May as well address all of these...
Burst dam: The OP's biggest hit was 3.2k. That's not burst
CC: Op's have to mezzes. Sleep dart, must be out of combat and in stealth to use, so doesn't really affect any fights. Flashbang is actually pretty decent, but only lasts 8 seconds. They have one 4 second, melee stun, and one as long as the GCD. Sins can stun lock longer than ops.
Evasion: This only works on melee and ranged attacks. Every single class has enough force or tech attacks to still be DPSing while this is up.
Stealth: LOL. Ops with no stealth would be so rediculously broken....
I can't even describe it.
Ignore CC: That's a sniper ability, Do your research please.
Self Heals: They aren't good if not specced for it.
I find it funny how the marauder actually has better defensive CD's, stealth, self heals, and only slightly worse CC.