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EvilHamhawk

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    San Carlos, CA
  1. I just want to add my voice here. I am strictly against moving to a 2 week discussion question timescale. The reasons for this are pretty simple. Only a few questions are answered per week. Those few questions are "cherry picked" to be what Bioware wants to answer. What would be better would be to address MORE questions per week. In a situation where you guys are losing large quantities of subscribers it would seem more intelligent to give more feedback to the subscriber base rather than less. To offer less is simply counter-intuitive and in my humble opinion, foolish.
  2. I like it, it was a good idea. It rewards those of us who never get a good PUG and almost always lose. Did you know that I have 3 pieces of WH gear without completing a single pvp daily? I have to wait on average 45 min to get a WZ during prime time which makes getting 6 warzones completed difficult but more possible than actually winning three. Please stop being an elitist.
  3. Personally, I really like this change. I can finally complete some pvp daily's. I've been playing for weeks and have yet to win more than 3 matches total. It isn't because I suck, I play a Jug that protects the healers and always get 8-11 medals, but because I only play PUGS and the Republic on my server is full of premades. PVP on my server has been an exercise in patience. We average 2 hour queues during the day with 20-40 min queues during primetime. This is exactly the sort of change that is required to reward those players who are trying hard to obtain any reward in this game. I think that the reason people are so annoyed at this change is not because of the change itself. I have yet to see a valid argument against it. I believe it is because it isn't the promised Ranked Warzones.
  4. It's still infecting people. It didn't end. It is still frustrating people. The devs are not responding. Hence, the frustration expressed here.
  5. Clearly you do not play PVP. Your arguments do not hold up there. The plague caused the player to become stunned during times when a few seconds means life and death. It changes the outcomes of matches. The vaccine does not persist through death but the plague does. I can not afford to spend 2k per death in PVP. The costs are prohibitively expensive.
  6. I am fed up with it too. I was playing hurt all last night and got the stupid plague which caused me to. Become stunned just as I was about to force push the huttball carrier away from the goal. Bioware needs to remove this idiotic plague permanently. It is annoying, frustrating, expensive, and quite frankly lame. Why would any company impose such a thing on their customers?
  7. I didn't get a chance to appreciate it. I was in the final stretch getting to level 50 when the event was released and was concentrating on that, especially with a tangible reward of 30 days free gameplay for hitting 50 before the 22nd. That and that I got attacked by vicious players spreading the plague every time I hit the fleet made the event both unenjoyable and poorly timed. I would love the chance to partake in events but this event just didn't work well at all.
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