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-Neomop-

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  1. You can't run a HM flashpoint and get credit for the regular flashpoint quest.
  2. ML in normal is kinda a moot point right now with it being broken in ops and all everywhere else.
  3. Our guild downed Fabricator last week. We used only the right and left cannons. Your choice may vary because in Normal mode, all 3 cannons will apply the molten armor debuff. So whatever gets your fire blast going faster, use it. 1. We had 2 tanks switching off for each other every 5th-6th armor debuff stack. 2. DPS killing stun droids when they spawned ASAP, burning the boss with CD's when we were able to blast him with the molten armor debuff. Up top, we had 2 people doing the puzzle. Make sure your puzzle-solvers are familiar with the mechanics of the puzzle and can do it without calling out who needs to move at every piece (we found that more confusing than just learning the puzzle). When the mine droids spawned in front of the panels, we used knockbacks on the left/right panels, and burned down the one at the middle panel, and then continued to proceed. Call out when the puzzle is ready to fire, and make sure your team down below confirms it's clear to fire. The cannon will one-shot anyone caught in the fire area.
  4. The exotech schematics are fixed. Was just able to learn the might stim that I had sitting in my cargo bay for about 3 weeks.
  5. the level 48 medpacs/stims are just as high end and just as in demand. They dont require PVE. Quit crying.
  6. Have person looting chest turn off "auto-loot on right click". Loot chest. Click on each piece individually to let the group need/greed. PROFIT.
  7. Ugh. It's not a nerf. Go take a look at every other gathering grade 6 mission set. You get 340 mission schematics from slicing. Use them and stop complaining.
  8. All 3 debuff blasters in normal mode apply molten armor. Only 1 applies molten armor in hard mode. Figure it out yourself.
  9. When will you UNDERSTAND that EVERY ONE of the debuffs in normal mode apply molten armor for your dps burns??? There's a reason why there's 40% more HP and that's because in HM only one of the cannons apply molten armor. Since you can't use the same cannon twice, you have more than twice the time to burn him while he has molten armor debuff on compared to a HM fight.
  10. I've ran HM Gharj a couple times already, so I kinda know what I'm doing and understand most of his mechanics. Anyways, I've never had this happen before, but during the fight, about 2-3 "platform spawns" in, we get placed near one of those streams of falling lava. His knockback kept flinging me right into the pillar of lava, causing me to die instantly. I'm unable to be rezzed because I die the moment I do (I'm still in that stream of lava). Had it happen to 2-3 other guildmates in the same instance. Only reason I'm asking this is because I've never had this happen before, nor have I seen it mentioned as a potential problem. We're re-attempting this on Thursday so I'd like to make the necessary adjustments if possible. I just find it kind of stupid I can't be rezzed if I get knocked into a spot like that.
  11. I have a GTX 460...SWTOR runs at 1920x1080 on low settings at anywhere from 50-90fps. If your budget allows, go for that 560. It's like 20% improved performance over my GTX 460, plus you'd be future-proofing yourself for a bit longer over the 550ti
  12. Did you honestly think that you'd be able to run endgame content just because you ding'd 50? Work for it. And dont be a burden for your teammates.
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