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Hunter-of-Jedi

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  1. Thank you. That is the best way to describe the mechanics -- tank'n'spank. Perfect. Yes, there are a few minute difference, but that's the gist -- tank'n'spank. That's what I meant -- I don't enjoy that at all
  2. See, I disagree with that. I think MMOs are the perfect place if you know where to look and what to expect. It can be difficult, sure, but if you can find a niche, it's loads of fun. I thoroughly enjoyed the PVP in this game, just got too stale too fast with only the 3 types of matches. Not enough options. For people who like raids though, there are a lot more options and I'm sure there'll be plenty more too; which is great for raid lovers. I was just trying to call out the pvp lovers.
  3. Your telling me it didn't happen because my description is inaccurate....So you know what MY experience was like? This is my opinion of how the raid went, it can't be inaccurate. It's an opinion. It was mayhem with the 2 tanks taking the damage, the DPS classes dealing the damage, and the healers healing. We all died cause the group was apparently not very good, but it was just an oversized group doing the same things a small group does -- I didn't like it, but maybe I'll try it again since I apparently dreamed up the experience. Was I hallucinating all of this? My opinion is that I don't like raids and I was looking for others who shared the same opinion. I wasn't looking for a fight about "raids vs pvp" -- just seeing who shared my views.
  4. Next time I'll add "looking for like minded opinions" or "you thoughts?" or "what do you guys like to do?" -- Sorry I forgot to add instructions.
  5. I have done them. How else could I hate it? I haven't done all of them, but that's what my experience was like for the ones I did do.
  6. I won't be. I plan on coming back later though when they add more content. I'm not a "raid" guy. Raids bore me. I enjoy PVP and single one on one combat with other players -- that's whats fun to me. When they add that, I'll be back. If they ever add player bounty hunting..... I'll never leave again!!!
  7. A lot of people love them and that's cool - to each his own. However, I HATE THEM. The whole idea of a raid is just tank takes damage and taunts again & again, dps classes do damage again & again, healers heal again & again. That's it. There's no curve balls, no real "thinking" involved, it's mindless button clicking to get the awezome lootz..... so you can do it all again and get the awezomer lootz.... to do it again, to get even awesomerer lootz.... and on and on you go. Truthfully, I prefer PVP and the dynamic of taking on a living breathing person who thinks, reacts, and strategizes. Far more fun and entertaining than a robot that is programmed to hit, hit, hit, hit, you didn't beat the timer, RAGE, KILL KILL KILL. Most of the raids end the same way -- with a big pinata, everybody just whacking away until the candy falls out. And this is not a knock to you if you like that, good for you, I'm happy they've included something you can enjoy with your friends for month and months to come. My point, i guess, is that PVP is seriously gimped in this game and you can only play so many rounds of huttball (with the other 2 every now and again) before you just throw your hands in the air and say... BLANK IT. Ilum could have been very cool, and other planets like Ilum -- small regions where it's always PVP mode..... but they made it TOO BIG and too hard to travel to quickly. Well, those are my thoughts.
  8. It had it's ups and downs, no doubt, but utter failure is not what I would use to describe it. Plenty of loyal fans and subscribers and there still would be right now is Lucasarts was a greedy piglit. No attention could be taken about from SWTOR, not even a small amount -- so they canned it. On that note, SWTOR is now bleeding subs like a stuck pig as well. People are leaving in droves soon after 50, does that mean this game is a utter failure too?
  9. SWG was anything but a failure. It had its failure moments, sure, but an outright failure -- Most certainly not. Possibly one of the greatest sandbox style MMOs ever made.
  10. Keep it going! More people, more attention to this!
  11. Eve is a great, but super complicated game -- and an excellent example. Like you said, it doesn't appeal the the simplified masses which means fewer $$$$$$$. But, as far as near perfection for sandboxes go, it comes damn close.
  12. Alright, that's awesome. I was betting on the first 2-5 replies being from anti-SWG trolls. Sweet, I'm not alone with these thoughts!
  13. And I agree completely. It's like they forgot that level 50 is the most important part. I enjoyed the ride to 50 like no other MMO before. However, the ride stopped dead a week after 50 after I got my PVP gear.....dead. Its like they forgot about the endgame content; silly raids are not the only endgame content that should be added. They should be there, sure, but not the only part.
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