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Agidius

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  1. Alex is the Daily and Weekly Ranked bugged or is that intended? So after each match you get Season 6 tokens too, if I'm not mistaken the same amount as warzone commendations, so if you get 140 after a winning match you get 140 season 6 tokens too. And the Daily Ranked which requires 3 won matches gives 10.. 10 tokens are lackluster at best. Shouldn't that 10 be 100 at least? Weekly ranked the same: 9 won matches required, and it rewards after completion 50 Season 6 tokens... That's so miniscule that it makes picking up these 2 quests almost worthless.
  2. How about an EU server as a once in 3 years kind of thing? May I suggest The Red Eclipse.
  3. Hi Eric Quick questions about "cosmetics": - will we be able to name our guild flagship? - will the guid flagships be visible during the cinematic of a player ship arrival to a certain planet? - will we able to see other guild's flagship? (in orbit of planets, of around the Fleet)
  4. For the 3rd question I'd suggest a PvE related, mainly about the poor threat generation and the lowest dps of the tank spec. Is it intentional that guardians/juggs have significantly low dps compared to other tanks, thus the weakest threat generation? Do we really have to use Saber Reflect for threat generation (if we don't want to taunt fluff)? For example Force Pull generates high threat, Grapple supposedly generates high threat (bugged since 2.0) and if we open with Saber Throw by the time we jump in the aggro is gone. In the Jugg forums someone had a suggestion about making Enrage a threat generator, maybe that could be an option.
  5. Yeah, stance only doubles the threat generation. So against a 3000+ dps you can't hold aggro theoretically only with damage, you'll need to use taunts. Of course, this happens rarely, more often dps pulls aggro with a series of crits, or in my case, I miss with an attack (at snap threat phase)
  6. As per Title, we completed the Dark Fortress today (16 SM), and it didn't update at all for me and a guildmate. We were alive during the kill, I've got the achievment and the lockout too, but the quest hasn't updated. http://imgur.com/vAf21Gm
  7. What can I say about the departure of the most biased and narrow-minded shadow? I guess bye will suffice.
  8. Same here, besides the opening conversation on the ship nothing else pops. Tried it at 6000, 8000 at 10k Affection as well, nothing. Devs: bug or intended?
  9. I have vanguard-shadow and a jugg, thank you for the assumptions I tank on all of them. I did not require math to see how easy i died with huge RNG hits on my jugg pre 2.0 and how different it was on my vanguard and shadow. Since 2.0 I feel the difference between them in terms of rotation or timing CD's, but that's it, no THE SKY IS FALLING OMG OMG THEY KILLED THE SHADOW TANKING. I know that your main is a shadow so you're biased,that's understandable, it must be hard after getting used to an op tank for 1.5 years to adapt to some changes now, maybe it's me but I don't find it that disastrous.
  10. as far as I see: PT: good tank for beginners, with a strong rotation excellent damage reduction Jugg: mid-tier tank, which was for more than a year a sub-par tank, finally buffed up to the other two tanks. That's it. Assa tank: clearly the op tank before 2.0, totally unbalanced, huge advantage of TTK so all the FOTM fans instantly switched to it, and now after 2.0 they altered the mechanics so in response day after day they just whine on the forums. Interesting fact, no one complained about themselves to be op and requiring a nerf before 2.0 Many guilds use assa tanks for NiM content, so plz stop whining, and adapt to the changes.
  11. my vote goes to no PvP gear as in many genres of PvP, the one and deciding factor should be always and only player skill and player skill only. period. no one cares, how much time you lost a warzone and still and farmed a gear, no one cares. PvP is player versus player, not gear versus gear In my opinion, the PvP gear should be removed completely in SWTOR, only a working bolster system, and the only thing that should be implemented, is cosmetic stuff for the veteran PvP`ers. (Like different looking gear, earned at different stages.) tl;dr I really really hope that they remove this nonsense PvP gear completely, and only a fixed version of bolster will allocate the stat points, with cosmetic incentives for the regular PvP crowd, to distinguish themselves.
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