better for pve really confuses me.
  5. I did bunch of bug reports on all above problems and some else as well. Nothing fixed or even acknowledged. I think studio plan is milk every possible juice out of the game with minimal expenses, until in 2023 license runs out.
  6. Agreed, thats a new low standard by bioware. Close to 3 months, I'm starting to believe it will not be fixed till 7.0... If it ever happens.
  7. Juggernaut need some passive dr or damage immunity cd. Rage just absolutely worst spec, little to no reason playing it atm. Vengeance have pretty much same st damage with better set synergy and slightly more defences. Warmonger bugging 50% time doesn't help, as well as not having access to embrace the pain. I do doubt like others, that it will change anything for dps jugs. Mercs atm feet "juggernaut" name ways better. Assassin's are indeed very strong, mainly because of high burst + 2 vanishes. Still less cancerous than opers with constant dsync.
  8. Atm assassin is a better choice in both pvp and pve.
  9. If you can do pve in your current gear, than its fine enough. But good luck being competitive in green gear without tactical in any form of pvp. Whatever suits your fetish.
  10. Juggernaut/guardian leap utility still not fixed after 2 months, pretty sure we stuck with this new feature. Its a new dsync.
  11. I believe no, only together they give you near full immunity to control for 4 sec, without unremitting you still can be pulled by pt's/sins and rooted after froce leap.
  12. He probably just don't use utility for free/30s cd pred and dump stacks on it. Not sure it universally worth it.
  13. Tested warmonger in combat and it doesn't work.
  14. Warmonger, and respective guardian utility, isnt working. Its reduce the visible cooldown, but charge appears only after 15 sec.
  15. Operatives and desync pretty much carried huttball to the hell on their back. Was my favourite map too... If there are 2 operatives focusing on obj, there's pretty much nothing you can do. Add desync and your only options is to leave or try to have fun farming numbers
  16. They fixed most exept from alacrity and warmonger/battlefield command still have no effect on force charge/leap
  17. Just watched some reviews of the class back from september pts, and there force charge was working normally no stupid "mechanic" like now. Its a direct nerf to mobility,no idea why, previously that was one of the reasons im kinda liked juggernaut/guardian more that sentinel/marauder because of faster cooldown on force charge(mara still has predation and force cloak). Not to mention like you guys sad previously force push isnt remove cooldown, "warmonger" utility as well as out of combat one are useless now. How can be this overlooked during testing is complete mystery.
  18. Im not really have much experience with operatives, but i saw recently some concealment guys doing 1.5-2 mill offheals in both arena and wz matches.And they are not running out of energy like dps sorcs will be in that kind of scenario, I think its crazy :/
  19. I think its pretty much it. We should stop really complayning about pvp, for developers team and alot of players (based on their opinions on this forum) its have a same priority as GSF. Gl for all raiders here y finally have your perfect game, enjoy it.
  20. Yeah all we have is to remember good old smash times...(maras was still better than us back there, but still good times).
  21. So much trolls wow. Its easy atm, go with Merc, sniper or operative( and mirrors ofc) they are top 3.Do not go with jugg or pt, they are pretty much bottom.
  22. Man...Just relax, nothing really are gonna change with 5.3 :/ And who knows how long it will take for another "balance" changes. Finally class imbalance and gearing problems are not even the worst thing in this expansion, i never had so much bugs and glithes, especially dsync piss me off alot =(
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