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Timmypoo

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  1. To comment on the coms debate: The top tier com for PVE is the ultimate com. You can get ultimate coms from doing multiple dailies, weeklies, and operations. There are several quest that allow you to do this. PVP ranked coms are available from 2 daily quest, 2 weekly quest, and converting them at a 1:3 reg:ranked ratio. This makes getting ranked coms far more difficult to get than the ultimate, PLUS you have to earn the teir 1 pvp peice so you can turn it in. In pve, you can choose to hold those` ultimate coms and buy that peice from the getgo OR you can get it straight off a drop. Seems to me it is easier to get the pve gear. I think the trading coms is a brilliant idea. For me, it allows me to play all my toons in pvp, yet still be able to gear up a dedicated toon for ranked. When having to grind all the coms on one toon, it forces you to play that toon to the the point where you can get burned out. I know every time I have gotten a toon maxed out on gear, this is exactly what happens. As far as encouraging the "less serious pvper" to play, I don't want them. I hate getting in matches where people don't have a clue what is going on. Sure, everyone has to start somewhere, but when half the group is made of pve heros with bolstered 1200 expertise and dps classes with 52k health, it is very much a loosing endeavor. I don't want them, get rid of them. Implement cross server pvp. Unfortunately, EA has shown historically that they are not going to dedicate the resources to do it right. After all, what else would you expect from a bunch of MBAs running the operation. simply put, allow for transfer of coms (regular coms would be fine) and get cross server q's working.
  2. The absolute insanity that is PVE hero's qing in warzones to get their freakin conquest has got to stop. I can't tell you how many matches I get in and there are folks with ZERO pvp gear. It is a damn shame that I get booted from a raid due to me wearing pvp gear, but they get into my warzones without me being able to boot them. Quit making my pvp games crap. At least put in brackets that have requirements of pvp gear. I know you guys at bioware could care less about pvp (look at all the pve content vs pvp), but please get rid of all the pve garbage in my warzones!!!!!!!!!! *end flame*
  3. If the problem is a windows configuration, I would love to know what configuration setting needs to be adjusted. I am running Windows 7 64 bit. All bootcamp does is give you a very easy user friendly environment so that you can partition your drive and format it. After that, it puts all of the "approved hardware drivers" on a disc so that when you get your fresh and clean copy of windows installed on your partition, you have all of the approved drivers for the Mac hardware. Just to reiterate, a lot of the problems that I have had/are having are not isolated to just me. You can spend hours going through the forums and see the same issues on all computers, both Mac and Intel PC. Hardware side, my disk drive is what is killing me. If I had the cash to get an SSD drive I would just to see if there is a big performance gain. Other than that, per the specs of my machine, I should be able to run this game smooth as silk, but it doesn't.
  4. I have an Early 2011 MB Pro 15". 15 GB ram, 500 gig slow hard drive. I7 quad core with hyper threading, you get the idea. The game does not run consistently well or poor. I would say that most of the time, it runs like crap (I have all the graphic settings at their lowest level). I like to play warzones. After a few minutes in one, my frame rates drop. As a matter of fact, I just finished playing a warzone and I was averaging about 4 fps. Yeah, you read it right, 4. When I first logged on this AM, I was getting 40 or 50 fps. I have researched this over and over and here is what I have come up with: 1. SWTOR has a memory leak issue. It has been there since launch, and I highly doubt they will ever fix it (or more likely CANNOT fix it. After all, they didn't design the game engine). The longer the game runs, the lower performance gets. 2. When I started playing the game, I only had 4 GB of RAM. I now have 16. It did make a difference, but the game will not use any more RAM. It will not even use 8GB. 3. During Prime Time, the games runs much much slower (it isn't on my end. 54MB/S cable modem with 40ms ping). More people in game, worse performance gets. 4. The more people that you have on screen, the worse it gets. (example, 16 man operation runs much worse than an 8 man operation). 5. Using the bootcamp drivers vs the "most current" drivers doesn't make any difference in the game performance. 6. Use bootcamp and not a virtual environment (i.e. Parallels) 7. The game runs much smoother after server maintenance outages. Most Importantly: SWTOR dev team doesn't care about their Mac customer base. There will NEVER be a Mac Port. You will not get any support from them. BOTTOM LINE: The issues of using a Mac to play this game are issues that the dev has. Until they want to fix their memory leak, stabilize their networks, or just put out a Mac port (which will never happen), you are better off purchasing a refurbished computer from NewEgg or Tiger Direct and getting it to where it will play the game. It is very unfortunate that as a Mac user (and lets be honest, the Mac is a far superior machine than a windows PC) we are basically forced to buy a windows computer just to have fun playing this game. TRUST ME, playing this game at 4 fps is not fun at all.
  5. PvP in SWTOR has always been paper, rock scissors. Never more so apparent than now. My biggest gripe is I want to Q for WZ and I get stuck in Arenas. Ok, great, but then the game will start and I am missing someone on my team. Well, 4v3 isn't great odds. That sucks. My framerates in WZ are crap. Your engine is a big load of crap. All this development money and all you have to show for it is some fair voice talent. Say what you will about wow, but at least their game engine works a whole hell of a lot better than the useless piece of crap that we now have. Makes me think that you have the same bunch of bureaucratic nimrods running the financials of this game that have currently shutdown our country. You have the MOST recognizable franchise on the planet, and all we get is paper, rock, scissor pvp with a crap engine. Thanks a lot. Spend some money and go buy some decent coders and get a good engine.
  6. The most important point to understand is this: You are not going to please 100% of the population. SWTOR is an MMO. As an MMO, the object of the game is to get better gear. This is true of all MMOs. If there isn't a gear grind, then why play? It is true in pve and it is true in pvp. Bolster is a great concept. Realistically, it would be better if we just had our gear and went out and competed, but SWTOR has a severe lack of population making that scenario unworkable. If we divided pvp into brackets of say every 5 levels, one would never be able to get any Q's at all in the 30-50 range due to the very low amount of players at those levels. This is why bolster came about, to allow lower level/geared players to compete with higher level/geared players therby lowering the Q times. Unfortunately, it seems that scaling the gear/stats to the same level doesn't take into account that a level 47 player has more skills and talents than a lvel 23 player. Bolster now is garbage. It is the general consensis. When a level 52 healer can heal for 700k in a WZ, something is screwed up. Most of us know it (those who don't need to get their head out of the bong and come back to sobriety), and it has caused a large percentage of pvpers to quit Qing all together. Here is my take. If you want pvp to be completely equal, then let us quit acting like this is an MMO and make this Call of Duty Star Wars. Gear means nothing, you balance the classes and make it total skill and we do away with pugs vs premades. you either Q by your self, or with 7 other guys. Of course, this destroys the concept of gear grinding. No gear grinding = no reason to keep playing the other parts of the game. If you don't want Call of Duty Star Wars, then lets get the gear in place. If you are whining because you just hit 55 and have no gear and you get curb stomped, well, then you will just get curb stomped. If you choose, you can pvp in lower brackets and max out your comms so when you hit 55, you can get some gear. THEN, you start playing and improving your gear. Make expertise the end all be all stat only available on pvp gear. Make pvp gear unmodable and you will remove the min max issue. No min max of pvp gear. If you bring your pve gear, you will get curb stomped. Finally remember my first point. You cannot make 100% of the population happy. So don't make the population happy, just make pvp work. Right now, it doesn't. Have a nice day.
  7. If we had nothing but "gear" with no differentiation between pvp and pve, you would end up playing with a lot of guys in the WZ that just plain suck. That's great if they are on the other team, but what if you have 5 of them on your team.............
  8. I am on fairly low population server. For level 50 WZ, we basically have Que's popping between 8:00 pm CST and 11:00 pm CST. After resets, all of the casual pvpers are raiding, so there are no Que's until about Thursday. Any time outside of that, and there is no Q. That means there is no pvp. I am lucky to get in 4 or 5 decent games a day. Now you have changed the daily to 6 wins. This is absurd. This may work for the college student who gets to log on during the day and play some games that is on a high pop server, but for the majority of us that have to work for a living, this is no good. I have been very supportive in the community for the issues that are there, but this idea is indicative of a separation from the community. Do any of you guys actually play the game, or are you just sitting around a conference table and say "hey, I think we should make increase the dailies because it would be more challanging". This decision is foolish. Get me cross server Q's. Get me free server transfers. Then start screwing around with the daily requirement. This is "the cart before the horse" mentality. Congratulations Austin, we have a problem.
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