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Lednew

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Everything posted by Lednew

  1. Random Item - 9,999,999 Random Item - 10,000,000 <- I want to buy this one. I like to reward sellers for not being [insert derogatory adjective here]. Now I can't.
  2. You ARE that guy... And so am I. Windows 7 Pro x64. I wonder if it is because I installed the game from the original retail DVD and not from Steam or other cloud-downloaded installer? Also of note, all the game files are still in the "\Program Files (x86)" folder (aka, the 32-bit programs folder), even though they are now 64-bit. The game seems to run okay, as far as I can tell with {cough}all the servers offline{cough}.
  3. It was mildly annoying when I had to re-apply my custom loading screen every time they patched the game, but I could live with it. The new launcher now overwrites it every time it runs. This makes me unhappy.
  4. That is an understatement. Between all the content (beginning with KotET/KotFE) that is, by design, not playable in a group, all of these group-related bugs, and the hot mess that is Iokath, you'd almost think the intent is to discourage group play. And don't even get me started on how you've screwed up group loot. Here's a design philosophy you should seriously consider implementing; " If it ain't broke, then it don't need fixin' " Is it necessary to remind you what the second "M" in "MMO" stands for? Group play is a cornerstone of the game, and a priority needs to be placed on making it work properly. You guys need to put a higher urgency on dealing with these group/phase related bugs. Having to do the same missions twice (or more) because the game is jacked up is NOT fun. We never had these issues before, so something you've done recently has screwed the proverbial pooch. Now, please find it and get it sorted.
  5. I am adopting a "wait and see" attitude. After all, this is only the second day... A couple of points; The new UI is... going to take some getting used to. Do I love it? Absolutely not. Will I get used to it? Probably. My granddad used to have a saying; 'If it ain't broke, don't fix it'. Well, clearly the devs operate with a different philosophy. In any case, it is very difficult to give it a fair shake when it is so heavily bug-laden. The bugs are... well, it's SWTOR. I was neither shocked nor surprised at the number and severity of bugs, especially when such dramatic and sweeping changes were made. I've been playing this game for many years, and in that time I've come to accept the fact that if a SWTOR patch fixes more things than it breaks, then that's a net win. There hasn't been a major content release in the history of this game that didn't come included with more bugs than Geonosis. Rest assured, 7.0a will be along directly to fix most of them, and break a few other things that were actually working... The volume of new story content was... disappointing. Considering this was supposed to be the 10th Anniversary, I really expected something more than what essentially amounts to "Chapter 1 of x". However, I am looking forward to seeing what they do with the little Twi'lek Padawan. I'm not quite as tired of Darth Malgus yet as I was of Tenevishkorion, but I'm getting there. This is all fairly classic Bioware, and frankly I've grown accustomed to the level of incompetence demonstrated by them every time a major patch is deployed. The "rush it out broken and fix it later" model is nothing new for SWTOR. Nor is the deranged raving and discontent in these forums for the first several days afterward. Bioware will not set foot in here until the dust settles, and people wipe the foam from around their mouths.
  6. As an aside, I would just like to say that... "Free Chip" is not a prize, it's a punishment. Please remove the Free Chip so-called "prize" from all the Kingpin and Smuggler's Luck slot machines, and bump up all the other prize odds by a couple of percent to compensate. Getting your chip back is not so bad on the Emperor's Grace machine, but the others... Every time I "win" a free chip, I hear Nelson Muntz saying; "Ha! Ha!". It's tedious enough to burn through 700 Kingpin chips (yeah, that's what I got for my 14 Emperor chips. Hooray!) without a third of them being refunded. Frankly, I'd rather just lose than get that chip back. I am actually concerned for the longevity of my mouse. Maybe something is wrong with me because I can't quit until all my chips are gone. I'll own it, if true. But even so, no event should consume the insane number of hours this one potentially can. What does BioWare get out of that?
  7. Invite Legacy. 'Nuff said. But I agree that this ability should be gated by guild rank.
  8. Being Johnny-on-the-spot with the Carbonite button is challenging enough when you're the only person on the planet. I support challenging, because acheesements aren't really acheesements if they're easy. However, some overly helpful jack-wagon should not be allowed to turn the 'challenging' into the 'impossible' by burning down your bounty for you. So while I oppose the idea in principle, I support it as a practical matter. There are literally hundreds of encounters in this game where a percentage of health threshold reached automatically triggers a conversation ( 1.:sy_lightside:Take 'em alive, 2.:sy_darkside:Burn 'em down). So the implementation of this is solely a matter of will. A better solution might be to make the target con green to anyone other than the person or party who spawned it. But I can't think of a precedent encounter that works that way. Not saying there isn't one, I just can't think of any. Still seems like it ought to be do-able though. Until they do something, would a workaround be to RESET the mission? I think doing that may take you all the way back to the interrogation phase, which does suck. But if you're bound and determined to take your target alive for the acheesement, that may be your only option, currently.
  9. Crew Skill Trade Vendor (sells only the White Quality crafting materials; flux, thread, etc.) as a Stronghold Decoration. Pretty simple. Now, before anyone says "Level 3 Field Repair Droid", let me remind you that the Field Repair Droid is a Character Perk, meaning it is per character, not Legacy-wide. The cumulative cost of unlocking this perk on 32+ alts is prohibitive. It also has a duration and a cool-down. Even if you charged as much as 1200 Cartel Coins for this single vendor decoration, it would cost less in the long run than three dozen unlocks of the FRD, and I suspect more people would buy it. Some believe this forces people to go to Fleet. But what would be the point of that? There are plenty of other reasons to go to Fleet. And it doesn't really, anyway. The presence of these vendors on Odessen, Voss, Alderaan, etc., and the aforementioned Field Repair Droid perk says this is not the reason they haven't added it. This has been asked for since before Strongholds were a thing (first suggested as a Legacy Ship Unlock) So let's have it. What's the real reason we still don't have this? I'd love to know. I'll take anything. Anything at all. NOTE: It's been a while since this has been brought up, and since some people have a nonsensical aversion to posting new messages in old threads ("necro-ing") no matter their current relevance, I'm creating a new thread about the exact same subject, again. (Personally, I think "necro-ing" is better...) Instead, I'll just link all the other ones I found with a cursory search; https://www.swtor.com/community/showthread.php?t=759280 https://www.swtor.com/community/showthread.php?t=759525 https://www.swtor.com/community/showthread.php?t=787568 https://www.swtor.com/community/showthread.php?t=959106 https://www.swtor.com/community/showthread.php?t=961030 https://www.swtor.com/community/showthread.php?t=979042 https://www.swtor.com/community/showthread.php?t=737280
  10. It is a suggestion... in a suggestion forum. Maybe I missed the part where anyone said; "Do this, or I'll stomp my feet and hold my breath until I turn blue." If you're going to take the time to drop your pants and take a giant dump on someone else's idea, no matter how valueless you might think it is, at least make a half-assed attempt to be constructive about it.
  11. Yes, agreed. (Also, your choice of text color is a real strain on the ol' peepers... Just sayin'...) In addition to this, I would like to add that I would like to buy the 'Companion Customization' whether or not I have the companion (yet) or not. I would like to be able to pick up the customization I want well ahead of time, and drop it on them as soon as the game will allow it. But some of the customization purchases are gated behind your actually having the companion, and even having him/her/it summoned when you use the vendor! There's no reason for this restriction, other than to prevent people from buying customizations for companions they don't (and/or never will) have. But they're my credits, I should be able to buy useless things with them if I wish. "Caveat Emptor", after all...
  12. Would like to see the option for the "Joiner" eyes (a la Vector Hyllus) added for characters.
  13. I would like to see, on each character in the Character Select screen, a timestamp for the last time that particular character was logged into. (EDIT: Dammit, wrong sub-forum. I intended this for 'Suggestion Box')
  14. Are people actually that dense? Wait, no... don't answer that. Right now, there are two types of "followers"; Companions, who assist you in combat and provide snarky comments during cutscenes and conversations, and Pets (usually beasts or droids), who "follow you and passively observe your adventures". The former would be along the lines of 'supporting cast', while the latter would be more like 'extras'. I see no reason why you couldn't have representatives of sapient races or even specific individuals in the second category (although you might have to change the name from 'pets' to something else, because... reasons). Since they don't actually have to do anything but tag along, it should be relatively simple to add. Now somehow get them to auto-loot corpses for you, and you've got a real winner.
  15. This one always annoyed the hell out of me. Apparently, returning the items to the people they were originally stolen from is the DS option? The entire Trooper story arc is beleaguered by these. You have pacified an enemy and/or bad person, and now you have a choice; A. Kill them (Dark, obviously), or B. Let them go free (Light). Let them go? Let them go?? There is literally never an option to arrest them, confine them, or take them as prisoner(s) of war. I mean, what the heck kind of a soldier are you? Apparently one that has no concept of the due process of law, because you are going to personally decide the NPCs fate right here and now, and either execute them in cold blood or set them free with no consequence for whatever bad thing they did, short of a finger wag and a stern admonition not to be bad again in the future.
  16. I find it amusing that you are lecturing me about not reading what the other person wrote. Your whole criticism is based on a misunderstanding of what I originally suggested. ONLY the item(s) that are 1. Sold by a vendor, and 2. Sold for Credits, would be restricted from being sold on the GTN. Never once did I suggest they couldn't be traded or mailed. Never once did I suggest that items bought with Reputation Currency (Fleet Commendations, for example) should be changed in any way. Yes, which would force this conversation to take place: [1 - General] [snidely Whiplash]: WTS [improved Power Conversion Module], 5m [1 - General] [Robertthebard]: You know you can buy those for 200k from a vendor. [1 - General] [Gullible Newguy]: Really? Thanks! You just saved me 4.8m credits! [1 - General] [snidely Whiplash]: Curses! Foiled again! Would it stop 100% of it? No. Would it stop 90% of it? Yes. Don't let the perfect be the enemy of the good.
  17. I read it all, I just didn't quote it all. You know what you wrote, there's no reason for me to repeat the whole thing. I agree. BoP would not be the correct solution, nor did I suggest making them BoP. What I suggested, was to not allow them to be listed on the GTN. There are items in the game that can be traded between players but cannot be listed on GTN. The Barnacle of the Eyeless for example.
  18. A Cybertech must craft the Grade 7 shield, because you cannot buy it from the vendor. The vendor sells the Schematic for the shield, not the shield itself. Try again.
  19. I'm near certain that this is not true. The Grades 1, 3, 5 and and some of the Grade 6 and 7 parts are vendor buyable, some for Credits (which is all I'm suggesting be restricted from the GTN) and some for Fleet Commendations. The Grades 2, 4, most of the 6 and the rest of the 7 parts are crafted by Cybertechs or are a mission reward. All the Cybertech schematics are either buyable or are a rare drop from Slicing missions. If you could give me an example of a Starship part that is both buyable and craftable, I will stand corrected.
  20. Darth Jadus. 'Nuff said.
  21. T7 Customization 6 from the Security Key Vendor, gives him a dome head. T7 Customization 5 from the Collectors Edition vendor makes him look like a more generic droid (if you have the Ship Repair droid unlocked, it looks like that). Too bad you can't re-program him to be "The Booming Vocoder for the Empire".
  22. Armor on the RH side, weapons on the bottom, everything else (relics, Implants, etc.) on the LH side. It was perfectly fine, there was no reason to change it. This change is not an "improvement". My armor set is now "interrupted" at the waist by my weapon slots. How is this better? Armor is armor and weapons is weapons. Remember when the Wrist slot used to be at the bottom? Then they moved it up between the Chest and Hands. That actually made some tiny amount of sense. This does not. What next? I know! Let's move the Relic slots between the Belt and Legs, because presumably you have your relics in your pockets, right? Then let's put the Ear in between the Head and Chest, because... hats? Oh, and a hard "No" on the non-collapsible Amplifier pane. That needs to get changed immediately. I don't think I have ever seen a new feature get nearly 100% negative pushback. Almost nobody likes this. For the one or two players that might, add a toggle to lock it in place. There, now everyone is happy.
  23. I knew a guy once, in that "other" game, who used spend hours on the Auction House, buying low and re-listing high. He would turn a huge profit doing it, but it requires a lot patience and a keen understanding of the server's economy. A better question is why people do this: Improved Power Conversion Module sold for 200,000 Cr from the Ship Upgrades vendor, listed on GTN for 10,000,000 Cr. Now that is just taking advantage of new players. You should not be able to list on the GTN anything that can be purchased from a vendor for regular credits. Particularly when said vendor is only like, 50m away from the GTN Kiosk!
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