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Lawconis

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  1. I'm with you on this one. Force Cloak is too long, even talented. This needs adjustment. For wishful thinking though, I would like to see Shadow Strike hit a bit harder when it procs.
  2. So Lina, What would you play if you could reroll for free? Maurader?
  3. YOU ALL ARE TROLLS! =) MY thread started by saying that Infiltration's rotation is too stagnant. A Sentinal though, not that has some very interesting changes. There are TWO types of dps play types: priority and rotation. Infiltration has a rotation. You must follow it closely, leaving little room for imagination. A Sentinal has more of a priority system based on alternating CDs and situations. I SUGGESTED that "proc" type play is much more fun. This is why random reward (look up BF Skinner) is so strong, slot machines anyone? Change the proc rate and damage of Shadow Strike, change the static flow, we are back in business! And the rest of you, stay on topic please. "Stay on target!"
  4. Anyone else get bored with Infil's rotation in pvp? CS, CS, Project, (wait for Shadow Strike,)...wait for Force Breach to hit 5.. If they made Shadow Strike proc more often, and do more damage it would greatly inprove the gameplay of Shadows. I rerolled after getting all my champ gear.
  5. lol. Yea, i agree with the OP....the companion's main MO is getting trophies...
  6. That would be fair, I would be fine with that.
  7. Sad to me too when I see Power and other go KC. KC is not an appropriate answer for Infiltration woes. I feel my Shadow Strike needs a buff. It hits 3k crits on geared targets, has to have a proc, be in position, and use 25% of my Force. I feel my Infiltration Blackout needs tweaking. I HAVE to use it for Force Regen. I think Fade could be a bit better (maybe wipe dots, lower cd another 15 seconds.) Perhaps Exit Strategy could stack faster? Perhaps Profundity could proc ever 5 seconds vs 10? Perhaps the whole Infiltration tree could be less bloated?
  8. An MS? what is that? /agree on Shadow Strike being a tad underpowered too. Have to wait for a proc and be in position. Doesn't hit nearly as hard as it should considering.
  9. DPS and damage are not the same...so no, warzone damage doesn't always count. However, if you are dpsing hard, like on Voidstar, and end around 200k whereas other "dps" classes are coming in at 500k....?? There's an agruement of validity there, regardless of AoE vs single dmg says. And even if AoE easily hits that much damage, that's *********** OP for a tank spec.
  10. There's no reason you cant have them both =)
  11. I've said it before: If you want to fix Infiltration, make Fade reduce the cooldown of Force Cloak by another 15 seconds and have it break ALL dots. /tree fixed
  12. The arguement about Infil being gear dependent is FALTY! All classes are gear dependent, and as you get better gear, so does your opponents. Sure, if you go into a warzone with 500+ expertise vs. some fresh 50, you will feel amazing. ANY class will feel amazing with good gear. Infiltration burst is nice but short lived. CStrike could be a bit better, but really, to make the Infiltration work as intended, imo; Force Cloak (with Fade skill points) should be alot shorter, and break dots. That would do wonders for the tree. Wouldn't break other specs as it would have to be specced into.
  13. Even if people are not geared, having stuns, heals and dmg helps. It could be that 1 thing that stops a turret cap, bomb etc.... It further SCREWS everyone as the replacement person doesn't join instantly, or has to load, run to the battle, etc.... It just really throws the imbalance of the battle to an almost unrecoverable state of catch up. If you start at 6 vs 8, and then another "leaves," you are at a 37.5% disadvantage of player - player. And, you aren't serious about your question I hope.
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