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fuzzy_dunlop

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Everything posted by fuzzy_dunlop

  1. I've made an embarrasingly easy amount of money with scavenging and underworld trading. Gather scavenged metals & compounds for free from out in the world, while sending your crew on underworld metal missions. Underworld metals sell amazingly well. Last I checked, Grade 1 metals were selling at around 800-900 per unit. Grade 3 metals sold for a little more, outside of those two, prices were actually a little lower for whatever reason. I couldn't tell you exactly why that's the case, but the obvious conclusion to draw is that you can make a handy amount of money for only a little bit of investment in underworld trading. Combine that with the money you make from selling your scavenged materials (some of which also fetch very nice prices) and you'll have more credits than you'll know what to do with in no time. As for your third skill, it doesn't matter. Slicing is a good choice as it's literally free money. I'd wager that bioanalysis or archaeology would ultimately make you more money (nodes seem to be more common, and each one seems to have more credits' worth of goods inside than your average lockbox), but also require a little more effort, as you'll need to keep enough inventory space open to carry the mats, and then go to the trouble of selling them on the GTN. Honestly, you get so much money from scav and UT that I don't think it's worth the effort, I'd just go with slicing for the easy credits. If you really want to make money and little else, then you'll want to pick up cybertech. Blue armorings and mods sell incredibly well. The only thing is, cybertech requires a lot more time and effort. You'll need to be constantly running back and forth to the GTN to sell all the gear you make, and you'll find yourself running out of inventory/GTN slots before too long, as each item takes up one slot (compared to gathering mats, which stack up to 99 in one slot). It also requires a bit of seed money, since the most efficient way to craft stuff is to just buy the mats on the GTN. You can gather them yourself, but it's a much slower process. I don't think cybertech can be beat in terms of the amount of profit that can be drawn from it, but the catch is that you'll spend so much time crafting, selling, and buying that you won't be able to do much else. Doing nothing but selling gathering mats is far more casual, you can just do it as you quest or whatever and then make one stop at the GTN at the end of the day to sell your stuff. It doesn't make you as much money as actual crafting, but as long as you don't totally waste the money it's more than enough. I made my first million from gathering alone at level 33 (probably could have made it earlier if I'd been more diligent), and it's been enough to let me upgrade my orange gear with blue/green modifications every 4 levels (armorings & barrels with credits from the GTN or mod vendors, mods & enhancements from commendation vendors since they're only 2 comms per item). tl;dr: Scavenging and Underworld Trading (specifically the low-grade underworld metals) will make you a millionaire. Slicing's an easy third skill to pad your wallet a little bit more. Picking cybertech will make you the most money, but will keep you from actually playing the game very much.
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