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heatonlb

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  1. Seems to me, and I have been quite wrong before, that once I reach the critical chance of around 30% and surge at or close to 75% (Will try to provide proof of this) the commando medics would benefit more from Power than Aim. The reasoning is that anything above 30% critical chance/75% surge starts to receive diminishing returns; whereas, with Power, there are no diminishing returns and Power contributes more to our overall output of healing. Is there an augment for Endurance/Power? If so, I'd go with those as we are very limited in survivability in PvP and any extra health means we can heal more because well we aren't healing while we're dead. Just my thoughts...
  2. we actually do have one now its emergency medical probe you get it at level 50 same as the other heal classes. Oh wow, guess that sums up where I'm at in my leveling on my commando lol. Glad to see we get one. Thanks for this post. Will continue to post as ideas come to me. Good thoughts! Keep them coming
  3. I like these ideas. What about a in-combat res? Every other healing class has one, why can't we have one?
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