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PurveyorOfTruth

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Everything posted by PurveyorOfTruth

  1. I see what you are saying. Ahh Ok, well then damn it time to respec :'(.
  2. Yeah I was pretty pissed to find out that I couldn't take Jaxo as a companion. At least they should've switched the character personality traits around, concerning Jaxo and Dorne.
  3. When having two points in the talent tree for "defensive measures", it says Harpoon has a 100% chance to stun opponent for 3 seconds. However, when I use Harpoon it doesn't stun at all. Anyone else notice this?
  4. /bump There are too many QQ threads and not enough "Tips and Tricks" threads on the first page.
  5. Marketing is the sole responsibility of the publisher. So you might want want to rephrase your question as, "Is it just me or is EA delusional?" Judging from their past, the answer is...yes!
  6. Hey if the OP want's to make the gene pool a little more viable, who are you to stop him/ her? (more likely hideous, obese, useless him).
  7. Shhh! common sense on these forums will get you flamed so hard, satan will feel pity.
  8. Also not having a problem on my server. I tend to win 7/10 WZ that I play in. Of course I haven't experienced Illum yet, so I can't comment on that. But when it comes to WZ play, everything is working fine for me as a Vanguard.
  9. There are already hundreds of other threads with the exact same QQ. Why did you feel the need to make your own, instead of posting in one of the already existing threads?
  10. Agreed and /signed. Especially since this screws over people in line for WZ. You know when you've been Queued forever, only to jump into a Hutball WZ with 10 seconds left and the opposing team up by 5.
  11. Yeah objective points seem to not be working properly, or there is little sense in their mechanic at this time. I have no idea which it is, but if you are in WZs for medals, the current system is making objective based play worthless.
  12. /bump How did this thread get to page 2? Maybe if people read things, the forums wouldn't be so effing cluttered.
  13. Care to explain how you came up with that 400k number? Unless you spoke to nearly half of all subs, you are pulling this out of your "you know where".
  14. Don't listen to those who expect you to have no life and be LVL50, two - three weeks after EGA.
  15. Ok the OP has a point here, even though he presented it in a very untactful manner. Brackets are needed especially when 50's are getting expertise gear, which allows them to scale better in PvP matches. However my personal opinion is they should add an option to choose which WZ you want to play and then work on brackets, but that's just me.
  16. Ok I'm going to go a little OT here... But these forums remind me of that South Park episode, "Human Cent-Ipad", where basically Steve Jobs' new innovation is a human tablet that will read EULAs for you. Even after showing off his new toy, the human cent-Ipad was still unable to read the contract that came with the human cent-Ipad itself. I'm just saying after a bueatifully thought out (and written) post like this, people are still creating the same QQ threads, somehow thinking theirs is more substanial. *sigh* It must be true, people just don't read anymore. /OT
  17. Just because the people you play PUGs with (and possibly yourself) have no idea how to play a coordinated game, does not mean the state of PvP is disgusting. If anything your lack of skill and tact is disgusting. Sorry but this thread is another fail QQ thread.
  18. Well this is an obvious exploit and should be remedied. I guess BioWare forgot to take the "human nature" factor in account when designing Illum. The majority of people move towards tangible reward, while a select few are in it for the self satisfaction. Here is a quick and easy solution that can be implemented rather quickly(minor code changes), until more viable options are thought of: 1) Change dailies and weeklies from objective based to Kill/Damage/Heal/Protection based. This would probably also help people work as a team if the rewards are balanced properly. 2) Allow so that control of certain areas give server-wide faction bonuses. This will stop other sides from exploiting the daily/weekly issue and also make it worth wile for factions to cap and HOLD objectives. *NOTE: I haven't played Illum yet, once I get there hopefully I can come up with some better ideas.
  19. A) Macros will help streamline PvP play, therefore making it more competitive and enjoyable. B) The only people that are against macros are those that do not know how to use them and that are deathly afraid of getting their bums whipped by someone who does.
  20. It can be code OR server issues. The fact that it is happening mostly in WZ where a lot of people are exchanging information rapidly, makes me think its on EA's server's end. Where is your rational that this is BW's fault? All you are saying is, "I know the game wasn't coded properly causing the packets to bottleneck! because I just know!" You're example just points to a desync, not that it is originating from code. as far as GCD goes,I haven't noticed that yet. But I didn't pay much attention.
  21. Wow this has to be the most prejudiced and self serving comment on these forums. Unless you have been to S. Korea , you have no idea what goes on there. Also I could say the same things for half of America (I'm an American). Lol just because you're opinion is one thing, doesn't nullify the opinion of an entire nation. And yes it is a good idea for a game, e-sports is what kept Starcraft 1 alive and well for over 12 years! Nothing else gave Starcraft that longevity other than a bunch of people COMPETING against each other for titles and recognition, not to mention money. Hmmm that sounds a lot like sports to me. You need to get out of your ignorant little bubble of all sports needing physical contact. Not to mention that chess is considered a sport in Russia.
  22. Players need > Companion need. Players get priority, period. If some douche nozzle isn't showing proper group etiquette, change the looting rules, kick him out, leave and find another group, or even abstain from PUGs.
  23. From what I can gather, this boils down either to code or EA's POS servers. For those of you who know nill about computers and networking, BUS speeds are extremely crucial. This is the speed at which the Motherboard is able to move data around to computer to different parts (i.e from hardrive to memory). Cheap servers w/ cheap mobos can get severely bottle-necked if trying to handle massive amounts of data from a lot of people. In extreme cases they crash. I'm sure EA was aware of this when buying their POS servers, that's why they had low-ish pop caps on them, with so many filling up so fast, and with ques being ridiculously long for servers. Even now I see about 70-80% of all servers operating at very heavy and full levels. with only 50 players on average being on any instanced planet at a time. What did EA and BW do? blame the consumer for not choosing the right server. Oh and that whole guild placement issue didn't help either. That was one of the reasons this whole que thing became viral. Anyway enough rant from me. But I doubt EA or BW will address this problem soon(referring to Reid's comments), it may be too costly, but if they lose enough subs due to it, they'll likely change their tune. We can just wait and see.
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