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Peacemoon

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Everything posted by Peacemoon

  1. Did they make any changes to the weapon outfitter after it went onto the PTR? I did read some of the initial feedback from testers and it seemed like sound advice for making the feature better.
  2. I think you're missing the point of convenience. It is inconvenient and doesn't work the same as every other item in the outfitter. Therefore it is not intuitive to the player and cumbersome to use. Those negatives vastly outweigh the minor credit sink which this creates.
  3. I'm really glad my favourite character is an Operative/Vanguard. This patch has been awesome for him
  4. If you click weekly objectives on the season ui, it gives you a list of the objectives for that week. I go down the list and track the ones I think I can reasonably do and just work through them over the week. Works quite well for me. Also to hit the 25k conquest/day goal I can recommend gaining some rep with a faction everyday. That usually gives you over 15k. Personally I do the daily space mission which rewards a tiny bit of rep.
  5. Agree! It would be lovely to get him. Especially as he turned up in my ship for a different cutscene.. and I had never met him before!
  6. First of all, thank you for the post Chris, it was really informative and glad to hear a lot of the issues with companions are being looked at. The problem with a heavy handed level sync is we are doing dailies, to get better gear, which won't make us stronger in 90% of the game? A certain amount of level sync is good for the game, but if you reduce player power heavily, you remove the incentive to try become more powerful. It would also be great if you added dailies to the game that needed challenged us even more, for better rewards.
  7. You're wrong. The bug(s) effecting Treek are different from the ones effecting other companions. Treek is missing with EVERYTHING.
  8. Interesting you were able to get her to hit the target dummy. One of the tests I did was on Hoth. I sent her to attack an enemy in healer role whilst I watched, and she wasn’t able to hit at all. It became an eternal struggle becsuse the enemy stayed at 100% health even after a minute of combat, and neither could it out damage her heals. So they just carried on fighting forever until I stepped in.
  9. I've updated the original post to make it clearer as to how Treek is broken. Hopefully Bioware will comment on this and fix our Treek!
  10. +1 Also TREEK misses on ALL her abilities, even auto attack!
  11. Other MMOs would have had this hot fixed or at the very least more communication regarding it. People don’t have faith that lost rewards will be given. Only way to avoid is to not play. What a shambles!
  12. You are best off not playing at the moment, or tip toeing around anything that might give you a galactic season reward. Why do bugs like this keep making it through to the live servers?
  13. I know. It’s because they just don’t seem to want to fix stuff that is broken, it’s so sad. Other games have constant hot fixes and detailed patch notes. Yet with SWtoR, if it’s broken you’re best off assuming it will always stay that way.
  14. They really just need to get serious about squashing all the bugs in this game. 7.0 was terrible and amateurish in its release, and 7.0.1 not much better with the massive issues season rewards. There are still issues with companions and other things like Jedi Sage shields, and judging from this game’s track record, I seriously doubt if they will ever be fixed. The game would be much better if they just spent the next 3 months solving all existing issues and polishing it.
  15. Even worse for Treek. She misses EVERYTHING. Send her to attack something as a healer and have an endless battle because she does ZERO damage. There is something very wrong with companions since 7.0.
  16. Seconded, this is important. Also if you cast a lot of shields, the graphics all apply to your own character and start stacking, creating a really bad effect on your character which I find really difficult to look at.
  17. Hi, I'd like to report issue with the companion TREEK. All of her attacks miss 100% of the time. She misses EVERYTHING - even low level enemies. Simple to repeat. 1 - Summon the companion Treek 2 - Ask her to attack something. 3 - She will miss with all her attacks, not be able to hurt the enemy target at all and the enemy target will remain at 100% health. This means Treek is completely broken as both DPS and Tank role. Additionally she is far inferior in the healer role as she can not do any damage when not healing. Please FIX TREEK. She is completely useless now, and I don't see this on the 'known issues' list!
  18. If the problem is people spamming easy weeklies for rewards, than surely the answer is to make the easier ones less rewarding (or the harder ones more rewarding), and in the case of flash points, add some diminishing returns which incentivises players to cycle. This solution seems in elegant and heavy handed.
  19. Try using your mouse wheel to scroll down. The drop down menu has an invisible scrolling ability - it only kicks in if there are enough menus to not all fit on the display (which is an unusally small amount). If you have pets then vehciles might have dropped out of view and you might need to scroll to see it. I hope this helps?
  20. Please just focus on fixing all the known issues and bugs that have been widely reported. They are really ruining this game. At the moment I see no reason why the playerbase should help test new content given the current state of 7.0.
  21. Yep this is a really annoying bug. Hard to tell when someone is shielded just by eye. Plus if you shield a lot of people the bubble effect 'stacks' on your character, becoming almost blinding!
  22. I have seen Thermal Grenade (DPS AoE) and Ground Smash (Tank AoE) miss 100% of the time, even against enemies 5 levels below the companion! https://www.swtor.com/community/showthread.php?t=1003248 There are definitely some major issues with companions right now.
  23. Also this thread https://www.swtor.com/community/showthread.php?t=1003248 Some companion attacks are missing 100% of the time. Such as Ground Smash and Thermal Grenade
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