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cdzander

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  1. You get the best gear from raiding or pvping. None of that gear has alignment restrictions on it that I have seen. My Sentinel is full light, but after seeing that it made little difference at the end my Vanguard and Scoundrel are lightish. More light than dark, but I don't bother making choices based on a white star or black/red triangle. I do what makes sense for the situation and the character. Sometimes, my scoundrel needs to make a profit. Sometimes, my Vanguard just kills the bad guy if he doesn't have orders to take him alive. The military solution is not always the Lightside one.
  2. Tanno Vik for trooper. M1-4X will agree with any "kill Imperials" option, dark side or not. Akaavi Spar for smuggler. Also Risha if the dark side option is about money.
  3. Only 51 kills? Looks like more than anyone else. How many times do you think the opposition is going to line up to get slaughtered? I'd say 51 is pretty good, when you look at the kills everyone else on both teams had.
  4. My scoundrel has said it a few times. Always after picking option 3, which tends to be the meanest response. He's lightside. Mostly. Good is not always nice.
  5. You should have Shoot First at your level. Use that. At 40, going the scrapper route, you should get Flechette round. That adds a dot and armor penetration to shoot first and back blast. You can apply it while stealthed.
  6. I think it's one of the stock sayings, but it always gets a chuckle out of me. "You people are a whole new level of hopeless."
  7. Is there an even remotely good reason that Sentinel/Marauder and Shadow/Assassin are the only ACs that cannot use talent points to raise their primary statistic? My first character is my Sentinel. It was only after I created and played other classes that I realized almost every other single one could use points to raise their primary statistic an extra 6% or 9%, most on the bottom level of the tree, easily accessible. If not on the bottom level, then they are next one up. The shadow/assassin lack of willpower is even worse when sage/sorc get theirs in the "shared" tree. At least the +str for Juggs/Guards is in a tree Sent/Mara have no access to. I can think of a few lackluster talents on the bottom layer of the Sentinel trees that can be replaced with a far more useful 2-4-6% Str increase.
  8. Right there I stopped reading. 1 point blank aoe mez and 1 channeled stun is effective? Or the roots you need to spec for in a tree that is rarely played? How many cc's do you get as a sage or sorc?
  9. I recently picked up a D-3 Searing Disintegrator. It was a random drop. Already had a Rancor Disruptor with tank stats, use the D-3 with DPS stats. I like the look. Short scope, and 3 barrels. I like to imagine that 1 is used for hammershot, full auto and HIB. 1 for mortar volley and explosive round, and 1 for ion pulse and pulse cannon.
  10. QFT. If you can't handle merc, who gets a healer at level 7-8, you would never survive as a sentinel. You get Doc in act 2. And Sentinel aoe sucks big time.
  11. Bowdaar does okay, as a scoundrel I can drop a heal on him if need be, but with Corso I rarely have to do even that. Armormech, so keeping myself and Corso geared up is way easier for me. Just got Risha. Made her some armor. Will probably use her a lot more than either tank anyway.
  12. I might be ok with it if all classes had the same amount of CC, but when some classes get multiple stuns, and roots, and a KB, and others get...a pb aoe mez and 1 channeled stun, and roots you need to spec for in an otherwise sub par tree. At least we get a snare. But you know the thing about snares? Anyone who is snared can still fight back. Maybe not optimally, but you have options. As a Sentinel or Marauder, you are at the mercy of cc far more than you utilize it. A rooted melee with no attacks past 10m may as well be stunned if no one is close enough to fight.
  13. Yesterday my team (Republic) won a Voidstar that was 0-0. Neither team breached the first set of doors. We attacked first. The closest anyone came was when the Imperial team planted a bomb but we disarmed it. Perhaps that is a factor. I was surprised we got the win. It's probably the digital equivalent of a coin toss.
  14. I play a Sentinel. You could not miss the point more. This isn't about my target standing still or moving. This is about me being stunned or knocked around like a cue ball. Play a class with no KBs and 1 channeled stun. Then tell me how much fun Huttball is.
  15. Kira Carson, the JK companion, has a + to Treasure Hunting critical and not research, making her useful for Artifice.
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