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Nocturnalis

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  • Location
    NY
  • Interests
    All things Info Tech
  • Occupation
    Information Technology Manager
  1. One great aspect of Ever Quest 2 was the fact that all items had 2 sets of stats. PvE and PvP. This way balance on one aspect didn't affect the other. Unlike here the Dev's are using a very broad stroke that affects everything. I am at the point where on my Commando I'd like to option to change advance classes with these 1.2 changes.
  2. Just b/c they are doing some things right does not mean people should not be vocal about the area's they are doing things wrong in people's eye's. If the PvP community just sat back and accepted the fact that they are pushing out content and fixing things they'd think we'd have no problems with PvP in it's current state.
  3. The OP just wants a carrot on the stick is all. What he is saying is that since all he does is PvP and did it for the reward (gear) if that is basically free now why bother PvP if you achieve nothing. If they added another incentive like a solid gold speeder mount or at rank 90 you get an ingame house to live in he would have something to look forward to. I knows exactly how he feels b/c I refuse to PvE outside on 1-50 progression. I like to PvP but there is no point. And it's not even that there is no point for me it's that there is no point for other people who I can go and PvP with or against. BW has created a vacuum with Ilum still broken (scrapped now) and PvP gear easily obtained with nothing to fill that void for the PvPer to say atleast we have this. War zones is not the answer. PvP needs to be on the lines of organized confusion not 4x4 sandboxes with no room to breath.
  4. To add to your base invasion it would really nice to make use of the stealth classes. Sneak in flip a switch bring down an internal shield everyone start waling on object in base to destroy. Of sneak in flip a switch turn off base turrets if you can't kill them fast enough. I mean the possibilities are endless.
  5. Won't be able to do that and be happy with the penalty they are putting in for quitting WZ.
  6. It's not even close to purple. It's more like pink. I gave mine to my Companion Nadia We can't settle for the magenta crystal we want full on PURPLE for Republic.
  7. Sounds like nothing will change or affect the game if you ask me. Look at Champ and BM gear. All the damn same look if you ask me. So adding a more obtainable purple crystal will just make more people happy and sub another month.
  8. It's probably diminishing returns on valor gains. Can't kill same player, X times in Y minutes. I've had no problem getting 150 kills by killing the same group of Imps on Ilum in about an hour of playing. 2-1 Imps to Reps. I've seen the message saying I get no valor but I eventually get valor from someone. The only way I can see that this is an issue is if you are an Imp killing a small group of Reps over and over.
  9. I'm almost convinced that they want to you use skill to target the enemy. Meaning PRESS mouse cursor on moving target........''''''......''''''......''''.....'''...'''....{x} attack!
  10. Awesome thread OP. I can't tell you how frustrating it is in PvP to tab target. I have to go as far as pan the camera so that the only the person on screen is visible and that doesn't even work 100% of the time. Now I just Esc key > target to get the nearest. but it SUCKs in it's current state. BW fix this.
  11. It's like playing lotto. Every bag opened is a new 20something % chance at getting a piece. Even if you opened 100 bags at the same time you are not guaranteed 20 something pieces. You can end up with 0 b/c of the RNG.
  12. So are you saying the OP's argument isn't valid? I mean it's spelled out right in this very thread.
  13. I'm with you on moving talents around. I mean WOW did a few times. But the easiest thing to do is role one, a Sorcerer then it'll get the adjustment it needs. This tends to happen in all games turn a class into a FOTM with countless atl Sorcerers running around and they'll address it.
  14. That's not a valid excuse on a pvp server. Also they can implement diminishing returns so you can't farm players. They can't also implement the valor system so that you can only get kills from X level above of below - NOT a 50 camping high 20's on Tat. They can't also increase the base guards (cannons) etc, etc. There is no reason this can't happen right now either. The reason why it doesn't is b/c there is NO point to it at all on ANY LEVEL.
  15. Ilum should be the X-server pvp zone. 100 vs 100.
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