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Srengam

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  1. A few people seemed to have missed my point here, but to those that have answered the questioned asked, thanks again. Explained further, this isn't during any rotation, or on long cooldowns etc, nor is it on main abilities. It's very situtational. And in many cases it's on abilities and utilities that are off the global cooldown. I have cooldown text enabled, so I can see clearly when I have just a fraction of a second left before I can use it. For example, if I'm getting burned, and need to use a medpak / wz adrenal, that's got less than a second left on cooldown, then that button(s) is getting pounded. Pulling an enemy healer in, I want to grab him with the most distance between me and him, so I start hitting the button from out of range repeatedly, as soon as I get in range, I've pulled him. If I go to Maul somebody, but they move around, I know it won't work because I can see what's happening, I don't want big red text "you need to be behind to use this" blocking my vision for several seconds in critical moments. Thanks anyway, you're dead right about knowing rotations, and I do just "feel" my cooldowns, but in some cases, repeatedly hitting a button until it's in range, or off cooldown, has it's benefits. I only wanted to get rid of the silly red text. Cheers.
  2. I'm sick of all the red text filling my screen with things I know about, such as: Not ready yet. You are not close enough etc. Most of the time I am fully aware of this, I'm usually just spamming the button because it's due of cooldown, or I'm running in and will be close enough very soon. I've tried disabling all flytexts, but these still show. Any advice? Cheers.
  3. I have an alt currently on level 48, I would like to use him to craft and gather. But before I spend so many credits getting him to level 450 in crew skills, is level 48 ok to craft top level items? If not, is level 48 enough to use just for gathering then for other toons? Thx.
  4. Pvp will probably die because arenas simply aren't worth the subscription cost, or fun enough. Pvp will turn into a place where pve-ers can blow off some steam.
  5. Why on Earth could they not simply "add" arena queues to what we had already?
  6. First they take away our 8-man queue. Then they force us to group as 4 and faceroll pugs grouped as 4 because it's easy comms for them. 1 night on 2.4, and i'm bored.
  7. Serendipitous assault relic and the M7-R3 matrix cube.
  8. Your absolutely right. What a rubbish system. It would make more sense to be whoever done the biggest percentage of damage on somebody who is killed, or something.
  9. So if you do damage (even a little) on somebody who then dies, then you get a +1 kill?
  10. What defines a kill in the "kills" column in the scoreboard?
  11. Thanks for clearing that up for me. I'm hoping to start doing some pve, so i'll bare that in mind before bursts.
  12. "Activates countermeasures, instantly lowering threat by a moderate amount." What is "threat"? I'm a pvp-er, is this a pve thing?
  13. How are snipers achieving this? Obviously the 90% accuracy is achieved by simply not having any accuracy, but how can you get almost 6% tech accuracy? I get 3% from the marksmanship skill tree, but how are people getting the other 2.9%? Thanks all.
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