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Skirata_Kal

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  • Location
    Pacific Northwest USA
  • Interests
    Reading/Writing Sci-Fi/Fantasy, Video Games
  • Occupation
    Senior IT Specialist
  1. Sorry, but I can't help but laugh at what some people call "maturity"
  2. He's part of the EU. The EU is dead. So.... <time to go and hide from the inevitable flame storm>
  3. SWTOR vanilla 3 of 5 stars Makeb 3 of 5 stars (tempted to say two since I obviously will only do 1 imp and 1 rep toon to 55...then never again...unless future content has higher level class stories to make it worth it...which doesn't sound like is happening if what someone posted earlier is true)
  4. I played my Chiss Operative with the mindset that Chiss are creatures of order and the Empire represents the best option for maintaining order. That does not necessarily mean being a recklessly wanton bloodthirsty killer. In serving the empire, he did make some dark side choices but most were light.
  5. If a currently unavailable item is required for an achievement then make the item available again during a periodic event. Shouldn't be rocket science Bioware...
  6. Yes, I get that bug once in a while. Logging out then back in is sometimes the only way to fix it. There have been a couple of times where I got it while grouped with my wife. Putting myself in follow mode to her (and vice versa when it happens to her) also seems to fix it.
  7. My old guild full of casuals (not sure if they're still around), cleared Terror on our second night shortly after it released (and I NEVER complain about something being too easy). Many of us faded away after that. The only reason I'm still subbed is to help my wife if she runs into something she can't solo. She still likes the game. I too really had high hopes for this game and defended it from haters as much as any fanbois (star wars fan since 1977...Han shot first). There was a lot I liked when it launched, but over time its deficiencies wore me down. I could never run another toon through Taris or Belsavis ever again. Just ain't happening. The only way it will happen is if I use enough Cartel Coins (CE and monthly stipend adds up lol) to buy the xp boosts and only do class quests and an fp here and there. There's still a couple of class quests I haven't completed yet, but the bug is gone. There were so many good suggestions that would have helped this game, but they were shot down by the fanbois who couldn't handle the thought of anyone having the audacity to criticize any part of this game. They were far more damaging to the game in the long run than any of the haters. Anyway Urael, we didn't always agree, but you've been a great contributor to this forum. I for one will miss seeing your posts.
  8. OK, this is twice in an hour that I've agreed with Andryah. Can someone please check the temperature in....the downstairs furnace please? ;-) There's an old saying in the military: "If you find yourself in a fair fight, you've screwed up big time!" That principle applies to MMO PvP. If you're finding yourself in alot of 1v1 while doing warzones, etc. then you're doing it wrong. As for me, when I look at my experience healing up to Terror for my old guild on my Scoundrel and then read those notes...I'm like Holy Crap! Healing the main tank as a scoundrel before was ridiculously easy (and people who know me will you tell you I NEVER complain about something being too easy!). Now it appears that Scoundrel healers are going to be even more ridiculous.
  9. Agreed. It started with CE owners making sure it was noted in their sigs. Not all CE owners are that way, in fact I think most aren't, but those few certainly give the rest of us a bad name. I'm a CE owner, and though I hardly play the game anymore (mostly to help my wife who still thinks it's the greatest game ever), I still have the cool statue of Malgus on my computer desk as well as the other goodies that came with it. Though the game, for the most part, has been a disappointment for me, I still don't feel ripped off (at least if I ever do, it's not for the CE but the game itself).
  10. I, personally, never "upgrade" my OS. When I get my next computer, THEN I'll get the new OS. It's an old habit from some of Microsofts past "upgrades."
  11. Yes Tim, the sky is indeed falling! You obviously don't live here in the Pacific NW! We're getting dumped on here! You make a very good case and present it well. There's not much denying that SWTOR is a success compared to most other MMO's (though it's like comparing a Corgi to chihuahuas with WoW as a Great Dane). Despite how disappointed I've been in SWTOR, it's only the second MMO in history to keep my interest for more than 2 months. It's been a couple of weeks since I've seriously logged in, but I still desire to finish the class stories so I keep popping back in. With all that said, I still find it hard to put a positive spin on the sub losses, the dev departures and going f2p so relatively soon after Greg's remarks on the subject. I'll concede that much of it is opinion and perspective whereas you bring numbers. Your argument would be the more compelling one in a court of law, I'll concede (except perhaps that in a court of law we might could subpoena the actual figures as opposed to the vague '500k to 1 million lol).
  12. In WoW, I got to the point where I only ran with guildies on my Paly tank. We had some awesome tanks in that guild who would run their dps alts with me and gave great advice. Most of my groups on dps and healing alts were much better. As someone who almost always plays a healer as his main, I have to say that tanks get it the worst, but healers aren't far behind.
  13. QFT. I've encountered the same situation.
  14. You make good points, but I have to disagree with one point. I found ICC and RS far harder to heal (even with Healbot and Decursive) than anything in this game! Terror is cake once everyone figures out positioning (and my healing Scoundrel is now on ice). I do agree that it's kind of a catch-22 for devs: Either make it simple enough so that tanking and healing can be done by a wide range of skill levels or make it challenging so that it's fun for the more skilled players. Not sure there's a happy medium there.
  15. Solid B. Before the first set of merges, I'd have given it a D. There are still days where I'd give it a C, but for the most part it is a fun game despite its many disappointments and I keep coming back. Once I finish the last of the class stories (going slow), then we'll see where I am at as far as sticking around. I've watched two very good, fun guilds go from 200 active members to 20. I have no desire to make a third attempt.
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