This isn't a zomg why nerf tracer missile thread. This thread is about "combat with adrenaline" as the devs want Arsenal BH to have...So, we got nerfed on 2 of the skills we have to avoid/reduce damage(Jet Boost and Power Barrier), so now we will tank damage even more... My question is...Why do bounty hunters need to have the worst mobility of this game? Why can't we get a nice anti-gap skill to allow us to escape meeles and damage like most of the other advanced classes can(sprint, camouflage). What is our utility in pvp? I feel completely useless on a huttsball game when the enemy ball carrier is already on the ramp to jump down and sprint through the vent, I don''t even a ranged slow, i just sit there, watching, feeling powerless to do anything about it. My point is, mercenaries are very, very limited on utilities, and we have a freaking jetpack on our backs...Can't we get a nice utility skill to help our teammates or escape damage for a bit like something similar to a WoW mage's blink(where we choose with an area cursor where to land)?