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Herboss

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  1. I played many games yesterday that actually made me think I'd be much happier if both teams didn't have any healers at all as in one game, even though myself and a few others were doing over 200k damage I led with only 5 kills :/
  2. I don't get it though, it's not like you had a PVP set completely available to you when you hit 50 before 1.2, I remember hitting 50 on my first char and getting badly chewed in PVP til I earned some gear and it really didn't feel much different this time around 1.2.
  3. I played quite a few games last night I would consider were almost completely ruined by healers and the fact my team couldn't kill anyone, the opposition healers kept everything alive, the worst game I led kills on my team with 5.... The Ops leader had even marked one of the healers and I don't think we killed him once.
  4. K, and you're ignoring a point that's been made 5 times in the last two pages that it takes barely a week to get full BM gear, that's just doing a few extra WZ's on top of your dailies, not playing 24/7. It's stupid to think you should be able to jump straight into PVP as soon as you hit 50 and dominate, you just gotta do your time for a week, and it's not like they are the only fresh 50 starting PVP.
  5. So now you can't just stand in the middle of all the AoE's while healing everything, learn to reposition so you're not able to be attacked by everyone, you don't have to be right next to someone to heal, make your opposition come to the backlines to get you. Make sure you have someone watching your back/guarding you, now team work is required to win. You are a healer you will get focused by smart players and you should die quickly if you are focused and your team is stupid and wont protect you, you were probably focused before you were nerfed you just didn't notice... I've been pugging exclusively for the last week and I constantly see guys healing for 300K+, but then at the same time you've got guys not even breaking 50k heals, why? These are the guys quiting I'd imagine.
  6. Maybe I just come up against super good healers all the time but I mix my interrupts in with my CC's for maximum effect and most healers still out heal me no worries. It's not like interrupting a healing makes piss all difference anyway as when you interrupt one heal they just use another of the heals they have, unless they are the kind of dud that just sit there trying to spam that same heal that just got interrupted... that's just a BAD player.
  7. Expertise is almost a none issue as it takes barely a week to get full BM now and the WH gear is such a minor boost. I think it's perfect the way it is, especially now that the daily isn't insanely frustrating if you get ****** teams constantly as you don't HAVE to win now. PVE gear isn't better for PVP now - GOOD Full BM gear takes around a week to get - GOOD WH gear is only a slight boost over BM gear keeping the playing field reasonably even - GOOD Dailies fixed so you don't HAVE to win now, I now don't RAGE if I get a bad team - GOOD Healers can't heal themselves AND others while getting bashed on by multiple people - GOOD Don't know how anyone could have a problem with this setup now. Now that this is all sorted there's really only a bit a class balancing to be done, PVP is easily far more enjoyable than it's ever been IMO. Nope there was definitely no one else around, I can't say they weren't exploiting though...
  8. Yeah ROFL at calling people bads when you're a healer whinging about being nerfed in 1.2! I saw a few healers out heal 3 dps classes on them, that was retarded.
  9. Pre 1.2 I came across a few healers I watched out heal 3v1, three of us bashing on them and they just healed through it all, this is us throwing off CC's and an interrupt, that was a good player playing with OP heals, it is just that now the average to bad players out there now appear VERY BAD. I still see healers out heal quite a bit of damage, now it's just not as ridiculous. If I Guard and focus on protecting a healer they generally are extremely hard to kill for the opposition, maybe you're playing with bad tanks as well.
  10. Healing is fine, before you could not only keep yourself alive while people bashed on you and you sat in the one spot not moving, but keep someone else alive at the same time, that was stupid. Now, tanks actually need to protect healers a little, I've still seen plenty of games dominated by a few healers pulling off MASSIVE healing numbers. Any healer that left the game was simply a trash player missing their godmode healing. It has barely taken me a week of on off play to be kitted out in nearly all the main pieces of BM gear on my new 50 (that's solo queue btw, no always win premades), Recruit gear is definitely lacking compared to BM gear, but it can be purchased for cash instantly and honestly doesn't take that long to upgrade to BM gear. So the gear situation is actually good IMO as it goes, crappy recruit gear for about a week - week and a half MAX, then it takes a LONG time to upgrade to War Hero which only provides a minor buff over BM gear meaning PVP stays reasonably balanced gear wise. Anyone who is unhappy enough to quit over their WH gear not having a big enough advantage over BM gear is pathetic IMO. I would say the REAL problem with PVP is their seems to be a few classes still needing some balancing...
  11. Yeah was well disappointed when I first handed in the weekly...
  12. Not only do Sorc/Cons have heals, they have a 3k bubble, most Sorcs/Cons can 1v1 without any issues whatsoever, it's definately a L2Play issue, you just got too used to ridiculous godmode heals pre 1.2. Try looking up some healing guide from people that actually know how to play.
  13. Impressively narrow minded elitest post! Even though I win most of my solo que pvp matches this change has still motivated me into playing again.
  14. The fact this hasn't been fixed yet (yes fixed because it's CLEARLY broken) blows me away. I can see what they are trying to do (encourage people to fight til the end even if losing) but the reality is the vast majority of games I've played in are just HEAVILY one sided. Good intentions yes, but the reality is it doesn't work in practise and as has been mentioned a million times just increases the gap between the haves and have nots. This isn't from a whingy loser either, I win a lot more than I lose but it's frustrating enough when you get piss all reward for the time you put in let alone it happening more often than not like it would be to a large amount of your (for the moment) subs. Seriously, FIX THIS and FIX IT now!
  15. If everyone had the neutral GTN it would be very useful, but at this point in time hardly anyone will be legacy level 25 or be able to afford it. It will probably be useful in a years time or so...
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