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finansjapp

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  1. Hehe why? Because you dont understand how that works? On a serious note. Powertechs will most likely get a slight reduction in damage, and get some in defense. All in all a slight adjustment.
  2. The problem about Pyrotech/Vanguard is that they scale so extremely well with better gear. Much better than the other classes, exception maybe dps sage/sorc. Even mara/sent falls back on that. A lethality sniper scale well with gear also, but a marksman doesnt in the same degree. That is why a warhero vanguard/powertech will be extremely more powerful than for instance a marksman sniper, even though they are almost equally crap without pvp gear. Same with dps sorc/sages that are crap without gear, even worse than vanguard/powertech in most situations, but with gear they get more and more equal. This is where this game is messed up at the moment, like so many other games before also were.
  3. The game design have a major flaw. The classes that scale well against defense will be extremely overpowered compared to the ones that do not. The more and better equipment introduced in the game will make this even worse. Everyone complain about the mara/sent. Yes they are above average, but the right specced and equipped jugg/guard and shadow/assassin will be almost invinsible against bad scaled classes. I have no idea why any game designer allow this.
  4. I knew the scaling system in this game was bad, but now that I have seen what war hero gear do in pvp, I must say I am shocked. Armour damage is totally messed up. Same with tank defense with dps gear. Making the guardian/jugg and shadow/assassin insanely overpowered. I really wonder what the pvp designers have been thinking. As to sniper being fine. Yep we are mostly fine. Some bugs, and marksman need a slight boost in some areas, but we are in line.
  5. Ive played my sniper alt awhile now, and I must say it seems that Bioware have given snipers most tools they need to be competitive at 50 pvp compared to other classes. What do others think now? Im not counting the bugs that needs to be fixed. Marksman - Can take down most 1v1. Decent damage/great burst, decent survivability but low mobility. Engineer - Great damage, good survivability, little better mobility than marksman. Great team defender Lethality - Great damage, decent survivability, decent mobility. Can take down most 1v1, and good offender. Slightly better than marksman in that due to better mobility. Maybe marksman need a slight tweak up? Its some classes that are a bit overpowered at the moment. Im not counting them either.
  6. There was a large guild on our server that always won everything. Sure they were better also, but some of their members never died. Found out that at least one of them were running around constantly with very high speed, and could use some cds all the time, which were usually 2 mins cds. I think they were reported by several, and some of them havent been seen since. Could be they quit, but it might also be that BW did something. Ive seen less and less of the cheating lately. Some are so obvious though. Assassin go into stealth, and popping up close to the scoreline 1 second after in huttball. Which make it very hard to get on tape. Others maintain sprint far too long. Bioware must fix this, and I think they will.
  7. This was my thinking also. Wow was never about skill, but about time spent.
  8. This is where you lost your argument. Time dont have anything to do with skill. You use WOW as a reference to your post..... Well, wow was about time, not skill. That is a huge difference. Games that have tried to copy wow failed. Why? There were never any more need for time games. Gaming should be about fun, not time spent. Wow filled a hole in the mmo genre there. It isnt a demand for a second one.
  9. I hear you mate. I am one of those destroying your sage. Its out of control. Sage used to be slightly overpowered. Now.... Well....
  10. In my 14-15 years playing more than a dozen mmos.... This is by far the worst game balance I have ever seen. In this I include fresh characters with almost no game skills in ultima online against 7x gm skills. This is totally out of control. I am not going to look at the different classes. Others have done that, and if you have a slight idea of statistics you will see that this is not what it should be. This actually smells like all you do is looking at a few scearios and judging by that. The group balance however really really needs to be looked at. In warzones now it seems 1/3 you totally destroy the opponent, 1/3 you spend looking at glass in rez pad, 1/3 is ok. This is not fun. What you did was taking a poorly group balanced game and made it worse. More characters have less use now in pvp, and some got all. It may of course be me. I accept that. But I do not think so. Also..... I do not have the answer for this. You actually should, because you get payed for it.
  11. I have gotten my occational 5k crit. The problem as I see it now is that I receive a lot of them! This patch has made melee extremely overpowered from the look of it. It is too early to conclude, but it really seems so at the moment.
  12. It is a huge difference between classes at fresh 50. You can not compare a healer, even if squishy, or shadow tank, powertech or similar to for instance a sniper. The others you can find good use with. The sniper has no defense, and you will miss your target more often than you hit. The only option you have is to go on the aoe tree and try and do some use there. Its also quite funny hearing about "how difficult it was before". No it wasnt. It was easy mode even with the rng system. Today you do not meet same equipped characters like back then. Now it is much harder on many servers to even win a match as PUG. Especially if it is on an uneven server between republic/imperial. Back then you did not face 8x battlemaster characters as often as now. So do not listen to the so called "hard working" whiners who say they earned it, and complain how easy it is now. No they did not earn it. They had it much more easy than you.
  13. You have also chosen the most gear needy character at 50 also. Sniper is very very strong before 50, but at 50 you hit a brick wall bigger than most other classes do. You will, as Im sure you have noticed, die faster than you enjoy! Centurion gear will help a little, but you will need champion rifle and some other better pieces to even start to get competitive.
  14. I can make and show videos of my sniper tearing opponents apart. They dont even know what hit them before they go to the rez pad. I can do 500k+ damage in warzones, and take out most classes that are lower gear in 1v1 easily. That is why we are not impressed with your videos of so called great snipers. We can all do it, but that has never been the point. Its when you face equal opposition that snipers show their weakness. You say you are on a low populated server. Im sure that is good for you. Hopefully for you it is also a very imperial heavy server. On my server we face very good opposition at 50 pvp. This is no doom discussion. Some of us that play other characters see that snipers have shortcomings. At least the marksman tree. We say it also.
  15. No it is not. Some classes have very good usage and very good defensive capabilities in pvp even at fresh 50. Some builds for sniper is also decent, but the defensive options are really really limited.
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