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Looking for a predominantly Dark Side server
Last_Hearth replied to Sauin's topic in General Discussion
I've seen light side win twice also, darkside wins on shadowlands 99% of the time. -
So I just did the Coruscant Heroics from the GC menu, and I noticed that 3 of the 4 missions which used to have bonus objectives which rewarded 20CXP each, are now turned off. You can't do the bonus objectives on them any more. Was this on purpose?Another way to slow down CXP progress?
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I think it's to fix the planetary mission from the GC menu, it's bugged and thinks you finished a daily set of heroics if you did it yesterday, so you get 450 again for doing nothing. I got 2 or 3 that way today.
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Has 5.0 GC system been a boon to crafters?
Last_Hearth replied to Last_Hearth's topic in Crew Skills
That's not what I mean, I'm talking about the 228 Mods, Enhancements, Barrells, Hilts, etc. -
Since the only way for player to gear up from the game after they reach 70 is through the GC system, which is RNG and not giving them upgrades fast enough. Unlike in 4.X where as soon as you reach 65 you have a ton of common crystals and can usually buy a full set of gear. The only other way to get the first set of purple 70 gear is through the GTN. I've been noticing that stuff I craft of purple 228 gear are flying off the shelves, alreaedy made around 15 million the last few days. Selling much faster than in 4.x even at much higher prices. I know there is probably a lot of more players with an expansion just released. But the fact that there is no vendor selling 228 purple gear for cystals probably makes a big difference.
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Making command experience/levels legacy wide
Last_Hearth replied to SOULCASTER's topic in General Discussion
This I agree with, at best you really only 3, one healer, one dps, one tank, to allow you to run whatever OPS role you want. Or at worst 6, to have one set of 3 in each faction. -
Making command experience/levels legacy wide
Last_Hearth replied to SOULCASTER's topic in General Discussion
Here is my proposed solution. For every character that reaches command lvl 100/200/300, you get a 5% boost on CXP on your legacy character gaining CXP. Capped at 100% increase max. This way, if you first character grinds to 300, the next character gets a 15% boost. If you grind 2 character to 300, your next character get a 30% boost. This way you get a legacy boost but not as extreme as making everything legacy wide. -
This is a horrible decision. They should have just lowered the weekly cap if they didn't want this to get out of hand, but left it as is to let people do a little bit of farming. It was the first time in years that I actually went out of my way to kill golds while doing heroics. It made the normal combat against mobs actually fun again.
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So I joined an uprising from the GC window and when I'm in the instance my name plate is missing, and I can't see how much health I have. When I exited the uprising it came back.
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So sometimes when I click on the crafting button on one companion, the crafting windows opens but defaults to another companion, and when I click on craft, that other companion, who is already on another gathering mission, will accept the mission and take the crafting mats, but won't actually do them because you can't cue a crafting mission behind a gathering mission. So my crafting mateials are just lost. Please fix this bug, do not allow companions already on gathering missions to accept a crafting mission, and don't default the crafting window to anyone other than the companion whom I opened the window from.
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The mechanics behind CXP
Last_Hearth replied to Jerba's topic in Flashpoints, Operations, and Heroic Missions
So you grinding elites where? and at 10 pts a pop you had to kill 31800 to get to 318K, is that what you did?