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Jamalzero

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  1. I recently came back and within 5 mins of playing I don't like the new system... its basically a credit sink... I preferred it when the "armoring" has the set bonus and not the actual "shell" of gear. Does anyone else prefer this over having the Armoring??? I mean before you put a MK-(whatever) into your shell and you upgrade your adaptive armor as you go and upgrade augments as you go and not have to replace the MK at all if you bought/crafted the highest one... Now I have to either not use augments or constantly craft MK slots and constantly replace my gear which is tedious and quite expensive to maintain my min/max damage/heals/damage absorption... Honestly I hate this new system for this reason alone... when i started collecting the new gear and noticed when i ripped the amorings out and put it in my adaptive gear and saw the set bonus was gone and instead on the shell i ripped it out of i was livid and asked chat does it ever just go to the armoring and found out it doesnt... why would you go from armoring based set bonuses to shell based??? I know back in the days of EV/KP/EC being the only operations that was the case but after it was changed i loved the fact i wasnt restricted to one armor and had to constantly upgrade MK slots when swapping gear. this is now annoying as wit was back then. please change it back...
  2. Can you stop nerfing classes to appease the PVP community??? Cant you just put a code in that (inside a war zone) damage, defense, health, healing, etc are decreased to a certain amount and leave PVE alone? PVP has literally dictates so many changes its ridiculous... anyone remember the sniper ability Eviscerate or Headshot??? No?.... anyone?..... Removed because you couldn't activate them in PVP...... Slice droid, not even sure why, that got removed... the 8 target flash bang on snipers... why just why... that nerf was extremely annoying PVP sure yea i can see how that can turn the tide of battle in TWO war zones (Voidstar and Novar Coast) but thats about it... that code could have been written, "upon entry of a war zone X ability only affects one target" this update with the ballistic shield my immediate thought was what, people in PVP complaining about the sniper heal that ticks for about 5k? In a HM operation thats pretty decent if the whole team dies and the sniper is the only one alive and the boss has 5% HP left (actual scenario I lived, boss died). So whats next in a later patch Powertech healing nerf? i mean they get 7 shoulder rockets that heal for 5% and kolto over drive that heals them up to 70% why not strip that from them and make it mercenary exclusive? they are not healers why do they have a heal ability? lol While were at it take away the enrage defense from juggernaughts they shouldn't have a heal that does more healing than incoming damage to pop them back up. oh we can also take away the overdrive saber heal and assassins shelter from assassins, they don't need that they have saber ward and force shroud. why not just remove all healing abilities from the game if they're not specced healer. that should make it easier for the PVP community to kill each other since that is your overall goal Oh, one more thing... Since PVP is dictating changes, can we get a resolve bar for PVE content at least on planets outside of phases? why is it that only in PvP with limited stuns do we get a resolve bar and not on planets doing regular questing where an NPC can just paddle off stuns like no tomorrow??? THAT should be changed to where a resolve bar is just active period and it fills up just like it does in PVP and once full has the same effect of being immune to stuns for 6 seconds and then resets preventing NPCs from doing exactly what happens in PVP... obviously in a phase for story or Operations remove the bar.
  3. THIS!!!! THIS RIGHT HERE, THIS IS WHY CLASSES GET NERFED.... has nothing to do with PvE content... its ALWAYS PvP......... Anyone remember Saber Bash? Spin Kick? Headshot? Eviscerate? Four abilities with pretty cool animations removed from the game because they couldnt be activated in a warzone... the requirement to activate these was a weak or standard target had to be snared or stunned... PT shoulder rocket, Sin teleport, Operative kolto injection, Mara 0 meter force jump and crit heals, sniper Roll bang, sniper flash bang, any of the stuns (remember when cryo grenade, electricute, electro dart, and the jedi stun could be used at 30 meters?) ALL nerfed because someone complained in PvP
  4. Im not saying nerf the enemies, I'm saying add a resolve bar to be immune to controlling effects for 6 sec once full… JUST LIKE PVP If PvP can dictate how classes get affected(nerf/buff), why not PvE content as well??? Again another good point i forgot about the Champs on Oricon. Yes, they get 5-6 stuns off every 10 sec when you or with another player can only use your 2 hard stuns every 45 sec… On my Operative in full 180, and my Treek in full 168 i can solo this and its not really an issue but thats on my melee toons… my range classes on the other hand… not so much I only have 1 stun breaker (2 if you're a sorc/sage) a minute… and only ENG snipers have the 40 sec immunity to stuns/knockbacks/roots but to do so they must stay in cover and get slapped in the face by a glowstick.
  5. I didn't think this thread would get so much positive feedback, please rate this thread I would love to see the resolve bar added to all aspects of the game "one day"...
  6. Hey hows it going? Did mom tell you I got advanced to the next pay grade off the last exam cycle? Im now an YN2/E-5. WOOT WOOT! If only they incorporated that into this game… Blackhole would be soooooooo much better… Half the reason I don't do dailies now… Id rather speed run through Red Reaper (10min FP at lv 55 and a nice 65k Pay off… Much faster than dailies with a better income).
  7. Yeah I'm still alive lol After the 1st reply i thought the thread would die so i didn't revisit it until today to see the support it got lol Black Hole is the biggest headache ever… doing that on a Sorc is so frustrating i have given up on Soloing the heroic. On my Merc/Jug/Op/Sniper/PT/Sin I can do it solo but its still annoying but on my sorc where i have to channel every thing and i get stunned/pushed/pulled every 2 sec its a bit much and even if I'm in a group BC my sorc is almost 180 geared i rip aggro quick and the same thing happens. Yeah this is my point and in Fps like say the Tactical ones and you're 4 DPSing it (i know you could queue group but not all of us do this all the time) the Jedi/Sith boss at the end of KDY my God what was Bioware thinking…. that Boss is by far the Nightmare of any Range DPS you can't sit still to do anything for more than 8 sec (half a rotation) i get that they might have thought lets get the newbies raid awareness up early so when they hit 55 they will move out of stupid… but 2 AOE stuns every 5 sec and a knock back every 15 sec is a bit much not to mention once you get the bastard down to 25% or so he jump to you (interrupting your current channel) and stunning you for 2 sec with project… and he does this to everyone randomly (possible to get hit 3 times in a row) I like the trooper guy and the droid more than the Jedi/sith… OH and don't let me move only to have been pushed INTO an AOE stun from someone that was behind me…. i hate flying through the air only to land and then CHOKE or LIFT then while I'm choked he places another one down b4 i can get out of the first one and then DOUBLE CHOKE…..
  8. Am I the only one thats tired of being pulled 6 times pushed 4 times and stunned 12 times from mobs on planets??? there needs to be a resolve bar for PvE content… just simply code the same thing thats in PvP to PvE you do this all the time when someone cries about a certain class let the change for this work the same please… I go to any planet on a range class or melee and i get pushed by every NPC that runs up to me and pulled by the ones that just pushed me back… I mean think about it since Bosses and some NPCs are immune to knock backs it would be fair if we had a resolve so that we could resist 6 sec of their crap as well……. **EDIT** to site a great example the Bonus boss on Hammer Station… that boss stuns everything in 30m for 3 sec every 20 sec… it would be nice to just be immune to it every once and a while if the fight lasts that long. and I'm not saying this makes the game impossible I'm saying its annoying and bullcrap that NPCs can stun lock / pull every 3-5 sec / push every 3-5 sec when in PvP you can't due to the resolve bar.
  9. I sat there and watched a sentinel "try" to attack him… He flagged > threw his sabers > and the sniper was 25m above him……. Tard if i ever saw one lol
  10. nooooooooooooooooooooooooooooooooooooooooooooooooooo
  11. Just did "Boarding Party" on my Operative Solo (Lv55 / Str-57, Pre-510, Aim-113, Cun-3503, End-3437, Wil-59, Exp-218) w/Treek (Lv55 / Str-57, Pre-0, Aim-2246, Cun-113, End-2301, Wil-57, Exp-0) Took me 13 mins to get to the final boss and Kill the 3 guys. Granted i had to use Unity (reduces all damage by 50% for 15 sec) but I soled it and just wanted to share. Now I'm off to try Ilum solo… can i have a cookie now?
  12. Feel bad about what now? Derailing this conversation? Na lol I'm good lol
  13. You may be correct about my signature which I changed before and forgot to save (believe it or not and troll on me if you like w/e); however, in regards to " 'Twas not sarcasm " is not an independent clause... first off the word "'twas" is used incorrectly, second "twas not sarcasm" doesn't express a complete thought, so, there for it can't be an independent clause. Twas may be a conjuntion used to combine "it was" but gramatically incorrect using the word "not" immediately after.... he/you shouldve posted Twasn't (conjuntion for "it was not" from which Twas is derrived from). If he wanted it to be an independent clause 2-3 words does not suffice as a complete thought becuase anyone jumping into the conversation to see either of us troll eachother would have to first go back to where it started to get a clear understanding to what was accused of sarcasm... Your statement should've read, "My post was not sarcasm, in fact, you sir are <insert insult here>".
  14. **Fixed** You dont put a semicolon before "you"... You do that to link (in a single sentence) two independent clauses that are closely related in thought. **In Yoda voice** Strong in this one, stupidity is... mmmm
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