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QuiDonJorn

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Everything posted by QuiDonJorn

  1. Hey Guys! Could you please fit in fixing the floor hooks that float above the floor in the big window room in the Western Expanse of the Alderaan Stronghold? The same room that you fixed the ceiling hooks in last patch. Only one of those floor hooks actually sits on the floor when you put a rug on it, the rest are of varying heights above the floor. Please and thank you!
  2. But here, let me show you exactly what I'm talking about...I took some video. I run my cursor over the stuff I'm talking about, but then I go and use the chat box for clarification.. https://youtu.be/C4tAG2a2yOE Sorry about harping on the same thing over and over in the vid but... Thank you for your time.
  3. My current main beef with this SH is the fact that all but ONE of the floor hooks in the main room in the Western Expanse float above the floor so that you actually step up a bit when running over them. These need to be fixed pronto. My other beef is that they seem to have forgotten to place a few wall and floor hooks in the Western/Northern Expanse that should've been there - really obvious ones that you go "Hey! Why is there not another hook here?!?!"
  4. If you had SWG up and running to play, why would you want this one shut down???
  5. I'd also very much like it if they'd start breaking up some or all of the new subdued colors into primary and secondary modules. The tans, browns, blue-grays, orangey-reds, olive greens etc; etc. Also just more of them. Like the Honorable General brown with a light gray (black/white not green). Also, that same brown with a sandy beach tan would be nice too.
  6. LOL, I was about to say the same thing. All these anti-Disney SW people are absolute babies. Seriously, from all my reading on the interwebz in the last four years I can only conclude that they all had just decided to hate it just as soon as George sold it. Oh, and... ...schooled.
  7. Exactly. Yeah, great attitude Raansu, ...nazi much? Aaaand you just lost another potential group mate, time for me to swear off grouping altogether. After last night, there's no point anymore. I used to group for vet fp's quite a bit,but now it's just painful. Why would I when people like you just rush through the whole thing not waiting for anyone else and dictating how everyone else will play the instance? It's not FUN. It's horse%#&!!
  8. Please God no! Manaan doesn't need a bigger deco cap! Going from 650 to 800 was a mistake, imo. It was difficult enough getting 650 down in a coherent way without it looking like a junkyard. Someone here once said, " Hoarders paradise", and they were right! I think an extra 50 would be perfect for Coruscant and Dromund Kaas, but that's it. From 350 to 400 would be nice though.
  9. I'd rather y'all wait til 6.0, then make a huge Onderon Palace Stronghold.
  10. yeah, ...thats it. What you want is a different game entirely,...have you tried WoW? I hear that game has tons of raids and little to no story. You should try it.
  11. Ahh, the age old debate - MMO players versus RPG players... Which faction will finally win the seven year long epic battle for the very soul of the entire game?!? STAY TUNED DEAR READER!!
  12. Thank you! Yeah, the alliance is over but I really don't want to take those banners down, I have nothing to replace them with that would match in height.
  13. HAA!!! OMG, You just summed up what I've been thinking this entire time perfectly. - and probably the only thing I've ever read by you that I agree with 100%.
  14. Hello. I've been working hard on my strongholds these last few months and started to think I wanted to share them with whomever's interested. There are a still a few more videos to make and upload but these couple here are ready to be viewed I think. Dromund Kaas Coruscant Manaan Yavin IV Nar Shaddaa Enjoy and let me know what you think! -KJ
  15. Hey, yeah, I got a suggestion about the cool new dyes Solidify and expand on your current selections... The new dyes need better descriptors, all of them are either descibed as "gray", "tan", or something else there is already an established color for, i.e. "deep blue". We already have a "deep blue" and the one for say, "uniform deep blue" is NOT "deep blue". It's more of a "dark blue-gray", or how about "gun-metal gray"? We also already have a "deep brown", and the Underworld Boss/Honorable General dyes are described as "deep brown" but those are much darker and a different hue from the established "deep brown". You could call that new brown "Oversaturated Dark Brown", then maybe make a primary and secondary module of it too. (You should do that with ALL the new colors.) That GREEN color on the "Force Trainee" is obviously not "gray", it's frickin green y'all. (or you guys need to adjust your monitors) And quite frankly, your "Olive Green" color is waaay too bright to be called "olive", maybe "bright seafoam", or something? No, that is more the color of the "Force Trainee/Sith Apprentice" dyes. So, just describe those as "olive green and black", or "Olive Drab" maybe? Then say, "Military Green" for the green on the Naval Officer Dye Module. How about describing the four completely different shades of "tan" as something else? Pick a "tan" and go with it. The other three can be called something else, like on the "Fleet Commander" dye module, that odd brownish green color could be called "bronze-olive", or "olive-bronze". Personally I liked "sandstone" for the light brownish gray hue on the Deck Officer Dye Module. (Yes, I've researched this all months ago on the interwebz.) Anyway, I really love that you started dong these new colors for dye modules. Really. We needed it. The older ones are a bit too "clown colors" for me. No offense. Of course, these are just suggestions and if those particular devs have better ideas then by all means, let 'em rip! (***Excuse me for not talking about Raids or PvP or Conquest, but this has been bugging me since they released them. So sue me )
  16. I second this. Please fix this set for Consulars asap. The chest piece thinks it's the belt, the headpiece thinks it's the boots, and the boots think they're the bracers, so it's all messed up - but only on Consulars. This set was part of the reason I wanted to raise my rep in the first place. Please fix!
  17. ha ha yep. its like all the teens and 20 year olds play empire and the more mature adults play republic.
  18. I've been here playing and (not always) paying for 7 years come Feburary. Logging in almost every day whether I do anything or not. I may just sit in one of my SH's for awhile late at night until I pass out. I'm not going anywhere. This game's not going anywhere.....but Trixxie should.
  19. So now that we have a new high poly model of Malgus' lightsaber (and a damaged version), why not give us a new high poly version of the old 'jedi" saber? I'm talking about the one from the cinematics that Darach, Zallow and all the other jedi in the Decieved trailer use. That would be ...keeewwwl.
  20. Hey, Could you guys please remember to fix the remaining decorations that drop from the Nathema flashpoint before or with the new 5.10 patch? Please? Hanging Vines - Vines are still set on the wrong axis and appear horizontally rather than vertically. Temple Torch - The flame animation at the top is completely the wrong scale making it super tiny. Temple Arches - Did you guys really mean for these to be so small?? Shouldn't these be scaled UP and fit on either Large or Centerpiece hooks? Pretty silly looking the way they are currently. Nathema Statues - Nathema Statue Large IMO, should have been scaled UP to fit on large and centerpiece hooks while the regular ones should have been left alone scale-wise (same size as LARGE ones are currently), but made to fit on Medium and Medium Narrow hooks. The regular ones are too small and look dorky. Just sayin' If you guys could take another look at these soon and hopefully get them in the next patch, or at least in a patch before 6.0 comes out alot of us decorators would be extremely pleased. Thank you -KJ
  21. Exactly. I had just gotten mine looking fairly decent a week before the patch. I didn't know they were raising the cap and was pretty irritatated. Yet they didn't raise the cap on DK or Coruscant which are the only ones that (imo) really needed it. Just 50 more to 400 would be great.
  22. Ya I guess, I know they won't go back and do what I suggested, so I guess I'll have to find another use for it. It's just when the statue is the same size as your character it doesn't seem very menacing or scream "epic".
  23. Hello, Hey I just resubbed just to be able to post this, (well, that and I wanted access to my credits) but the way they fixed the Nathema Statue and Nathema Statue (Large) just really really irked me because they pretty much did the exact opposite of how I thought they would. What they shoulda done, was to scale the Nathema Statue Large UP to about 2/3 the height of, say the Yavin Guard with Spear. Then kept the regular Nathema Statue at the same height but just made it fit on Medium and Medium Narrow hooks. So, really, the Nathema Statue should still be the same height as the LARGE version is now after the fix, but just corrected the hooks that it fits on, (medium and medium narrow) then scaled the Nathema Statue Large UP alot so that it's kinda massive like what we see in the Nathema FP, then that would fit on large and centerpiece hooks. I think they dropped the ball on this, I really do. Had to come here and say something about it. I mean really, who likes how small that thing is now? It's TINY. Looks dumb. Oh, and also the Hanging Vines Deco is still pointing the wrong way. Wrong axis. Ok, thanks, bye.
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