Jump to content

Vlaxitov

Members
  • Posts

    746
  • Joined

Everything posted by Vlaxitov

  1. I appreciate that, its hard enough having an unpopular opnion here as it is. I did quote your exact words, made it real clear, and no I don't get it. I would like for you to define or give me some kind of moral code in video games. I'd be willing to bet that things you find to be moral truths in video games are highly immoral in my book. Things like regurgitated content in the form of shirts and skins difficulty levels in an online game with an audience of peers. That would be pandering to people who otherwise wouldn't like your game and doing a disservice to those who do like it. Thats just one example.
  2. Yes I thought better of it and edited out the unsavory language before you're response was even posted, sorry you even had to see it. Did you really forget what you said so quickly? Enjoying yourself or having fun is "legal and morally right." Those are your exact words. You cannot deny that blizzard has cheapened WoW which is why you will not deny it rather than just talk about PvP and one hard boss.
  3. You don't have a legal or moral right to enjoy subjective entertainment. Thats probably the most amazing claim I've heard in more than a month. You're also not going to tell me that since I don't grind PvP in WoW 12 hours a day, then I must appreciate all the ways they've dumbed it down for the masses for the sake of making money.
  4. This is the crux of our disagreement right here. I don't think mmos were anything other than niche to begin with and are still niche, just like punk rock music. Just because WoW struck gold by taking their game mega commercial just like Green Day did with their music, doesen't mean that mmos and punk rock aren't still niche genres. BW made the same mistake soo many other developing studios have lately by thinking their mmo isn't going to be niche. Game developers need to get over their delusion that theyre ever going to make the next WoW in terms of success. At that point I think we would finally see people making mmos with passion again rather than for the sole purpose of making money.
  5. I think you're mistaken. The economy is in the same state or even slightly better right now than it has been during periods of much higher average game sales. I think people are finally starting to get fed up and saying no mas to lame games for 50-60 usd a pop. I know I am. Then you support digital comic books that sort of try to be games. Blizzard didn't even have to advertise WoW and people were clamoring for it before they went to the "everyone deserves to see the content" philosophy. They've suffered for it ever since. People will be lining up for first mmo that offers deep gameplay whos devs are unapologetic when they "ignore the situation of the casual gamer" ever since WoW took it all candy pop and basically ruined the genre.
  6. Yet someone else who doesen't understand the difference between community of players in an online game and community of people in their real life. Its not about being chatty rather than playing a game together. How could you ever encounter someone and know they have a good personality when you can't be bothered with their "meaningless purple drivel." I have to be honest here and say you don't sound like much fun to play online games with. If I played any online game like this with your attitude and actually made that known on a server with say 100-500 players on it, I would absolutely need a tool that forces me into anonymous groups on other servers too. Thats because after a month or two, nobody on server would willingly invite me to anything. Really sounds more like you fancy to think of yourself as elitist. You also make online gaming sound like a job I wouldn't like = gitRdun!
  7. I'd preffer it if you didn't curse at me. Aside from that I'll lump this with you're next statement in an answer. I care because its forcing newcomers to rehash the same content yet one more time and thats dissatisfying in a game like this. I think you're dreaming if you think its going to be that much different and if it was, why not just add new content and ramp up not only the difficulty but the depth of that? By the time you're saying things like this you gotta ask yourself, is this an actual game or is it really a saturday morning cartoon? I'm soo tired of hearing "everbody deserves to see the content" in online games. By the time you're conceding to something like that, you might as well just buy a 3-4 comic books as that wouldn't be any less entertaining than playing a game that "everyone deserves to see the content." Seriously this kind of philosophy in "games" rots them to the core and makes it inevitable that nobody enjoys them. Its the reason game sales in general have seriously slumped recently. Yeah I never questioned that. I do believe you think it would help this game if "everyone sees the content." It will only help the handful people still playing this game that havent seen it yet. After that, the game will be in the same state it was to begin with unless we see some real changes. Thats what I honestly believe.
  8. Delusion of grandeur thinking that harder difficulty settings for dungeons in any mmo will be anything other than an additional gearcheck and an attempt to stretch more play hours out of content by making you rehash it for a third or fourth time. I've got news for you, geared pugs and casuals isn't synonymous with bad players. Do you think those "geared pugs and casuals" will ever consider hm fps and story mode ops "their endgame?" Of course they won't. Like I said, in mmos its always a gearcheck and an attempt to squeeze more play hours out of the game by forcing you to rehash the same content one more time. You could condense every 4 servers into 1 server in this game right now and it wouldn't make much difference. Thats because this game's real issue is depth and quality and most people know that. Nevermind asking for the gameplay to be deeper or more satisfying so that there are more people wanting to do it. We need easier access to things we don't want to do.
  9. QFT Its called being dumbed down for the masses guys and if thats what you want then knock yourself out. I just wish it didn't have to be every online game anymore.
  10. Nothing was taken out of context, nice try with the classic strategy of accusing someone of the exact behavior you're currently participating in. Show me where I ever said "LFG will kill communities. Feel free to look through my post history while you're at it. You see, this is what I'm talking about when it comes to people like you accusing people of behaviors you can't seem to refrain from yourself for even 5 minutes at a time. Games entire subscription bases are different and I will quote you as to why that is. You see now that the LFG system is permanently rooted into WoW, the only way to escape bads is to quit the game. Something we can both agree on only I think they need to fix the actual game to keep people interested in it for more than two months, then the population would be such as to make us overwhelmed with the amount of group action we could get in this game. You know very well the reason I don't like it is because of what it brings, let me quote you again. That is the end result in any mass LFG system everytime unless its some shallow FPS.
  11. The term you're looking for is "dumbed down for the masses" and that is exactly what I've seen any game have to do to make a mass auto groupping tool work.
  12. It couldn't have anything to do with new content and no competition at the time. No, it could never anything like that. Your so called facts are distorted. WoW saw serious population growth up to the time you've been gratious enough to mention. After that, their subscription base went stagnent, then into decline. Thats a fact.
  13. Again, you're going back to this one size fits all philosophy that is killing the gaming industry right now. You keep talking about how they need to make money. Does music made for the illicit purpose of making money not usually suck? Why would video games be any different? Is it ever anyone's goal to stay at the easy setting in a video game? Better yet, is it ever anyone's goal to stay at the easy setting infront of an audience in a mmo? Keep in mind that mmo games have generally never had a high challenge bar to begin with. So we need shirts and skins in mmos now and thats going to work? I don't think you or the majority of game developers have though it through and the slump in this industry's sales reflects that.
  14. This kind of discussion always ends this way with someone being chastised because they don't want to play an online game that offers either seperate handicapped skill levels or really low bar when it comes to challenge ranging from strategy to hand eye coordination. Yeah I get it, you think the goal of any online game let alone a mmo is to appeal to anyone from grand master pianists and chess players to soccer moms with three fingers on each hand and a double digit IQ. Its this exact delusion of grandeur that is directly responsible for the recent sharp drop in video game sales.
  15. By the period of WoTLK that they went x-server, the only instance that even asked for respect was HoR. The rest was a joke. Right, sacrifice the game for the sake of the tool.
  16. The punchline to that joke is that there was 10x the soloable content to do while you waiting for LFG que in that game than there is to do here.
  17. So in otherwords they did their best to remove all risk or challenge from the game and make sure pugging still guaranteed a win. Sounds like alot of fun.
  18. See as how these forum's activity has gone from 3-5 pages of threads a day to 3-5 threads a week, I can already see how successful any LFG tool would be at this point. Clearly, taking LFG x-server will save this game!
  19. Played LOTRO off and on for years. They never raised level cap without an xpac you had to pay for, ever.
  20. The donkey in the room is people who actually believe WoW defines the mmo genre, just like this guy.
  21. What makes you think you ever did?
  22. Really because I don't remember that. I don't remember seeing the railgun in unreal tourney or the redeemer in doom. I also don't see people calling battlefield a CoD clone. Nobody ever accuses Halo or Duke Nukem of being clones. I guess making up imaginary scenarios to justify game development copy pasted from other games is fun.
  23. The content itself is more shallow than a kiddy pool but no no, we would rather obsess about cross server in the forums rather than ask for an actual sustaining point in having any lfg tool.
×
×
  • Create New...