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Sandanglockta

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  1. Exactly. I'm not sure I have seen my thoughts put into words so clearly before. I don't compare this game to others, because I am part of that minority that realizes we are allowed to like more than one at a time.
  2. I blame my generation (GenX) for everything. It wasn't this younger generations fault that we started giving them diplomas for getting out of kindergarten and trophies for "participation".
  3. I got one from Rift today with an offer, and I don't think it's a coincidence...
  4. I have a few quotes for you, and I'll let you figure out where they came from and how they apply to what you said above... "If you listen to the fans, eventually you wind up sitting next to them." "It's done when it's done."
  5. I have a few quotes for you, and I'll let you figure out where they came from and how they apply to what you said above... "If you listen to the fans, eventually you wind up sitting next to them." "It's done when it's done."
  6. While /assist would be nice, I just want to know who the hell Bonethrasher is targeting. I assume that TofT as now implemented will show me that... correct?
  7. This is the problem Bioware has. One group will quit if you add LFG and Meters, and one group will quit if you don't. I enjoy maximizing my classes output, and meters help me do that. I enjoy entering a random que, doing my dailies and farming mats, and then being transported to the flashpoint with no down time on the fleet trying to get a group together. At the same time, I understand RachelAnne's point. Nasty people spam meters in chat and use it as a way to put people down and kick them out of groups. They also use the anonymity of cross server que's to be as nasty as they want to be. You can say "then don't use it", but the pool of people available for PUG's now will plummet if LFG gets rolled out. Tough problem for them... trying to placate both sides.
  8. I don't care that they did it, I just don't understand how I missed it in patch notes - I will assume I just missed it. I am one of those major nerds who reserved a few names on every East Coast server at launch, because I didn't know where I would be. Now that I know, I just deleted a bunch of them (good news for some of you game of thrones fans) and I didn't mind doing it all.
  9. There is a guy who has "Tasty" as his legacy name, and all of his toons are Cuppycake or Popsicle, etc. So he is Cuppycake, The Tasty Legacy.
  10. Corellia dailies are long overdue. They should have made the existing Heroic 4's and 2's give daily commendations from the start. More people might have actually finished the planet, and would have started running hard modes with their modded gear having full level 50 blue armor/mod/enh - plus would have had a head start on daily comms. Just having an influx of level 50's would help the people that can't find enough people to get a group, and breathe some life into that place - which had a decent ending I thought. I would LOVE to see the numbers on how many players actually completed all of the 4's on Voss and Corellia. Even in a really good guild, it was tough to get people to run them.
  11. Have you leveled a Smuggler or Agent? Why/why not? My main is a level 50 sniper, and I rolled a Smuggler up to level 15 just to check out the play style... which was the same. I am 10/10 HM, but don't PvP much. I played it because in other MMO's I mostly played melee classes and wanted to change it up here. Did you enjoy the story? I liked the IA story a lot, but getting a healer so late in the leveling curve was tough. Kali just started getting eaten alive by the late twenties, regardless of gearing her up. Did you enjoy the mechanics? Why/why not? I got used to cover, but it took time and I don't really even think about it anymore. I didn't like my long CC being on droids only, but I got over it. It made things more challenging, and that's not a bad thing. Do you still play the class? If not, why not? Yes, I still run Operations on the sniper. My Marauder is level 40 now, and leveling difficulty has not even been comparable. Having a healer right off the bat makes it much MUCH easier. Anything they could do to encourage you to try one if you haven't, or play the one you have? I know Operative healers and their biggest frustration is their AOE heal. Having "purple" has made Sorcs a must have for many of the harder fights.
  12. Yup. The hardcores are the minority that give the game some credibility within the gaming community, but the casuals keep the lights on. I would argue there is a thin line between middle class and casuals though. I don't agree with the OP that catering to the hardcores "first" is good for business because it will make everyone else "strive to be them". They certainly won't leave because the game starts losing hardcores (quite the opposite I would guess). The casuals want pets, achievements, playing the auction house and all that other stuff that I have no interest in. It's fluff, and it seems like a lot of it is fast and cheap to crank out. Start dumping that crap in, get more casuals to stay/play and spend the money on some decent fights.
  13. This right here. It's already going on right now because the only tools people have are HP and inspect. So even without having a "gearscore", this is what you have to do if you are pulling together a pug. You have to pre-judge people based on gear, which may have more to do with how long they have been lvl 50 than their skill. Even if they don't do it prior, you can bet I am doing it after multiple wipes. Why? Because even though it's "just a game", my time is still important to me. I don't want to wipe all night because someone is just going through the motions. People keep saying logs will take the fun out of the game, but for some of us end game IS the game. Not everything is as easy to see as standing in the fire. If the IA is spamming Snipe as often as possible and running out of energy for most of the fight, is that really something you don't want to know? Isn't it something you would want someone to tell you if you had no idea what you were doing?
  14. Rift's forums still go back 2 years, and if you go and look at the posts in March 2011 you will see that the big reasons people were "saying" they were quitting were: 1) Class/Spec Imbalance (reacted too slowly to a few godlike specs) 2) In Game Meters for PvP but not PvE = bad (better to have none than partial) 3) PVP AFK'rs (people farming XP by queing and setting autorun) 4) Easymode Macros (some classes could macro 6 abilities to 1 button) 5) No Looking for Group Tool at Launch (people are so emo about this on both sides) 6) No Authenticator at Launch (huge wave of accounts hacked, cust service not prepared) 7) No Mod/Add-On support at Launch (the UI was customizable too) 8) No Guild Bank at Launch (never understood why this took so long) 9) No Server Transfer at Launch (faction imbalance, empty planets) 10) Official Forums filled with gems like "If they implement any of this it will ruin the game" and "L2P" and "Go #^%$ Blizzard's @#$& you WoW fanboi" No joke. I went back over there today just to browse, and it's like Groundhog Day. PS. They added/fixed most of this stuff, but it was too late...
  15. Hate the way your bars are setup? Someone will make a mod. Can't stand the GTN interface? Mod. The layout of the map getting on your nerves? Mod. Having trouble remembering where you farm the most Quick-Growth Agent? Mod. Want a timer on your buttons instead of the blinky thing? Mod. Love it just the way it is? My mods won't affect your game. It breaks my heart to know that Bioware is burning resources on the UI customization, when it will never be enough for players. I get the sense that some really great options for players are being stifled because of the two that are so derisive: Meters & Boss Mods. I could really care less about either, I just want some decent customization (not moving the same bad stuff around on the screen). I am sure there is a 650,000 page post for mods in general, but I couldn't find it. I am sure the mods will move this there in short order.
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