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SirJahi

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  1. +1 to this community, however i do like filling in roles. it allows me to enjoy the game more
  2. soo i heard this is the server to be on if i want to get into some swtor raiding! now what faction and role should i make? lets do this!
  3. I will keep it simple, I like raiding. However since i have come to this game i havent found anyone on my two servers that will talk to me about raiding. I have a lvl 50 on bastion and a level 65 on burger colony. I am getting the feeling that people just dont like raiding in this game. what is a good server to find raiding guilds?
  4. alll those questions. the only one that mattered was the camera...... now when is arena going to be added? when is better pvp systems going to come out? what about better pve zones? why does this game just blow? ps. dont send me an email asking me to let my friends know this game has a trial period. i am not going to punish them by having them play this so they can be disappointed too.
  5. SirJahi

    My Arena idea Rant

    yeah i realize this is bad idea now because of what a friend in my raid told me today. "All scrubs today deserve to be rewarded on all levels." :/ the sad reality of that statement, is its exactly how game makers have to design their games or else they wont sell. dont belive me? thats fine you dont have to. just try not to keyboard turn to much with your battlemaster title on. i shouldnt really complain tho, i am just another pvper /ragequiting this game. it was nice while it lasted tho.
  6. SirJahi

    My Arena idea Rant

    i would agree, but, i dont care thats why i just copy pasted my half *** thought from a free write i left in a notepad
  7. SirJahi

    My Arena idea Rant

    what if swtor arena was not like wow's and instead of it being one bracket (0 - >9k) there were multiple brackets. my idea of a better bracket system and better arena experience is to divide the brackets by comps example team 1: mara/sin/agent (heals) vs team 2: sniper/sorc/bh (heals) Both teams get a server rating, a battlegroup rating (if they merge servers into battlegroups), and a comp rating. Each player/account gets a matchmaking rating and a role rating now all that should be kind of easy to understand if you played wow except for this part. "How it affects you." First thing that came to mind was removing server rating and bg rating from being viewed during the season. Just like the scoreboard in wz's removing this prevents alot of **** talking issues, however, it also prevents teams from win trading as easily. now obviously players want to see how well they are doing. well to resolve that and provide more competive playing, teams will be alerted and can view at anytime which bracket they are in. example: top 1k, 500, 250, 125, and 50. now you probably have a question or two. well im going to ask you to wait for a bit. Second thing that came to mind and mentioned earlier was comp rating. this is probably my favorite part aside from the reward system which i will mention later. comp rating is always going to be viewable. This is what the arena will be mainly focused around and also prevent those unessacry nerfs for being creative. teams will be ranked how well their comp runs against every other comp not just thier own. this allows people to play the teams and comps they really want to and not be punished for it. three warriors may not end up being the best team in the server at the end of season, but the players who ran it can have a chance at being the best trip war dps team that season. third major thing is role rating. thanks to blizzard, people who played a 123 class with a 123 comp felt they can switch chars and do the same thing a not 123 class and comp. this was a problem because fueled endless rage in wow. although i was a druid in wow, even i couldnt bear to tank it anymore. thus i belive we should have a role rating so players can see whether or not their new healer or dps is anygood before raging at them. the way i feel the role rating should be viewed is a little wierd, but i have reasons for it. first it will have 2 ways to view it, personal view and apv. personal view allows players see their exact role rating it also allows them to see class role rating. this gives players an idea of how they are doing compared to others. apv on the other hand is the bragging rights view. apv = a.p.v. or another players view. apv works just like server rating, it is maked, hidden, or grouped. despite what you want to call it, it alows teams to avoid those players that talk a good game, cant cast a heal to save a life. before we go on, i want to briefly address the mmr, or match making rating, and rating changes. mmr should remain hidden at all times and be used and viewed only by the game and its dev. doing so allows players to play competivly in all brackets. also mmr changes depend heavily on the comps you run rather than just your rating. rating gains and losses are affected by a few different things such as win - loss ratio, win streaks, and gear. high win to loss ratio recive a rating debuff. the debuff basicly lowers their team rating at an increasing ammount overtime. in other words, teams that refuse to play because they dont want to risk losing rating will, still lose rating. winning streaks will give bonus rating depending on the current rating and amount of wins. last thing to do with rating is gear. depending on your gear level, the ammount of points lost will be reduced. that would allow players in poor gear to climb without the fear of taking a huge hit to their rating. now finaly the reward system! yaaaaaaaaaaaaaaarrrrrrrrrrrrggggggggggggg you made it! its really simple and really rewarding. first off,there will be no gear, mounts, or titles rewarded for being the number one team in the server. instead, all rewards will be handed out to the top teams in each comp bracket. here is a quick break down. 1) Title: ****** MOunt: ****** Gear : ******! (same stats as top seasonal gear but looks different and flashy) 2) Title: not as ****** but ****** none the less Mount: none, sorry bro gear : not as ****** but ****** none the less (same stats as top seasonal gear but looks different and flashy) 3) Title: /flex Mount: /cry gear : /flex 4 - 25) Title: yeah you get one but thats about it this was unfinished because i honestly feel the company isnt going to care anyways. this late and still no word or sign of hope.......
  8. Keeping it simple so please post a SS of your gear if you can, a link to your spec, and a brief heads up / warning of what to expect. Feel free to and your opinions but keep them short and try to avoid flaming others please.
  9. i quit this crafting system. all i do is smack my face on the keyboard. there is little reward in any of the crew skills now.
  10. in raids, however you can also obtain them by doing dailies apparently. doing the dailies is actually a quicker way of obtaining them anyways.......
  11. not caring about void star, not caring about civil war, i am however, asking for huttball....
  12. http://www.torhead.com/skill-calc#100bIbRrorfGzZGh.1 dont hate the spec or my choices, i rarely get heals and always solo queue
  13. http://imageshack.us/photo/my-images/692/screenshot2012021110275.jpg/ hmmmm... the highest i get is around 300k i got near 400k once, but only once.
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