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Jfrio

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Everything posted by Jfrio

  1. run with a dps companion and let him get agro before u start going all out. once the dps companion's health is low taunt off him and finish the fight with all the agro. Basically trading health bars. While ur companion has the agro just do ur regs white damage attack/voltaic slash to help dps.
  2. I did 1-50, all deception. my advice? learn to kite and dont be afraid to use dark charge, especially after level 40. Take advantage of your force slow and your 10m range and you'll be fine
  3. Healers really shouldnt die from just one DPS on them...that would be stupid. Healers should be able to heal through one DPS, otherwise who would ever want to roll a healer? To just get killed by one dude every time? that seems kinda pointless. You one on one a healer when u want the healer to concentrate on healing his/her self instead of her team. This way their escort dies and u and ur team can then finish up the healer. When you one on one a healer ur goal shoudnt be to take em down, the goal is to interrupt and distract them to stop their heals to the grp. I'm assuming the healer is skilled btw
  4. u skipped Dark Ward for 1% endurance....questionable call bro
  5. For assassin the talent increases all movement speed. it may not stack with sprint out of combat, but even if it doesnt I'd still pick it up for pvp to reduce range's ability to kite during combat. I would rather the above (faster movement speed during combat) then have my speed increased while only in stealth... that would be fairly useless for pvp, especially during combat Plus it makes sense that to remain unseen, you need to give something up. Speed would be that something.
  6. just an ill conceived post
  7. yeah i did, but when i hit reply ur post wasnt there. Didnt see ur post till after lol
  8. What about dropping 2 points from Shroud of Darkness and picking up the instant cast stun Haunted Dreams? 2% Endurance isnt really that much, especially when ur running without a healer. http://www.torhead.com/skill-calc#200rsrokbskZZf0cRrMz.1
  9. From a pvp survivability standpoint using deception, since Duplicity can only proc once every 10 seconds wouldnt it be worth it to spend only one or two points there and put the extra remaining points in Insulation? Since most abilities hit more then once there is a pretty good chance u'll still be able to utilize the duplicity maul every 10 seconds with only a 10% chance on hit. Picking up the extra armor seems like a good damage reducer. Also, why not pick up Lightning Recovery to reduce kiting and get more force shrouds in. The build i like for PvP is this: http://www.torhead.com/skill-calc#200McMZrGrRkhrbtz.1 I feel it gives better survivability. Thoughts?
  10. exactly what i wanted to hear. theyre trying to be as fair and reasonable as possible. GJ BW
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