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MajMattMason

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  • Posts

    33
  • Joined

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Personal Information

  • Location
    Hell (I wish)
  • Interests
    Oh, just the usual Sith pastimes: murder, torture, destruction and ruination.
  • Occupation
    MY JOB IS YOUR MISFORTUNE!!!
  1. I gave this game a shot back in 2012 for a variety of reasons. Number 1 was that I was a DAY ONE (May 26th, 1977, my 14th birthday) devotee of Star Wars. Number 2 was I was sick and tired of WoW and the constant changes (nerfs) to class mechanics. Number 3 was the awesome SWTOR trailer, that all of us on WoW talked about for days when it was released. But none of those reasons compare to number 4 - no 3rd party add-ons. I will never support a game that doesn't provide all the tools you need to progress through its content. You paid for a game, you shouldn't need to download 3rd party add-ons in order to complete it. I can not decide yet whether I want to invest additional gaming time to SWTOR, but if 3rd party add-ons or any variation thereof get added to SWTOR, I am totally out of here.
  2. Still looking for a guild, please let me know if you're interested in this post.
  3. Thank you for posting this - I haven't had much time to look at this closely until now. I am having difficulty in making the translation to the Sith Immortal counterpart abilities, so if someone could chime in on that I would appreciate it.
  4. Right now my only interaction with the economy is trying to avoid buying anything
  5. No I'm pretty singularly focused on tanking with this build. I've played mostly dps or healers in other games. And I do have a Sith Sorcerer that I made when SWTOR was released, I'm just not keen on playing it.
  6. Yes, well I did level this Sith Jug Immortal from 1-70 - it gives no special insight. Just a long list of abilities that you receive over 60 levels that don't seem to culminate in any particular play style (as an aside, when WoW got it right, the spells you receive as you level up and the order you receive them help the player learn how each spell fits into a rotation or priority cast system). I'm becoming more convinced that there is no rotation per se for my Sith Warrior - just whack-a-mole - cast this ability now because X just happened, etc. Let's not discuss the economy - the credits you receive while playing this game vs. the cost of stuff on the GTN is incredible - you all have wrecked the economy with so much inflation that a new player has absolutely no use for the GTN.
  7. OK thank you. I'll use "abilities" instead of "spells" to be more clear in the future.
  8. Sure more male hawtness would be great but be careful what you wish for - once you get a bunch of male dancers together, a parade is likely to ensue
  9. Hi, my name is Paul and I have a Sith Jug Immortal that I recently leveled from 1-70. I am looking for a guild that will allow me to continue to progress with my character through endgame PvE and PvP. The main thing I'm looking for is a guild with both expertise and patience. I have a lot to learn, and there aren't many resources available to assist in that regard outside of actually doing the work and learning on the job. Thanks in advance.
  10. No, just Vigilance and Focus Guardians have a class guide.
  11. OK, I stopped reading right there. You think that Robert from Customer Service ruined your gaming experience. I think nobody could ruin something that you didn't allow them to ruin. Like if I let somebody cut in line in front of me at the grocery store. If I get all upset about it, then I've essentially given that person permission to ruin my grocery shopping experience. It's my choice to be upset.
  12. There is no guide for my class on Dulfy unfortunately. And some of the info that is there is months/years out of date. It happens. Thanks for the response though.
  13. Thank you all for your input, particularly Storm-Cutter. That's way more information than I could ever hope to process in real-time without a host of add-ons. I'll try and see if I can find a guild that has the patience and expertise to allow me to progress with my Sith Jug Immortal. If not, then at least I enjoyed the full 1-70 leveling experience and story line for my class.
  14. Since I've asked and asked about spell rotations here on these forums and in-game, and haven't gotten a single answer from anyone, I though I'd show you all what a spell rotation from another game (WoW) looks like, so maybe you might understand what it is I'm asking for. So this is pretty simple, it's the single-target spell rotation for a Beast Mastery Hunter: 1) Cast A Murder of Crows. If the cooldown of ******* Wrath is under ~30 seconds, delay it to line it up with ******* Wrath. 2) Cast Titan's Thunder when ******* Wrath is active. Try to cast it right after casting Dire Beast for maximum benefit. 3) Cast Kill Command. 4) Cast Dire Beast, or Dire Frenzy (talent). Delay Dire Beast if ******* Wrath is within 3 seconds of coming up. 5) Activate ******* Wrath on cooldown. 5) Cast Cobra Shot when you have over 90 Focus, or as a filler for free GCDs. The point is to not use it so much that you cannot cast Kill Command on cooldown, but also to not cast it so little that you overcap Focus. So this is what a very simple spell rotation looks like. Please share your spell rotations, just like the above. Thanks in advance. And I love how B E S T I A L is censored - you all must have been very naughty forum goers at some point
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