Jump to content

euroDSMtuner

Members
  • Posts

    206
  • Joined

Everything posted by euroDSMtuner

  1. They also need to add Skytrooper skins. Else add them as separate purchasable companions.
  2. I myself am bummed out I can no longer get the "Blackout" assault cannon, and would love to see it and its counterpart "FZ-39 Shadow Assault Cannon" added to the list of available items being sold by the GS vendors. OR, just make it a CM item. Same with all previous GS track reward gold items. Allow them to be purchased by those who simply weren't around for the season at the time. I know I'd buy that cannon in a heartbeat for a few hundred CC's.
  3. You'll probably need to mix with other class pieces to get the stats you want.
  4. Might coincide with a players LS/DS alignment. As soon as you tick over to Teir 1 LS/DS it'll change to the matching class bubble.
  5. I think it would be cool if a floating Mass Shadow Generator pet dropped from Lady Dominique in SM or HM.
  6. Subteroth Creature Companion with the customization skins including all the Variants
  7. When I equip the Viral Professional Tunic from R4, with normal belts there is a gap between the waist and the torso making it look like the character is cut in half. As you can see in the picture, the Fury effect bleeds through the torso gap. (Male body type 3)
  8. I don't use steam but I get this message too.
  9. The ability to filter out debuff icons on an opponent that ONLY I have put on them. In an operation, I have zero interest in the debuffs other people are putting on Nefra. As someone who mains an Annihilation Marauder, I would love to be able to see exactly when Rapture is about to fall off so I can do something about it. Only being able to highlight the icon isn't enough to pick it out from the massive block of constantly shifting icons generated by other players debuffs from multiple classes. Nefra's debuff tray should only have the icons I put on it, just like when I am using a Training Dummy.
  10. High Shadows Cutscene Bug This is with shadow quality on HIGH. If you set the shadow quality to LOW, it no longer does this.
  11. 🙏 Thank you, Jackie. Your team has made the right choice for your player base.
  12. I have so much stuff I'd love to unlock, but only if there's a sale. Would be extremely disappointing if there wasn't a sale this year, as they have been every year. I'm not gonna rage like a child and be all butthurt and pissy, but I'm +1 for a simple 50% off collections sale. +2 for 75%
  13. I just wasted 10k tech frags and 1 million credits because I was under the impression that the pieces you could get from these lockboxes would be able to be stamped in the outfitter. This turned out to be very incorrect, and now I have a set I've wanted for a long time on my Marauder that I can only slap on a BH/Trooper (which doesn't suit any of my characters). I only found this out after hovering over the armor pieces and seeing I can't even stamp them because they're class locked. The new tooltip would look like this: "A lockbox containing the [X} Set. Can only be used by [Classes]." Either add this or remove the class locks from the armor sets.
  14. It's too easy to hit the 2000 cap if you run ops with multiple alts, it needs to be raised or uncapped. Same goes for Dark Spores. 200 is WAY too low.
  15. Mine said downloading but wasn't moving. I just rebooted my computer and that fixed it.
  16. More information please. What exactly is happening? Is it installed outside of Steam? I had an issue with my laptop after the 64-bit update and had to reinstall using inside of Steam and not a standalone installation.
  17. For those with vision issues, you might want to try installing reshade and see if you can manually improve upon the graphic settings and tailor them to your liking. You can change just about everything with it. Nothing directly in game, but for those with vision issues it might very well help improve such as brightness, gamma, levels, contrast, etc. Personally my settings are maxed out and I just kept adding more filters to make this game look as bright, colorful and polished as I feel it should be, as it was meant to be played in all its glory. This is on my mega gaming rig with a 3090gpu. My laptop on the other hand, def not gaming oriented, but not a potato, is on the lowest settings to keep it smooth, but Reshade makes it looks almost as good as it is on my mega rig with hardly any sacrifice to fps drops. I'm not sure why some people like having super low and super basic graphics, but then again I don't know why some like durian fruit.
  18. I found that if you leave the application open long enough in the server selection screen, more often than not the sound will just stop entirely. No sound whatsoever. The workaround for this seems to just be restarting the game. A small little thing amongst everything else that is working as intended, but it is something none the less.
  19. No issues here. Started up just as it should. Asus MBO Z690 Intel i9-12900k 3.19 GHz Nvidia GeForce Aorus RTX 3090 WD SN850 NVMe 2TB SSD Kingston 128GB DDR4 RAM CORSAIR 1000w PSU Windows 10, 64-bit 22H2 Nvidia Driver 528.49
  20. I really enjoyed it, the darkness of it all was just really eerie and the music is wonderful. Definitely my favorite flashpoint to date. But I do have some thoughts to contribute: This was all done solo with Master mode difficulty chosen, not in a group. On MM I would expect enemies to hit harder and have better defense, both mobs and bosses. In my opinion, MM should scale ALL NPC's to gold and champion. This would apply to all flashpoints. Make the player(s) sweat a little. The bosses were okay, mechanics easy to identify and figure the patterns, again in my opinion the MM mechanics would be random so you cannot know which it will be, while also being deployed at a much faster rate both in frequency and channel speed (while being immune from any interrupts.) The attacks should also hit much harder and farther as well. Vorantikus boss I feel should have another mechanic, the Dreadtooth ground spikes came to mind when I was fighting it as well as Death Mark (one that would be very good with the final bosses). Its a completely corrupted raging monster, make it fight and feel like one. IMO the voice that whispers occasionally should have a bit more of an echo to it. Sounds like he's right in my ear, very clear and crisp. Didn't find any obvious bugs that stood out. The little secret side boss should drop (IMO) the dread master white skull belt with a low drop rate (5-10%) to keep its rarity mostly intact and something to grind for. It's an item that would be appropriate for the dreadful dark corruption vibe going on (BTW, LOVE the combined use of Oriconian, Nathema, Voss and Ilum assets! Definitely makes this one my new most favorite FP).
  21. If you have the tooltip anchored to the mini map in maximal mode you get the original pretty blue tooltip popup, but if you refresh the UI with CTRL U+U, it undocks the tooltip and gives you the new "basic bish black box" tooltip window. So, you then have to go back into the UI editor to re-dock it to the map. Same issue if you move to a different map (i.e. Tatooine to Oricon. If you go from Fleet main floor to Korriban departures nothing changes) or to a different instance (Fleet 1 to Fleet 2), the tooltip detaches and you're back to the black box floater. HOWEVER, this can be quickly "fixed" by loading a different UI loadout that has the tooltip docked to the map in minimal mode and then re-loading the UI you want to use.
  22. Additionally, the penalty at the moment for using a rifle over a cannon is -99 min damage and -888 max damage. This should really not even be an issue to begin with, and should be addressed in a future patch.
  23. Okay and the new tooltip window when attached to the map should default to the old one, it was so beautiful and refined, I hate to use these words but the new black box tootips just look...lazy, and to be honest, very unnecessary.
  24. @JackieKowhat about that collection sale? I was looking forward to unlocking a ton of items today =( Is it coming NEXT week?
×
×
  • Create New...