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Derity

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Everything posted by Derity

  1. I'd like to see you do 300k damage on a level 18 Assassin, even if you had 7 healers lol.
  2. Think its time to make a lowbie BH to see what all the fuss is about.
  3. lol @ rerolling into the most underpowered class in the game. Do yourself a favor and choose Sorcerer when you get to the part where you choose your advanced class. You have been warned.
  4. Derity

    Nerf sage

    He is right though, Sage / Sorc are OP lol.
  5. I agree 100% this quest is so fustrating. 3 wins is far too much, sometimes this quest can take hours upon hours to complete. I hate it personally.
  6. I guess I will end up in the unclear vote section. I'm not really sure to be honest, I find myself sometimes really enjoying the game, but then other times I find myself really hating it. SWTOR is a great MMORPG that has consumed a lot of my time, but the game has some huge flaws and end-game content is becoming repetitive. I read this quote somewhere; something is only repetitive if it becomes boring. A lot of games can get away with being repetitive, look at any FPS out there like Call of Duty, they are built on the idea of repetition but people play them for years still having fun. The problem with SWTOR is just that; the fun factor. Something is missing and needs attention. I can't exactly say what needs to be done, but I really think if something isn't done soon, SWTOR is going to become repetitive to a lot more people, and that will not be a good thing.
  7. OK. Maybe not completely useless, and no I won't be giving all of mine away before anyone asks - But is it just me, or does anyone else feel like Credits don't play much of a role in SWTOR? I don't ever find myself spending credits on equipment. During the lower levels - spending planet commendations on item modifications seems to be the best way to get geared up. At level 50, raiding and PVP is all you need to get equipment. I don't ever spend credits on consumables as I have biochem, for those that don't have biochem I would assume that they just wouldn't really bother with consumables, they're more of a luxury than a necessity. Just about the only thing I ever spend credits on is repairing my equipment, and expanding inventory slots. I very rarely hear anyone saying they're going to go farm some credits, infact I don't think I've ever heard anyone say that so far. I wouldn't personally see the point, unless you wanted that 1,500,000 credit mount. I guess in a way its a good thing, because I guess not many people would bother buying gold from gold selling websites. But does anyone else just find the economy in this game to be almost non-existent?
  8. I always find it funny when people say things like "Theres no other class I'd rather play" when they haven't ever even played the other ones before.
  9. If you took the time to read the first line of the original post, you would have known that this thread wasn't aimed at you in the first place.
  10. Go with Marauder. Assassin sucks. Seriously, your friend has warned you and now I am too.
  11. So what you're saying is Assassin isn't meant to tank? Kinda strange that they made a tank tree, tank skills and tank equipment. Very strange.
  12. So you're saying that Level 36 DPS Spec can do more damage than a Level 50 Tank with 500 Expertise? Because your Maul costs 50% less energy? What am I missing here?
  13. I'll be there in spirit laughing at you when you hit 50 and regret all that wasted time and effort.
  14. Cool story bro. But numbers do not lie. I have never seen a 4k crit on my Assassin who has around 10 peices of champion pvp gear. Regardless of how well I play, it makes no difference, my character is not capable of a 4k crit.
  15. Say that to the main tank of my guild who runs Nightmare EV & KP weekly.
  16. This post is aimed at anyone thinking about rolling an Assassin, seriously, you have been warned. Don't. I thought things would get better when I got geared up, My Assassin is now almost full Champion PVP geared, roughly 500 expertise and full tank specced. My damage sucks. I find it EXTREMELY hard to get the 2.5k damage in one hit medal in Warzones. Ok, fair enough that because I'm tank spec I shouldn't really be expecting to be doing the most damage in a Warzone, I understand that, but the numbers that I am doing are so pathetic that even in Flashpoints and Operations I am not even a good tank because I can't even cause enough threat on enemies to keep them on me when up against good DPSers. I am forced into spamming my "threat" skills, that don't even seem to cause any actual threat, they just trick targets into attacking me for 6 seconds, then poof, they go straight after the dps. As a tank Assassin: - The damage output in comparison to a Juggernaut is significantly lower. - The threat against targets in comparison to a Juggernaut is significantly lower. - The damage absorbed in comparison to a Juggernaut due to light armor is significantly lower. Basically as a tank, there is reason I can think of as to why any guild would choose an Assassin as their main tank over a Juggernaut. It is just not as good in any way. Even as an offtank, guilds may aswell just get another Juggernaut. As a DPS class, the Assassin is also inferior. Burst damage is close to non-exsistant. In comparison to an Operative, who can burst and kill targets in seconds - the Assassin just does not have anything like it. The Assassin is overall a much slower killer. The fact that the class has to rely on so many self-buffs just to pull off some mediocre damage, is what ruins the class. The Assassin has to use skills like Thrash and Shock, repetitively in order to get a proc and then "unleash" their burst damage, which is - to be honest, crap. After playing an Assassin to 50 and a Sniper to 50, I can easily say that as a DPS class, the Sniper, by far out damages the Assassin. Geared or Ungeared. PVP and PVE. Completely dissapointed with this class, time to roll something else.
  17. If you read through this thread a lot of people agree that the current system is flawed. Especially for the players who do not have the current requested time to invest. When enough people are against something, it is usually a sign that something needs to be changed. I'm sure if BioWare read through this post they would notice that there are a lot of people for the change. Ignorant statements like yours above, are really not needed here. Anyway, I still think that 3 wins a day is far too much. Not only does it almost force everyone into what can be an extremely lengthy daily quest - it almost promotes match quitting. I do agree that having "Play 6 Warzone Matches" could promote AFK, so a comprimise would be to have it as "Play 6 Warzone Matches or Win 2 Warzone Matches" or something similar to that would resolve the problem. This would help lower the amount of quitters AND have a low chance of AFKers.
  18. Incase you're new to SWTOR. The game already has quests each 10 levels for "Warzone Matches Played 0/1" I would like these quests back, as dailys. 6-8 Losses or 3 wins per day would be fine. PS: I'd probably roflstomp you anyway.
  19. Exactly my point. Seriously the way it is right now it can easily take 5hours + just to complete the daily. That is a heavy investment of time that I simply cannot do now. When I first started playing I was on holiday, but now that I'm back at University it is sometimes impossible to finish the daily. 2 hours investment I could live with. 5-6 hours investment is just stupid.
  20. You already get a bonus for winning, why do you need the quest to be a bonus too. Some of us don't wanna sit around playing warzones for 10 hours a day.
  21. This is my Number 1, most annoying thing I hate about this game. I feel like I am forced to do the daily PVP quests as the rewards are so good, but I hate the fact that you have to win matches to get it. Why is my participation alone not enough. It should be changed to Warzone Matches Played. Some days it can take over 5 hours to get 3 wins. Not everyone has a premade PVP team. I have played some days and my team has lost easily 10 games in a row. I usually finish in the top 3 players in each game but my participation means nothing because if the team doesnt win, the rewards *********** suck. Please change this it's so annoying.
  22. Wow just read up Resolve, the bar fills up with 2 CC's. So it is actually pointless to have a spec with 3 CC's.... sigh
  23. Has anyone else had this problem or is it just me... I have instant Whirlwind, Spike and Electrocute. I have NEVER been able to land all 3 against an opponent. I spike them, and then it seems like if I use Electrocute or Whirlwind, they just don't work? It's like it doesn't even say resist. Does EVERY class in the game have an ability that lets them be immune to stun effect for like 10 seconds or something? What am I missing here? Is it impossible to stunlock in SWTOR? I've tried this on atleast 50 people with no luck..
  24. After reading through all the posts here, I've decided to update the original post with a list that seems more alongside with everyones input, check out the new list in the OP.
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