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juzztinjg

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Everything posted by juzztinjg

  1. Because the changes BioWare makes effects our characters and game play style constantly... Hence why I have unsubbed, I'm not coming back to their game until they make major changes to the pvp balances in the classes, and if by that time another game comes out that catches my attention, so be it.
  2. It's actually sad that 'mmo players' are so used to that mentality. But look, if the infil wasn't OP to begin with, why make them worse by buffing around them, and leaving them be? I'm not talking about kinetic/balance...
  3. What does this have to do with an Infiltration shadow except 1 point ?
  4. I'm not sure how good you all are at PvP... who are saying the Shadow infil is still tough? I talk to some of the best shadow infils to play the game and they all have abandoned their infil build, or character as a whole.. some even plain left the game. My gear is full BM (as I haven't found enough love for this game since 1.2 to work towards the WH gear, although my char have the War Hero valor title (not that valor means **** anymore). The Shadow infil is weak now, and a lot of classes were buffed to the guy who said that a lot were nerfed.. For the classes that got nerfed, they also got buffs in some situations which caused the issue. I recommend you read the 1.2 forum post of every class or try playing a shadow infil yourself. Pre 1.2 we were still squishy, but our burst was incredible... now our burst can be taken in by most classes because of certain buffs and once our burst has been consumed we have barely any sustained dps at all compared to whomever we are fighting and how squishy we are.
  5. How about some information to back up your statement?
  6. I don't believe I am doing anything wrong. The other class buffs are ridiculous and counter everything an infil shadow can throw. Typically I will do a rotation similar to this: (changes depending on what class i'm fighting) spinning kick, clair, low slash, clair, stack force pot, rakata stim, rakata attack adren, battle readiness, relic boundless of ages, project, breach (run around target, and stab them in the back if the proc is up) and force stun, project. I use interrupts when needed. Still... these classes have buffs that even our highest damage will not kill them. It's because shadow infils didn't get touched at 1.2, and while all these other classes got buffs.. they got nothing.
  7. just what the title says, it's terrible, and your smart asses out there don't dare tell me to play balance... cus it's not play style. So instead try to be a bit more constructive... or keep your mouth shut. I play 2/31/8, and I used to play every day and a lot... but I've only played a few hours since 1.2 now and after the 30 days are up and if BioWare still turns a blind eye to the infiltration shadow (the only type of char i like to play), then I'm gone... they lose my business. Before you trolls want to say 'good bye or good riddance', my reply back to you is... I care about you about as much as BioWare has shown they care about Infil. Yea... I'm bitter, because before I competed and now I don't... and all of my infil buddies are saying the same exact thing. We are PvP players, and BioWare just forced us to play a style we all hate... I doubt they will fix it, but they have a little less than 30 days to fix it or they lose another.
  8. Look, 1.2 is an epic fail as far as class nerfs/buffs are concerned. This game is stupid now, we might as well all roll juggernauts and make it even... I don't think 30 days is enough time for you guys to rebalance your entire class/skills system to work for me. **** this game now, seriously - I'm not the type to QQ quit. But this is terrible.
  9. i can't even read the ops post because it is so terribly written There is a T R O L L among us and I am thinking it's me.
  10. This is really sad, because BioWare was an outstanding studio. It's apparent that they are no longer in control.
  11. you are brilliant. that worked. I went in and set my keybinds to f2 and f3 and then made swtor bind to f2 and f3. Thanks!
  12. I set 4 to Nearest Enemy Select in SWTOR key binds I set 5 to Next Enemy select in SWTOR key binds
  13. I just had someone in game try this, and they confirmed you can't use mouse button 4 and 5 to tab target while hovering over a gui window. Bioware please submit this to your dev team.
  14. Okay so I ran Razor Synape 2.0 as admin. But I don't understand, because I have my key bindings set in SWTOR to my Razer buttons. I didn't setup anything in this software?
  15. I downloaded their Driver and Firmware update, still the same issue. Can someone else who has a Naga do me a favor and map the tab target to your (B) buttons and see if works while hovering over the a GUI window in SWTOR?
  16. i don't believe there is Naga software. I just had to plug it into the USB.
  17. Hi Guys, I created a post similar to this in customer service, but I didn't get very far so I'm reaching out the community. Hopefully someone knows a fix for this, or enough of us will experience this same issue that BioWare will actually address it with more concern. Okay, so I have Razer Naga. The mouse has (A)12 buttons on the left side of it, (B)two buttons towards to left side of it and a ©left /right and mouse wheel button at the top. With that said, I typically setup my mouse to use (B) the buttons on the top left side of it, one to target nearest enemy and another to target next enemy. I am experiencing an odd issue, and have for quite some time but it kills me in PvP often and I finally need to research how to get this resolved. Basically what happens is that if my cursor for SWTOR is hovering over top of a quickbar window, or other GUI element the buttons (B) do not work and do not target enemies. However, if my cursor is off of the windows then the buttons work fine. Has anyone else experienced this? I have tried reinstalling the program. I have tried to repair the launcher per BioWares request but the repair button doesn't show. I looked for new drivers for the Razer Naga, but there are none that I don't have. Any ideas?
  18. I find it funny that all of the exploiters have come to the defense of starting a 4 premade sorcerer group and joining warzones cus they never lose a warzone because they chain lightning everyone. Make no mistake, I'm not saying that playing a Sorceror or even the skill is a problem. There is talent to playing when everything is even... but when there are more than 4 sorcerers, which is the case in almost every 4 sorc premade.. then all you do is chain lightning everyone, swiching back in forth between people around you and nobody can kill you, and if we get lucky enough to take down one of you, by the time we were working on the 2nd one the 4th or 5th one is back. Lets be serious here, it obviously needs nerfed. There is no other class that cause this simple rotation of what you like to pretend is skill so simplistically and takes over any WZ for the win. In time, more and more people will get pissed about this... It's already starting on the Republic Fleet on my server - I'm not the only one who feels this way. Any IMP player is going to come the defense of the Sorc - of course.
  19. There is no skill to chaining 4 lightning streams on characters, it's an exploit. Give it up.
  20. It's ridiculous, it is happening constantly. They start off with 4 Sorc premade and chain lightning everyone. It's exploited to hell. It's pretty much ruining pvp for most other classes. This unfortunately needs to be fixed asap I think? Can't you cap only 2 Sorcerers per WZ? This can't be that hard to do, it is a simple Algorithm.. Please? Because PvP is the only thing left I like about this game, and now it's going to hell to
  21. Hi, This is a small request, but i'd love if you could add a symbol for n,w,s,e on the compass and map. it should just be a simple piece of artwork, please? thanks!
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