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djcetra

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  • Posts

    144
  • Joined

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10 Good

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  • Location
    Socal, USA
  • Homepage
    http://www.twitch.tv/CetraTv
  • Interests
    Winning
  • Occupation
    Sys Admin
  1. Seriously, the wz is garbage can we take the pop % off 90%? I've almost forgotten what the other warzones are like because I spend all day in queue and the loading screen leaving this garbage new warzone. It's almost at bad as Quesh ball.
  2. The only thing you are is a baby crying things aren't catered to your liking.
  3. I agree, I finally cancelled my sub. Been playing since Beta and subbed since launch til now, it's time to move on.
  4. It ruins more then ranked pvp in this dead game, it falls into the general "troll" category on the internet that's absolute trash. Not only does online gaming suffer greatly from this garbage mentality but even social media, some day people will grow out of it for the most part although there will always be *****s running around.
  5. I agree sorta. Overall I think Deception should have much more burst, I'd say on the level of PT burst is where it should be. I still run Deception because I can't stand Hatred combat, it's really not too enjoyable at all and they're squishy as hell. I'm noticing a handful of people claim Hatred burst is almost on par with Deception, this I do not agree with at all and feel is quite a stretch. However, the damage of Hatred is very good on multiple targets. Deception is in my opinion vastly superior to Hatred when it comes to 1v1 combat and it's utiltiy is king. The problem with this is that most players play extremely foolishly in both WZ and Solo Ranked arena's grouping up together allowing hatred sins to be absurdly viable. If people would stop stacking on top of each other like plebs, Hatred would have a much more difficult time. In Team Ranked 4v4 which really nobody cares about, Hatred plays a far better role unfortunately because of the ability to play cleave setups which leaves Deception out of question For me personally, I don't understand the interest in playing Hatred at all. There's already a far superior class for that 'type' of gameplay and it's called Madness Sorc. Great Deception Sins still find their place in Solo Ranked and Regs, so that's what I will play 90% of the time I'm on my Sin. I do have little interest in playing Sin tank since the damage seems to be quite good for that role and it may be fun, I might give it a spin. When I want to spread dots I get on my Sage or Sorc. Anyway, TL;DR Deception isn't piss poor but it's definitely lacking. Bring it's burst up to the level of PT and give it some sort of mediocre self-heal on damage like Hatred and it would be amazing once again. You're only going to drag people's rating down if you bother with 4v4 Team Ranked, Deception is still good in Solo IMO, plenty of people to catch off-guard. Deception only really starts to lack when you're fighting more organized Meta comps.
  6. My biggest issue with this is that it's an "All or nothing" answer, by that I mean you're implying you should go all Crit or all Power which I feel is a mistake personally. A mixture of Crit to a certain % and the rest Power is what works for me, I'm guaranteed a certain amount of sustained dmg to a point with a decent chance for crit off auto. This can vary from person to person depending on what they're incline to do situationally. I also find the Crit Relic only Viable if you're running low crit chance, for my setup I'm at 40% Crit give or take and the rest is power. For me, it would be stupid to use the Crit relic instead of Power/Mastery but the extra crit chance is highly unlikely to apply while the Mastery dmg is guaranteed on Proc. Theory Craft and the math is all good and fun for some I guess but it's hard to align math with RNG. Also, once you tweak your Crit Chance to a certain percentage and/or at least bring your guaranteed power/dmg to a preferred number a few points here and there aren't going to win any games for anyone or get you the top slot on dmg boards, how you perform in the wz will. Kudos on spending the time on that, I couldn't fathom caring enough to pour that type of effort into this game at this stage. /respectz Also, I agree with this. Alacrity for burst is a waste, no brainer IMO. For Sorc healing I tend to go about 70/30 Crit/Alac and Ops 50/50 or 60/40 in favor of Alacrity as they're much more hot dependent.
  7. Hrm I don't agree with 5K being "Average", I'm not seeing it often at all in WZs. Let not forget what the word "average" means. I've watched your stream more then a few times and you don't average 5K healing and IMO you're an above average OP healer. 4K is a more realistic "average" IMO with 4.8k-5k+ being above. 6K+ is extremely rare and pretty much the pre 4.0 4K Dream. Then again, you did preface by saying it was your "opinion" which is fair I guess. While I've hit 5k HPS more then enough times queuing solo, it's more reasonable with a dedicated tank in a heavy dps game. Your average player doesn't have that to their disposal. It's still early in the patch but I don't think anyone is going to be seeing many 7K HPS games, surprised it even happened. Hopefully you perceive what I've said not as condescending but rather a complement.
  8. There's no right or wrong answer to this but personally I use Phantom for another 3 stack of Static quite a bit depending on situation. While I agree to your point in saying it's very valuable to utility the extra burst it provides is also quite essential to Deception IMO. I also use Deflection more often then Insta WW as they're often broken by dots or moron team mates. However in ranked fours when actually played, Insta ww can be quite useful.
  9. I love voidstar, just leave the warzone if you don't like what it's become. I'd rather blow people up then play objectives in this game because nobody cares to guard or anything for that matter anymore. I leave every Quesh Ball match because it's dumpster.
  10. It's literally the same thing playing the story mode, it takes no time at all to hit 65. It's fine how it is, leveling is stupid.
  11. Force Speed Cooldown needs to be reverted back for Assassin. F all the theory and brick wall explanations, it never needed to be changed in the first place.
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