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Sirolar

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  1. I am aware of what they call the _developer_ tracker I'm also aware that they rarely write themselves but we are informed via the community team instead. That does not change the information are coming from the devs ultimately and as I'm very sure that the problem is within the code, the community team can't really say anything on their own regarding the problem. Moreover, I don't know if that problem existed since the introduction of Strongholds, but it has been there for quite a while now and I'm not going to check every post of the last one and a half years (iirc at least) for a mention of this particular bug. Which is why I'm asking the community in general if it was mentioned, doesn't matter if it is on the forums or on one of the livestreams.
  2. So I guess that's a big fat No then. *Sneaky but probably useless bump*
  3. Is there any chance there will be a fix in the near future (for the sake of argument say about 2 months) so public listings set on both factions will actually be listed for both at the same time? If not for the personal Strongholds, at least for Guild Strongholds? Has there been any dev response to that so far? Or is this the same case as /e or /yell not being crossfaction and we'll never get a fix on that?
  4. I did. Also tried the lowest setting and everything on high for what it's worth. There isn't any way to verfiy the files itself, is there?
  5. Just as it says in the title; using Blazing Bolts, I've noticed the bolts from the Off-hand pistol do not leave a trail while the mainhand bolts do. My merc wields two Antique Socorro Blaster Cresh (both with orange colour crystals, but I've tested it with other crystals from my collection as well). If this is the animation that was intended, I'd like to note it doesn't make any sense (to me) with both streams curving this way but only one leaving a trail.
  6. Is there any thought about having a separate designator for the Strongholds on the different Planets (i.e. the entry under "Planet (Instance)" in the socialpanel)? As a semi-layman I'm thinking that should be a simple string defining that, thus easily changed. The way it works now, you can only tell if someone is in a stronghold is by checking whether there's a Instancenumber behind that... and that of course only works when there are several instances on the (base)planet itself. (I'm not asking for having the actual stronghold shown, btw, simply if it is a stronghold) The only thing that would be a bit of thought (again, from my perspective) is what that entry would be. Stronghold-[Planet] or -[planet-code] (e.g. Stronghold-Nar Shaddaa / -NS)? I doubt simply Stronghold would work, that might create a conflict with the several strongholds. Ideally it would something that allows /who to filter each other out, but as I have barely any clue how that search works... Any constructive comments are appreciated
  7. You're referring to the stairs already unlocked for the five-room-reward, right? It appears the hook isn't on the right height as the hook itself is invisible/behind the textures for the ceiling.
  8. I thin it's only the first companion for any class that appears without armour. Confirmed for Mako, Vette, Corso and Qyzen.
  9. Just to add to the list of "wrong" jetpacks: The Battleworn Triumvirate Armor spawns two Muzzles floating in the air (at about the kidneys) when activating Rocket Boost. IMHO it should actually work like normal armour (read: have jetboots)
  10. I fullheartedly agree. It would be great to have at least the option to display the characters that way
  11. At the third Mining Laser in the Quest Planetary Surgery (Republic-side, Makeb) there is no phasing indicator from the outside. Neither the green one before going in there nor the red one after coming out again. From the inside the green indicating the exit was visible. The "not eligable" one shows for a bit after running into it but disappears again when leaving the ramp towards it (about 15 meters away). Gameplay-wise it appears like everything's working fine, just the textures are missing.
  12. [repost from another thread] I think it has been fixed (at least to a degree) as I was able to read my chat as my Bounty Hunter in company of two Jedi on Voss yesterday. I haven't been able to test it properly yet, maybe tonight when (hopefully) the casino craze is lessened and there are a bit more (or at least some) people in the Cantinas of Nar Shaddaa
  13. I think it has been fixed (at least to a degree) as I was able to read my chat as my Bounty Hunter in company of two Jedi on Voss yesterday. I haven't been able to test it properly yet, maybe tonight when (hopefully) the casino craze is lessened and there are a bit more (or at least some) people in the Cantinas of Nar Shaddaa
  14. If only there was some proverb that accurately described a way to avoid (part of) these problems... Oh, there is. "Never play on patching day!"
  15. No need for even copying it. Just hit enter again And yes, it also shows up in the chatline if it isn't visible in the chatwindow. Same as with any Slash-commands you might or might not have a typo in.
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