Jump to content

Brikloss

Members
  • Posts

    4
  • Joined

Everything posted by Brikloss

  1. Its literally impossible as a on level full healer spec. This is game breaking tbh, almost as bad as all the bugs with the BH end of act 1 quest. I waiting for my buddy so i have some hope of doing, it, but the fact that bioware has several mandatory story quests severely bugged means that the beta testers failed, or bioware failed to listen to them. i can handle broken side quests but main story is just inexcusable.
  2. As long as noone dies you've done your job. I think that's the most important lesson about healing. Don't try and top people up. Let them sit comfortably and use DS or kolto probe to top people up.
  3. This was my thought Imo your better off casting 1 kolto injection and surgical probe vs 1 kolto infusion. They take about the same amount of time to cast (+ -. 5 sec) and about the same energy (+ -5) but you get alot more healing out of the former. Sure it takes longer to cast but with your hots it seems more efficient over all in terms of healing per energy. The only advantage I see to kolto infusion is its faster. If i need a quick heal I would use surgical probe first as if my tank is under 30%, the only time I see myself needing a quick heal. And at that point surgical probe is totally free thanks to talents.
  4. Good start to a guide. I'm about the same level as you currently what are your thoughts on kolto infusion vs injection. I've found the kolto injection /surgical probe combo to be more efficient the the kolto infusion heal. To me 20 energy and a ta stack seems to steep vs the increased healing output for 5 more energy. I only use infusion if I need a fast heal now or the tank will die. Usually following a free surgical probe for under 30%, rather the casting the second probe ill use infusion. Any thoughts on infusions usefulness I may just not be seeing its value as a ability.
×
×
  • Create New...