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rockstarcoder

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  1. Maybe instead of people standing around waiting for Warzones to pop... maybe have a elevator 'down' on the VIP elevator... and it's a dueling/training area with good views of space and maybe tables with cantina too? Players can go down & duel there.
  2. Random idea... Maybe have the ability to buy guild ships? And ability to customize them...? The ship would show up on the map... and players could fly to that base/ship... the ship could move location once a day to another part of map? - Maybe some are costly and military based... different ranks... different sized ships... they can host up to 50 people at a time ? if you have high legacy.. cheaper to buy ships? ...and allow people of same faction to visit the ship? At some point... maybe these guild ships can be boarded and raided ... like a warzone match... can only be tried once a day...? Once taken over, it would revert back to original owner... warzone commendations awarded.
  3. I really like environment danger in a warzone.... something where we can throw players into to kill them or knock them into to kill them... I think it would be nice to have a new warzone with a 'land bridge' between two areas... with a lava pit below. I forget but there is a planet that has this feature.... land bridge and lava below... maybe have a reason why you need to cross this bridge over lava... maybe in the lava there is something you can jump to and jump out of the lava... or stairs that lead down to the lava pit and lead out of the lava pit.
  4. I think that would be great idea... as well as ability to change character appearance too (different body type, different hair, etc.)
  5. in my opinion, mara are the least fun class in the game... there is entirely too much 'stuff you gotta press' and it's more work... than it is fun. juggs are more entertaining due to having force push and not having to watch/press so many buttons.
  6. I spent around a million credits for 2 Phantom Chests... because I loved they way they looked... the OLD phantom chest plates. You see... after I logged in after the latest patch... and the Phantom Chests that I purchased are RADICALLY different now.... you may say ... so what? The thing is I bought 2 Phantom Chest for a million credits because I loved the way they looked... and now, after a patch, I hate the Phantom Chest plates.. they are not what I purchased..... please consider not doing this in the future... don't change models... or have a 'version' number... like version 1 or something... so players can either keep them... or exchange them for version 2.
  7. 2 MVP Award Suggestions - Play a Player effect. Have an effect play (like when you level up)... a voice says "You were given an MVP Award" when you receive an MVP vote. Think Mortal Kombat effect. - Automatic MVP Award for being #1 in objectives in Warzone. Countless times I'm highest in objectives, but not 1 MVP award.
  8. Would like Filter based on Item Type in the DropDown (along with usable etc) ..... i.e. Head, Chest, Boots, Hands
  9. Observation - if you're a Sorc or Assassin, should the default be "Melee" and "Defense" on your Character Sheet? Minor Suggestion - Whatever the class... have the default be relevant to your character class...... If (Class == Sorc || Class == Assassin) Default should be "Force" and "PvP" if (Class == Warrior || Class == Marauder) Default should be "Melee" and "PvP"
  10. I hope there are environmental hazards such as what is found on Huttball... the main reason I do not like Novaire Coast is due to NO environmental hazards such as lava, fire pits, etc. etc... it's what makes the WZ interesting/fun to me... no environmental hazards = boring.
  11. If you're going to make the end game to do warzones over and over... the pvp queues need to be less than 5 minutes. BioWare should realize if they don't work over night and weekends to get cross-server pvp in the game ASAP... it could be the end of this game. Also, BioWare may want to release the map tools, models, art, sounds, etc.... so people can build and submit their own WZ maps... or maybe let players create their guild ships... and maybe have guild challenges... to take over a guild ship?
  12. Consider getting a large community involved by releasing all the developer tools, artwork, models, etc. so that people can build their own worlds, guild ships, quests, etc..... maybe they can be submitted to your staff... and the staff could vote and release these planets, ships, etc. to the swtor game. Lastly, set up a forum so people can share their worlds.. get feedback... etc..... this might build a huge following. One last thing....... I have noticed that planets are generally ~30% too big thus one never sees world pvp.. mainly due to size and design... maybe user submitted planets shouldn't be allowed to be so huge.
  13. I hate the map. - It needs environmental hazards like lava pits, slime pits, or something that you can knock the enemy into while fighting.... and maybe a turret or two... it' s a brain dead map.... and the video to introduce it every time is unnecessary.
  14. - Cross Server Warzones (to prevent dead servers and unnecessary transfer of characters) - Warzones that support bringing 1 companion NPC... we gear them up, maybe have 1 to let us fight with? consider it? - Warzones always need environment traps and hazards... it's why I'm disappointed with The Coast... that map would have been a lot more fun with lava pits or a stone bridge over a lava pit... or something... something that you can get knocked into by die accident and pushed into... or turrets.... at the moment, it's a boring map.
  15. The end game is all about WZ... if your server is basically dead... game is over. Consider consolidating servers and/or have multi-server WZs.
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