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Russell_Solo

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Everything posted by Russell_Solo

  1. Most whining and complaining is based on our selfish nature that modern culture cultivates and feeds, making a mountain out of a mole hill. Also some of them are kids in a jealous rage because their parents won't buy them the game, and they can't pirate it. Then some complaints have merit and help the devs improve the game. But since 95% of them have never developed and coded software, they are completely delusional about the effort involved, and the time it takes to implement changes without breaking something else. The bottom line is this is a very good game in the context of what Bioware does better than anyone, tell stories within an RPG/MMO hybrid game. I'm sure it will only get better as time goes on, and you will always have folks upset about this or that, because they really don't understand the context of life in this fallen world, and the false expectations that abound.
  2. I like this game for the same reason I like Mass Effect, story driven action adventure, set in a futuristic world. All the people who bought this for PvP, bought the wrong game. Same reason I would not buy Battlefield or Call of Duty for the story or single player experience, but strictly for the PvP. That doesn't mean that in the furture the PvP won't be a lot better, but I personally would prefer more story based quests and flashpoints. So I hope they cater more to the people who really enjoy the game as it is, and less to the people who seem not to, because frankly, either they bought the wrong game, are trolls, or would never be happy, because they are trying to find some type of "salvation" in a game, instead of looking to Jesus Christ. Happiness comes from within, not some external game. If you aren't happy, your not happy, and a video game will never change that.
  3. Once the overall population of servers stablize, I am sure they are going to merge servers and allow you to move your character from one server to another server. I originally enrolled on a medium population server. Then I added an alt on one of the most popular servers. No doubt a busy server is much better for grouping and flashpoints. All future alts will be rolled on busy server. And as soon as characters can be moved, my whole family will be on the busy server.
  4. Dear Bioware, please include a class that is indestructible, so if we want no challenge in PvE, we can just blow through it. Better yet, let us decide what level we want to start with, including full Battlemaster gear. Then we can start having some real fun. The idea of actually dying at the hands of NPC's is just too much for my ego to handle.
  5. For the 100th time, the end game of SWTOR was not a priority for the initial release of SWTOR. The classes, story, and 1-49 quests got most of the dev time. I am sure in another year or two, 80% of the PvP comments will be meaningless, because they will be giving you a lot of new and varied PvP end game experiences. How long did it take WOW to have decent endgame? And just comparing what SWTOR gives you compared to what WOW gave you on init release, there is none, because WOW had no endgame AT ALL!
  6. If these were real gold medals with todays gold prices, I'd be upset too. Digital medals in a digital game, not so much.
  7. Where are the World Bosses? Here: http://www.swtor.com/community/showthread.php?t=105905&highlight=world+boss+locations
  8. Can't beat'um, roll'um. Leave Ops alone. I'm rolling four toons to fifty. Its like having four different weapons to use based on how I feel like playing that day and what the party needs. So if party needs healer, logoff tank, login healer, etc.
  9. It also depends on which faction you play in. On most servers it seems that Imps dominate. I suggest you find a server that has the HEAVY indicator during primetime hours, and the majority of players are playing the faction you like. BW has already indicated in the coming months we will be able to move our characters to the server of choice. I'm sure they are just waiting for the overall population of the game to stabilize.
  10. If your a Smuggler you get your Wookie at the end of your class quest on Nar Shaddaa. I was glad to get out of there. nothing but buildings and warehouses. Tatooine is the best planet so far. Nothing like crusing around on the dunes in your Speeder hunting Sand people.
  11. Write a detail design doc of what would be a great PvP zone. and how it should work. Submit to BW, and who knows, maybe when they do their first big PvP expansion, your dream PvP zone will be incorporated. Way too early in games development to complain about these things. Much better to make suggestions they can incorporate as the game matures.
  12. My only advice is make sure it meets minimum specs, and install and run SWTOR on an SSD drive. SSD drive makes a HUGE difference in how the game runs because it is very disk I/O intensive.
  13. Keep your expectations low and you will rarely be disappointed in life. I had no expectations about this game. Watched a few videos of the first few levels of different classes, and said "hey, that looks like another Bioware RPG, only with co-op play and other folks running around with you in the game". I think I'll give it a try. So far really enjoying leveling a Smuggler and Agent. Like how the stories have a commonality and yet are very different. FPS can be horrible between zones, but only been lag killed a couple of times in over 100 hours of gaming. Its an entertaining diversion, and beats the heck out of TV and most movies.
  14. IMO, Crafting won't come into its own in this game until a major expansion pack. Right now it’s mainly an appetizer. I'm sure it will have a lot more depth and options in a year or so, especially after getting all these great ideas from the community.
  15. My friends, this thread has entered the WOWie zone.
  16. She does have some great lines. Shhh, don't tell anybody, but Kaliyo is actually Jack "Agent Zero" from Mass Effect 2, who the Reapers exiled to the Star Wars universe, because even the Reapers could not deal with her attitude.
  17. Your a pilot when the game begins, but you can't fly until you get your ship around lvl 15plus. Then you need to do space missions, to get space comms, to take to the space vendor, on the space station, for space pants, for your spacey toon! The question are they orange? I havn't a clue.
  18. It’s called the roll of the dice. It’s the dominant "force" in how Bioware constructs things. Been in all their games from day one. Always a chance to roll the wrong number. I would guess their number randomizer algorithm is the most advanced on the planet.
  19. I think crafting and PvP are in their infancy. They are going to get a lot of love from BW in the coming months and years. What they put in the release fro PvP and crafting is almost like a preview of coming attractions. The feature presentation is the story driven class RPG. With that done, other than some polishing, they will have a lot more time and resources to focus on other aspects of the game. Patients is the way of the Jedi.
  20. Add my logic. After awhile Imps are going to want to see the story from the Repub side's class(es), so they alt Repub. Then they will have lvl 50 toons for both factions, and can play PvP with the faction that needs more players. Be patient my young Padiwan, it will all balance out over time.
  21. Some nice points but I can boil it down in a sentence or two. If your not having fun playing a game, the whole of point of this or any game, then don't play it. If your having fun most of the time, and on occasion are frustrated by a bug or non-feature, does the frustration overide the fun, or does the fun override the frustration. Let that be your deciding factor. The game is only going to get better. Come back when it is. or stick around and enjoy it for what it is, a two month old product with a lot of rough edges. This game won't be going away, its got too much going for it.
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