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Icemerlin

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Everything posted by Icemerlin

  1. Thank you for creating this system. Seems like good changes to the system for this new era of harder SWTOR end-game content.
  2. I vouch for not skipping the dread guards as do others in our guild. We have taken a break since we've got a little tired of the fight and split off into groups but we hopefully will be going after it again soon. That is your update from here in RG.
  3. Character Name <Guild Name>: Hurrican'e <Republic Gentlemen> Character Class: Commando Character Spec: Gunnery Torparse Link: Parse 2719 DPS Stim Click Power relic Serendipitus relic 4 piece of old set bonus *Updated 6-18-13*
  4. Gratz for the world first. I actually smiled when you guys killed it, achieving the "mathematically impossible"
  5. Maybe if we all put on Dread Guard masks...enrage timer goes to 20 minutes?
  6. For trash, either tank or myself or anybody I think will pull aggro. Trash doesn't do much damage so much of my single-target is overheal so if someone pulls aggro it could mitigate some damage as they're being hit. Idk just personal preference. For most bosses, I just slap it on the tank One exception is HM/NiM Dread Guards in the third phase where I place it onto a dps or healer who has withering terror since that will help mitigate some of that damage while it prevents another health proc on a force leeched tank, potentially killing it.
  7. Hey Angrry what do you mean 16 man HM kill? At least for RG, the kill posted for HM S&V was 8-man. Just wondering what you're referring to.
  8. Yeah most likely, the reason the above burst rotation is my favorite though I don't need to use it ever is because Supercharge Cells resets the cooldown on Advanced Medical Probe so that is convenient to have it reset right after I use it.
  9. Jedi Covenant would welcome you all! We have a pretty good pvp scene with good players and some solid pve guilds also. Maybe not as hardcore as some EU guilds though...anyways yeah sorry to hear about what they are doing to your servers.
  10. Yep I remember him doing that. That was pretty annoying actually too many heals to shut down.
  11. Yes it was actually it was, so I had that 2% extra healing for myself so that accounts for a little. Here is my build that I was running when I did the tests so you can take a look. Reactive shield wasn't up either so yeah.
  12. Hello everyone, I feel like posting something pve-based on this forum just for fun. So I did some math and some testing today, and I found out i can burst heal 21-22 thousand HP in 4.5 seconds! This is with fully Dread Guard geared and augmented commando, Elite war Hero relic and DG click power relic. When i tested it I had a exotech aim stim and thats it, didnt click the relic or use any adrenal. Just some fun numbers for everyone. The burst rotation I used was Advanced Medical Probe, Supercharge Cells, Kolto Bomb, Tech Override, Medical Probe, then a Bacta Infusion. In total if everything is RIGHT on dot then it would be 3 gcds=4.5 seconds. But there is a little server lag etc involved so it probably is around 5 seconds. But pretty cool show of commando burst healing, even without the clicky relic being used! -End
  13. Welcome Bradleey. Confused why you chose to pvp on a pve server though. Even though I know we have great pvpers I would expect a pvp server to be more where you want to go. Welcome though
  14. I don't understand why Bioware hates hybrid specs so much...and my smasher is only level 21...can anyone say if 2.0 will make smashers meh?
  15. Hello. <Republic Gentlemen> is also recruiting experienced raiders. Overall we are 5/5 HM TFB and 3/4 NiM EC. But we have four different raid groups and a fifth one that may need a healer to start up. Check us out at http://republicgentlemen.guildportal.com/ or contact Hurrican'e in game.
  16. Yep, we killed 10 stack Dreadtooth a total of four times last night and he dropped the pet "Dwedtoof" each time. Love the one BH comm we get!
  17. We are still openly recruiting to any experienced raiders looking for a home. We have recently started doing frequent Dreadtooth runs for masks and essences. Also we have recently started 16 man content and are 4/5 for 16 man HM TFB. Our four unique 8-man groups are still going strong and need subs frequently so apply now!
  18. We are in need of one tank, preferably non-guardian, for one of our monday thursday 8 pm est progression groups. We are also in need of one healer, preferably any healer class, for our saturday 1 pm est progression group. Both tank and healer must have TFB HM experience/cleared. All other classes/roles not specified here are also welcome to apply!
  19. <Republic Gentlemen> is also recruiting experienced raiders. If you want further information or are interested reach out to me on Hurrican'e.
  20. <Republic Gentlemen> is curently recruiting top-end raiders for our raids! We have four seperate raid groups that have all cleared HM TFB. Overall progression currently is 5/5 HM TFB and 3/4 NMM EC. We would like to build up to 16 mans also. Our raid schedule varies with each group but most are evening raid times with one group at afternoon raiding. We are looking for experienced raiders who have researched their class and preferably have cleared HM TFB before or know the fights very well. Recruitment is currently open for all classes and roles. Our biggest needs are tanks and rDPS. If you are interested in joining, you can apply at republicgentlemen.guildportal.com/ or contact Hurrican'e or Murda in-game via mail. Hope to see you all out there!
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