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KamikazeRC

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  1. I see potential in the strongholds if the devs continue to upgrade the system. My question is are we going to get (or how do we get) all the promised trophies (to decorate with) for the achievements already completed over the last few years prior to the strongholds release?
  2. Point 5 - Simply being able to record our own points of interests on the map. Much like it shows vendors, medics, taxis, etc. I'd like to be able to note a point where I found something I might like to return to. I think you are referring to Point 4 though. That is referring to the basic abilities that seemingly randomly upgraded at each level, not the tree. The ability leveling system is fairly idiotic.... You level, go find a trainer and hope you have enough money to get the abilities that are offered. You eventually get them all. There's no personal touch to it. It really doesn't make a lot of sense to have to buy the improvements unless you were given options. For instance - My trooper tanking Trooper might prefer to improve volley fire by an extra level (than is currently offered) instead of picking up a healing ability level...
  3. I want to add my voice of agreement to this suggestion.... The 100 cap is just way to low.
  4. 1. Faster speeders for high lvl (maxed?) out characters. I would like to see 130-140% speeders available to lvl 50 (55)+ characters. There are times when moving across a planet to get to that higher level area can get monotonous. This could be a high level legacy option too in order to limit it. a - Free flying speeders - as in being able to move on the third dimension and go up and down. 2. Neutral Relics - I managed to maintain complete neutrality (light v dark side) with my Bounty Hunter all the way to lvl 55, yet there are no relics that don't require light side or dark side leaning. 3. An aquatic planet like Mon Calamari (also called Dac) or Kamino with undersea/bubble and floating city questing with a whole new story line (like the Makeb addition). Who else is ready for lvl 60 cap? 4. Some control over what abilities/attacks get leveled up. By this, I mean there are times when I leveled that the training available did not fall in line with the way I was running a particular character. I'd like to be able to increase levels on my choice of attacks that I prefer to use as opposed to the seemingly random offering that comes up currently. 5. Map marking. It would be nice to be able to mark points of personal interest on planetary maps. This could become available only once the entire map was explored. ******* 6/13/14 ******** 6. I'd like the ability to group up with the opposing faction (Rep/Imp) on the joint planets. Or at least communicate....
  5. I know this is something of a necro-post, but... it is still applicable... I want to add a +1 to this request.... It would add to the immersion factor of the game greatly.
  6. After putting many hours into my various toons, I've come up with a few ideas that really come back to mind repeatedly as I play. First, I was going to ask for more levels and story line beyond 50... but apparently we're getting that with the new digital upgrade that's coming this spring... Thanks for this. I would really like to see the ability to take more than one companion with you at a time. Especially at level 50 (soon 50+). You've put together this awesome team of adventurers, but you can't put their talents to use as a TEAM.... The next one just came to me recently. Ghost Recon: Future soldier introduced the idea of a smart-phone app (Gunsmith) that allows you to customize your weapons between sessions on your console. Something to keep the game in your mind and occupy down time between opportunities to play. I would love to see a similar app that allows you to manage your companion team(s) and their crafting/collecting activities. It could allow you to answer in-game emails too. I'd like to see the automated taxi service move faster. It's really nice that it's immune to local interference as you travel, but it could be a little faster getting you from area to area. It could even be implemented as a more expensive "express service" option when you approach the taxi droid. How about a way to purchase (cartel market?) skill points to continue improving/customizing your toon beyond reaching level 50(+). Ideas I'd like to add support for: - I really like the idea of being able to customize your starship. I've seen this mentioned many times. - I like the idea of open starship travel missions. Instead of just set combat missions. - Someone suggested being able to call your ship to you for pick up instead of having to make your way back to a spaceport. An express return to your ship with a long reset time. I like this idea. - I really think it's lame that every time you go to your ship, it has to take off. I support the idea of a landing sequence once you reach planet and then you can enter and leave as you wish without having to leave planet.
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