Jump to content

Final_Fantasy

Members
  • Posts

    38
  • Joined

Everything posted by Final_Fantasy

  1. Rift and Warhammer has dynamic questing. TERA has action-oriented combat. So far, all I hear is that GW2 stole stuff from a wide variety of souces. I will give GW2 credit for stealing a bunch of ideas and making it work though. Yet to say that GW2 innovates is simply a falsehood. To be accurate, GW2 has refined the wheel, not invent it. As for being adored for being different, let's take a look at what I listed, TSW being exempted for being new. Asheron's call is languishing at like 10,000 subs, and SWG is dead. EVE is strong, so I'll concede that point. Still, 2 to 1. Other games have tried to innovate with radical new ideas. It seems the public doesn't like it. GW2 can properly thus be described as a game which takes the innovations of other games, probably not recognize them for it, and then say that all of this emerged fully formed, without prior input. Furthermore, plenty of MMOs eschew the traditional gear grind. They also innovate. Yet from what I hear of GW2, there is no endgame at all beyond PVP. I remember people touting that GW2's lack of endgame WAS their endgame, and that experiencing the multiple stories should suffice. That last bit stings, as that's what SWTOR's endgame was championed as. And even if dynamic events are different than the Rifts or Public quests, it is a minor alteration to a previous idea. GW2 did not add anything new; merely refined a previous idea. So while I can give ArenaNet credit for polish, to say that they innovated would be grossly misleading. So what I get from this is that groups in GW2 are not cohesive parties that have to work together to not die. Instead, they can be just skilled players who happen to fight next to each other without harmonizing synergies, taunts, heals, etc. This make the GW2 class dynamics sound more like a global PUG than an actual team who MUST work together. ... Still, despite being so harsh on this game, I'm gonna go buy it. Can't argue with B2P
  2. Just off the top of my head? EVE, SWG, Asheron's Call and The Secret World. Each of those either flips the bird at the Holy Trinity and/or poops on the gear grind at the end.
  3. I mean, Beta, from what I heard, had a lot more impact full choices you made. Like your companions could leave you based on your decisions and stuff like that. The Community didn't actually like the idea of ramifications with their choices, so it was taken out.
  4. I mean, I can imagine a "Nobel/Civic Leader" story line for the republic, with a mirror for the Empire being either "Officer" or "Imperial Reclamation Official". I mean, the Republic Nobel/Leader is seen throughout the movies in not just Leia, but also in Padme and Lando Calrissian. I mean, Lando is pretty damn cool, so a a weird fusion class between all three characters would be awesome. The Imperial mirror can do whatever it bloody wants I suppose. Hell, I say make them like Hunters from WoW and let them keep their companions even in full parties and make their abilities support heavy and based off being able to use a Companion whenever. Just my 0.02$
  5. You could also spec a Madness Assassin. It's way more "Force-y" than Deception or Darkness.
  6. Lost Island is tougher than Kaon, and a lot more enjoyable. Try that out and see how you fair. The difficulty won't disappoint.
  7. Looks interesting. I wonder what stuff you'll talk about though.....
  8. Screw it! I Say make the area an Open PVP location like Outlaw's Den. That'll make waiting for Nightmare Pilgram a whole lot crazier.
  9. I say make the area where NMP spawns an OPVP area like Outlaw's Den. That'll make those raids a HELLA interesting....
  10. I remember when people were saying that D3 would also kill SWTOR. Ah, the Hype Machine never fails find a new sacrifice.......
  11. I'm just praying that the Jedi Master that escaped was a prisoner that got brain wiped into believing he's Revan, and the real Revan is somewhere out there. Or something like that. I'd much prefer if they made Revan uber vague and mysterious as to what he is/his motivations as oppose to him being a FP boss, considering how, you know, he could be literally anything a la KoToR. This whole "Light Side = Canon" thing really irks me.
  12. I remember when people talked this way about D3......
  13. Reported to The Inquisition. Maxim of the Day: "There is no Innocence. Only degrees of Guilt"
  14. I'm excited~~ Glad to see something positive on the gen forums for a change.
  15. Very nice! I actually like it a lot more than the Jedi Knight trailer BW released. This reminds me more of a movie trailer than the Informative ones BW released.
  16. Cue server transfers, stage right.
  17. There a few guilds out there for just hanging around and socializing as you play, as oppose to the more "Hardcore" guilds out there. I knew of a few in The Other Game, but here I know one. Also, my favorite drink to play is a glass of wine. It makes me feel classy lol.
  18. You could join/start a guild. And go from there. This is a Social experience, after all.
  19. You forgot the part about players leaving a game after launch because, well, that's what players typically do. See Age of Conan, DC Universe, Rift, etc, etc The lack that we're still above 1 million is pretty awesome.
  20. The way I see it, the Forums aren't a good litmus test for the ACTUAL feelings of the Community. Maybe like 5% of the players go on the forum. So when people say they'll quit, it's literally a drop of water in the ocean. But I guess devs end up listening to the Vocal Minority.
  21. I perfectly agree. WoW didn't become this massive Juggernaut that utterly eclipsed Everquest when it was first released. It took a lot of time and development to first obscure EQ, and then attain total domination of the MMORPG scene. I believe BioWare is capable enough to develop this game toward the right direction and allow it to establish itself as WoW's competition. But I suppose most people don't want to wait. They're more concerned with the immediate gratification than allowing things to develop to get better over time. Not that we can blame them; they have their own priorities in life; they have their jobs, family, etc and don't want to wait for a game when they have more important things to attend to. Still, it'd be nice to give BW the benefit of the doubt of their abilities as a Video Game developer and let them keep developing SWTOR toward the direction of the Next MMO juggernaut. tl;dr: This doesn't happen over night or on release.
  22. OMG YES! Kittens should be able to devour gungans!
  23. QFT Lightsabers are about as realistic and doable as FTL travel... ... Oh wait....
  24. I'd imagine because it gives the Republic fleet a "Used Future" aesthetic which would denote a sort of austere, but enduring and unyielding quality. The lack of refinement on the Republic fleet's part imparts a sense of directness and urgency to the Republic cause. Conversely, everything is so neat and ordered on the Imperial side because the Imperials are fascist wankers.
×
×
  • Create New...