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decoyofham

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    Sith
  1. I tried to complete this with a friend tonight. We tried everything we could think of, even tried reproducing everything discussed in here, and still would either only get as far as the mission asking us to hide behind the rocks, or at the stage where we had to discover the nests and they never triggered, reset a couple of times, tried logging out and in, tried quitting the game and back in, tried SH and back, still the stupid buiggy mission wouldnt tick over to the next step. At some point I went back there, and on a whim changed to the pvp instance, and the mission continued. this definitely better be something Bioware fix in 7.2a patch, because this is some shoddy work
  2. Also noticed, if you are in a group when you loot that resource node, the group roll system kicks in, and you end up sharing your gathered mats with the group. I was running duo with a friend earlier, and we noticed each time one of us looted a node in the group, the node wouldnt disappear until the other person also went over and looted the node for the remaining loot. I wonder if this is what is happening with all the seemingly bugged out nodes out there.
  3. *BUMP* Hey Devs, You've been doing so much recent in game life improvements for 4.0. Could you tell us if theres been any work to improve management of Guild flagship keys as suggested previously in this thread? Its clunky and unwieldy to use the current Guild key management screen. At the very least could you add a sort feature? Either by alphabetical name, or by rank would be nice. As it is, the current screen on a largeish guild can be over 20 pages of random names. Also, could we perhaps consider allowing Bronze members to use things like resource nodes, or else if that is not preferred, could we be given an option that allows us to mass change bronze keys to silver keys? I dont want to have to constantly set silver keys everytime someone invites new guildies in.
  4. /SIgned for the legacy bank tab idea
  5. I would even be happy if they added a 6th unlockable tab to the cargo hold that was accessible by all your toons in that legacy.
  6. /SIgned My guild has wanted this since we joined SWTOR. We've seen in game guild events calendars used in other MMO's, and it would be handy for guildies to see guild run events and when they are on in their timezone.
  7. This is a stupid idea... However, I think a better idea might be to make some dyes more available in game, maybe let us see some more craftable dyes that are not so rare as hens teeth that they cost you like 2 Mil on the gtn... Personally Id love to see more along the lines of allowing us to mix and match dye patterns... Say there's a Primary colour I like, and a Secondary colour I like, but no combination of that type exists yet. It would be nice if I could then take a primary and a secondary and either combine the two, or possibly have it so you can put a single primary dye module on one armour piece and a single secondary dye module on another armour piece and when you click the "Unify Color" button your armour changes to both those colours. I dont even mind if the black dyes are still among the rarer, in other mmo's I have played there has been rare dyes that you have a chance of crafting (like critting black from a white or grey dye for instance...)
  8. First post is no longer accurate... A number of the guilds, like Gimp have moved to Bastion, and have even said as much in this thread. But the OP hasnt edited their post with the updated intel. As far as I know, most of the PvP guilds from Dalborra have gone over to Bastion
  9. Incorrect. A better analogy would be to say that the television company told you that the last place you placed it, it would stay forever more. Before adding that for an optional additional fee, you can have a tv of the same model/functionality installed in any room of the house that you want, including the bathroom. These tvs would be additional tv's that worked the same way of your now fixed-in-place tv. You are not paying extra to buy back the transferability. There are two things they have done here. 1. toys are now bound on use. (I'm surprised that wasnt the case from the beginning) 2. for a fee, you can buy an unlock for unlimited copies that any alt can claim, whether old alts or newly created ones. If I create a new toon tomorrow, they can have their very own Revan statue or skiff or uniform if I unlock it. I can understand some saying the unlock prices are a little steep, some of the newer items seem expensive to unlock, but I think the collections works, its early days, and some of those prices may go down in time.
  10. I was also a founder, so what about it? I am staying too.
  11. Yea I wondered about that myself... I get a couple of titles anytime I create a new toon, and theyre not in my collections. I suspect I will have to create a new toon first, and use the titles before they are added to the collections.
  12. I had this issue... It may be expensive to unlock every crystal, but pull the crystal from your weapon, to your inventory, then equip it again in your weapon. It should then show up as added to your collections. I was baffled as to why my collection of crystals did not update until I did this.
  13. ^^this. Totally agree I'm sick of the whingers who say they've been loyal since beta/day 1. Who cares, a lot of us have as well, and dont need to wave that around like it means anything. Think bioware is just gonna suddenly change everything once you point that out? "Oh, you've been with us since beta? Why didn't you say so, let us whip our minions into instantly fixing the game to run the way you want for once"
  14. They do seem messed up, I've only seen cunning drop when I am on my Powertech, but never on my sniper when I would actually like to roll on them
  15. yea I occasionally see cunning drops on my Powertech, tho its still rarely
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