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deltaminus

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Everything posted by deltaminus

  1. You sir mistake the advantages provided to you by the class you play, for player skill.
  2. Not all classes are created equal. Not all classes are equally good at Huttball. Just because someone doesn't crit you with a wall of text, doesn't make them wrong. The fact that you can't see anything but your one side of the story shows that you very well may be wrong. I'm great at PvP, but I play an Operative. So the moment the action moves away from the middle of the map, I'm MASSIVELY GIMPED. Good @ PvP =/= Good @ Huttball
  3. deltaminus

    Tabbing

    Or maybe, just maybe, you could move your mouse pointer over your target and click on it.
  4. Because every class has one or many of the following; knockback, pull, push, leap, sprint... Oh wait, Operatives have none of those. Operatives might not be useless, but they're heavily gimped the moment they leave the middle of the map, due to the lack of the above. Yet another example of Bioware's EPIC FAIL in regards to balancing Operatives... just keep gimping them when they've been gimped from the get go. It's good to see people think things through before making sweeping statements.
  5. I'm not happy with 1.2 and will not be buying more time. This is one knee jerk too many for my liking. Yet when Bioware should have stepped up to bat, Ilum valor debacle, they were no where to be seen.
  6. Unless you've managed to kill someone withing 7.5 seconds of using hidden strike, you really shouldn't be using hidden strike again within that time frame. Wasting Vanish to get a kill is dumb.
  7. In League of Legends you get more talent points and rune slots based on the level you are. So a level 30 Summoner has a stat advantage over the level 1 Summoner. There is also a disparity in runes. You need to grind them, and not just one set either, if you want to play various roles and champion types. Currently SWTOR is no different. Anyone can have the best PvP gear (runes), as long as they invest the time. League of Legends is also a terrible point of comparison. Every new Champion they add to the game is overpowered, because they gotta make that $$$
  8. Common, show me how Andrea Bargnani, a #1 pick is such an advantage. How many Championships has Toronto won since his arrival? How many times have they made the playoffs? ROFL And why do you keep ignoring half my post? Oh right, it's really hard for you to deny the fact that in professional soccer the richest teams prosper, make money from winning, buy even more talent, and keep on winning. Winning a Championship in ANY sport provides you with all sorts of advantages.
  9. Currently you PvP to Valor 60 and you've earned the right to buy BM gear. Under the new system, anyone can buy the gear, there are no requirements.
  10. Number one draft pick isn't an advantage. If it was, why didn't Lebron win in Cleveland? Drafting a player is like playing the lottery, the player might be Lebron or he might end up being Bargniani. You keep likening Battlemaster Gear to a good draft pick, when clearly it is more like adding good proven players to your team. And winning a Championship, will get good players wanting to play on your team. And in pro sports without a salary cap. Winning means more profits, yet the ones profiting most are the clubs that are already richest. So the rich teams with all the talent, are making even more money to buy even more talent. Isn't it funny how that works. The ones on top get rewarded for being there, making it even harder for the ones below them to catch up.
  11. How is the gear a crutch? Everyone has access to it and can get it. So from the sounds of it, you don't like the fact that some people worked for their gear, and you didn't.
  12. You're the one that doesn't seem to get it. Teams are rewarded for winning. Good players want to win, they take pay cuts just so they can stack already stacked teams. And in pro sports without a salary cap, winning is rewarded by even more winning. The teams that outspend their opponents, win, and then take the money they made from winning to buy even more talent and win yet again. What do you have against rewarding people for winning? Jealous?
  13. High end PvP gear will be sold to players for little to no effort, so I was wondering if in the name of fairness, I'd be able to do the same with PvE items? PvE players are getting the benefit of being able to do little to no PvP, yet still acquiring great PvP gear. So why am I being denied access to high end PvE gear while investing little to no time in PvE?
  14. Because the first draft pick wins you a Championship. So how many Championships did Lebron win in Cleveland again? On the other hand, winning a Championship does indeed bring your team marquee talent, that's often willing to take a pay cut, because the players want to win. Look at how stacked Miami is, again, pay cuts because they want to win. Or look at the Yankees and Boston. They have some of the HIGHEST payrolls in Baseball. How is this fair? It's not, because competitive games are NEVER fair.
  15. Yeah, and if this was any pro sport, my team would try to get the BEST GEAR AND THE BEST PLAYERS. They wouldn't just settle for some middle range items and players, because they want every possible advantage to win. And it doesn't matter that they're the best at what they do, they're still looking for every possible edge.
  16. I like PvP becasue I want fat shiny loot. Just look at any professional sport, they hand out trophies and rings to the winners. They don't just give them a pat on the back and say "good job". Maybe you should go tell Kobe he's soft for wanting to win all those trophies and hardware. Maybe Kobe's soft because he wants the ADVANTAGE of having team mates that are BETTER then the ones on the opposing team. Isn't it funny, how in pro sports every team does everything they can to get an advantage over their opponents. They try to have the best gear and the best players.
  17. So you're saying you don't have an issue with the current system and it's essntially fine. You're already competitive, even though the current system has you EARN the best items. Except people ALREADY CAN fight in equal gear, they just have to earn Battlemaster just like everyone else. But you already said there's not much of a difference in the current system. Aside from the fact that currently items have to be earned and will soon be handed out. I'm not begging for itemz sans effort.
  18. Getting epic lewts for my efforts is fun. The PvE crowd gets epic lewts for the efforts. The PvE crowd also seems to want to deny me epic lewts, because I'd rather PvP instead.
  19. Why, because people want something for their efforts? If a game is rewarding one group of players for their chosen playstyle and not the other, then there's something terribly wrong. How are "Hardmodes" even hard, if some are wearing the best PvE gear while doing them and others are not? Why isn't everyone forced to do PvE content in the same quality of gear? Why is it so bad for me to ask for equal treatment and an equal reward? From the sounds of things, it's the PvE crowd that mainly PvEs that is having all the issues with PvP gear... as they're not PvPing to get it, they're too busy PvEing.
  20. Yeah, they should be support if they went full healing. They have two OTHER trees that are both obviously DAMAGE trees. As a support, they badly lack the utility Sorcs have. So when are we gonna get a Sorc nerf?
  21. Get a clue. Team of 8 Sorcs vs team of 8 Operatives, the 8 Sorcs will win at Huttball 100% of the time.
  22. Yet the OP's 49 main probably died to some fresh level 10, and thus the OP is mad and posting about it on the forums.
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