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Jalez

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  1. First off the cat boasting about winning WoW tournaments needs to ****, WoW PvP is for 7 year olds with ADHD son, no true MMO vet takes WoW PvP seriously. Secondly the dude Taugrim that wrote this blog, I dont personally know him but I can vouch for this FACT: The vast majority of MMO's pre WoW did not have tournaments or rankings, so you couldnt be ranked obviously. Now DAoC had Rankings on their website and still do (they kinda f'd it up recently) that listed Top Guilds All Time, Monthly, Weekly...Top Realm Point earners All Time, Monthly, Weekly, Top 25 in Class etc..etc...but it wasnt in tournament style it was the entire server was ranked. Top solo kills, Top Midgard Kills, Top Hibernia Kills etc I believe GW2 will go to this system as well, but its the gameplay that matters first, then rankings. WoW was very basic in its PvP as there were KNOWN strategies for every build and counters, in games such as DAoC and GW2(GW2 has SPvP as well, I know) you can win a 8v8 then instantly get hit by another 8 man and you need to recover immediately or you were done, this took extraordinary skill and precision that "cage matches" will never provide, since its the same maps and scenarios all the time. SwtoR PvP missed the boat, any serious PvP'r is playing in GW2 BWE's getting ready for major competiion from
  2. Jalez

    So .. ilum...

    SWtoR.....worst implementation of Open/Large Scale RvR in MMO history
  3. Jalez

    I love CCWTOR!!

    CC is very minor in SWtoR compared to the best PvP MMOs. DAoC has mass long duration CC but....you get IMMUNITY for 1 minute after it either wears off, you take dmg(cept for stun) or you Purge it or get a CC cure from a group member. If you really think CC is bad in SWtoR dont even bother with most other MMOs since CC is a large part of competiive and casual PvP/RvR .
  4. DAoC had, and I know my numbers arent rock solid but close.........around 250k-300k subs back in 2003....waaaay before the MMOs hit mainstream, and you needed a.good gaming comp to play DAoC back then, and still do. So 300k subs in 2003, Id say that is equal to almost a million subs in todays numbers at least. I just resubbed to DAoC and.it is MIND BLOWING how that game is way more fun and.in depth than SWtoR. The.DAoC large and smallman 8v8 RvR is straight up addicting with a very high replay factor. The fact that Guild Wars 2 is practically copying alot of DAoC's RvR system(not all of it unfortunately like mass AoE CC and group speed +/stick to group leader)....is a step in the right direction for MMOs to get away from these awful WoW clones.
  5. My answer to the OP is this: No this game cannot be saved for people that have any MMO experience in their past, as practically every MMO Ive ever played is better than SWtoR in every way except for voice acting (lol). The only people that will stay subbed to this game are either "hardcore star wars fans" or people that SWtoR is their first MMO. It's really that simple. Im playing Dark Age of Camelot (10 year old MMO that is leaps and bounds better than SWtoR) until Guild Wars 2 comes out, then Im getting in the ESO beta as that game is being designed by Matt Firor, co-creator of Dark Age of Camelot and he knows how to make Endgame PvP/RvR fun and addicting.
  6. Answering Swaggz question about Guild Wars 2 Yes Guild Wars 2 has gear/armor and it does matter, however its not going to win you fights, only your/your guilds skill will win fights. Competition is the "Carrot" in MMO games like Dark Age of Camelot , Guild Wars 2 and Elder Scrolls Online. The carrot is logging in and seeing that your guild still has ownership of a keep/tower/castle.....The carrot is logging in and queing up for SPvP in GW2 and seeing how good you are versus other guilds, this is true for WvWvW and RvR in DAoC and GW2 as well....and with gear not winning fights for people, it creates a much more balanced field for gauging where you stand in the PvP Endgame in those games
  7. Ok got it, so YOU may not like it...well then they my as well just can the game now then
  8. Oh yea I forgot you already beta tested it......o'wait.....
  9. Im logged in to DAoC right now, Soze-Ywain 1 Hibernia....Euro primetime is action packed
  10. Why would that make it flop? Its going to be advertised as an immersive 3 Faction RvR MMO with very detailed PvE in traditional Elder Scrolls fashion, it will have something for everyone plus DAoC style RvR.....cant wait for the Beta
  11. ESO's lead designer is Matt Firor, co-creator of Dark Age of Camelot, a game that had me hooked on its' RvR/PvP for 10 years lol...lets just say that guy knows what hes doing when it comes to 3 Faction PvP games. Im hella excited for Guild Wars 2 ...but Im even more excited for ESO, both are sort of " spiritual successors" to DAoC, and after this Star Wars debacle, I think new MMOs are going to be trying to copy DAoC more than WoW, since all the WoW copies have failed hard P.S. please dont tell me that Warhammer was a copy of DAoC, the only thing those two games had in common was the term "RvR", thats it
  12. Mythic struck gold with Dark Age of Camelot in 2002, I still play it today as it offfers the best and most competitive PvP of any MMO Ive ever played, and Ive played them all. That being said, the Mythic designers that made DAoC left a long time ago. Matt Firor was the part of the braintrust.that developed DAoC and he left Mythic in 2004 ish, now hes lead designer for Elder Scrolls Online, which I think is going to be a very good "spiritual successor" too DAoC, GW2 I would also consider a sucessor to DAoC also as they have original DAoC people advising them also.
  13. Guild Wars 2 and Elder Scrolls Online are both going to be "3 Faction RvR/PvP Centric MMO's"......both are copying alot of Dark Age of Camelots awesome RvR These games will also have PvE (dam fun PvE I might add) but the difference here is that the PvP Endgame will effect everything, as in if your Faction/Server is pwning in World vs World vs World battles then your faction gets "buffs" that will help both PvE and PvP players. GW2 had a Beta Stress Test yesterday for 7 hours, large and small battles happenning everywhere , keeps under seige and roaming guild vs guild fights as well. Total awesomeness that even "PvE" players were enjoying The days of seperating the PvE and PvP communities in MMOs is over, as these new game are deciding to copy DAoC instead of WoW ...and thank gawd for that:)
  14. Elder Scrolls Online is going to be awesome, Im playing Guild Wars 2 until ESO comes out, both games are copying DAoC for PvP instead of WoW(thank gawd)....ESO is being designed by Matt Firor, codesigner of DAoC(voted best PvP MMO ever by multiple websites and polls) ESO is going to have 3 Faction RvR just like DAoC and GW2.....going to be fun as hell
  15. In Dark Age of Camelot the PvE and PvP communities HAD to coexist, if you wanted the best gear for PvP you HAD to get it from doing Endgame PvE and from Crafters. On the flip side, if your Faction was about to lose a relic, or you had lost too many keeps(castles) then your faction had NO ACCESS to Darkness Falls, the Endgame PvE/PvP Dungeon until you got bak out there and PvP'd to get your keeps back. So PvE players HAD to participate in PvP if they wanted access to the best PvE dungeon in the game. Why.MMOs have regressed over the years is simple, WoW "dumbed down" the market and created a divide between PvE and PvP, something that Guild Wars 2 is fixing as that game will be PvP/PvE intertwined, just like DAoC.
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