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hrelas

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Everything posted by hrelas

  1. I use the medic spec. 1. I think the spec is generally well-received by the community, and only on rare occasions do I feel my fellows would rather have a different healer. This is with regards to the more powerful ops-wide AoE (area of effect) heal provided by Sith Sorcerers, which some boss strategies incorporate as a method of dealing with various mechanics. 2. I feel the medic spec is reasonable powerful, and with the right skill and knowledge, it can overcome all healing tasks. However I feel the spec is mostly about the management of resources, and the lack of power behind the spec's HoT (heal over time) spells feels like a letdown. I feel this spec is powerful, but not very interesting to play.
  2. The IA is a pretty hard type, the emotions lie under the facade. I think this particular fact was expressed excellently in the VO.
  3. 9 Act 1 was a bit of a trek, but it had a dramatic and unforgettable ending. Act 2 was completely messed up exciting (very very good) the relatively low profile of it made it a fitting follow-up to the overturning ending of Act 1. Act 3 made me mad, and it was not because the story was bad. Also reveals some surprising secrets about the galaxy. All-in-all a complete package, with excellent VO, intriguing characters and a plot that takes you around all things Star Wars, while maintaining the look and feel of a secret nameless agent. I would rate the female IA VO(by Jo Wyatt) the better of the two, but that is entirely my own opinion.
  4. Nice guide, it will take a while to go over. I main an operative healer, so I am by no means an unexperienced or ("new") player, but I am leveling my sentinel (lvl 37 by now) and just curious about what the different play styles are within the sentinel specialization. Sparing myself from reading lenghthy guides about stuff I mostly don't care about I was hoping for a short-form answer Thats all!
  5. So I tried to read it. But the incredibly poor typography stopped me from bothering. I gather it's an incoherent ramble on what the OP thinks will "SAVE TOR FROM TEH COMPETITORZ" although I saw the first point was something about mounts, so I lol'd and made this reply.
  6. I'm new to sentinel and have only tried the focus tree. Can you explain what the differences, and key mechanics changes are between the trees. I know focus deals with burn damage.
  7. The answer is. It's *********** ridiculously hard... to do right. Designing a proper AI and develop the heuristics of such a system is incredibly hard.
  8. I have one way or another ended up solo healing most encounters in the game. It's not like it was easy or anything. People died as a result.
  9. The operative healing rotation I prefer is in fact KInj -> Kinf -> DS/(KP/DS) since SP is **** and not worth using unless someone needs an instant heal. Kinf with the set bonus is worth it, it crits more often than not making it worth the TA which only other purpose most of the time is to cast SP, and any time you would cast SP you regain TA, unless you can take a break and use SP for multi-target healing.
  10. I always PUG and I've never experienced any abuse. The problems described by the OP seem like some sort of myth, and it rarely happens at best (in my experience). Of course it might depend on the personality of the person behind the healer, I have an outgoing, and open attitude, and I am quick to figure out solutions tailored specifically to our problems in our group in particular, with other words I often take the lead. I can't recall having recieved anything other than praise from the players I PUG'ed with. Maybe once in a while, a problematic tank will imply that he's been healed through the FP once before and it was "much easier", but I tend to call ******** on that in a convincing manner. The key to a good group dynamic is to be friendly and open to suggestions, revised tactics and new ideas. If the DPS of my group are not meeting the enrage timers, I adjust my playstyle to do more damage instead of trying to replace one of them.
  11. It can be confusing because f1 targets you, and you appear in the operations frame as well, meaning you will have to filter yourself out or in depending on need when figuring out what button to press. I only use the f-keys to target if I'm only using 1 hand to play for some reason, one of those lazy times where you use your right hand to hold up your head, and then keyboard turn and all the rest because you can.
  12. Hopefully there will be no best healer in the grand scheme. A sorc/sage will outperform the other healers with their AoE heal in situations where the group is able to remain in a small area, this is almost negligible in PvP. An operative/scoundrel healer is quite mobile and will outperform the other healers in situations of high mobility where their instant cast heals will be effective in providing small amounts of healing to a lot of people. I don't really know enough about merc/commando to say anything for certain, but from what I have heard they will be slightly superior in situations of low mobility where they can focus on the tank. Hopefully none of these advantages are so great that they will dwarf the other classes.
  13. I feel the same way, but mostly because I just wasted a GCD on baiting an interrupt, and the dude neither goes for it, nor tries to interrupt the actual heal. Also, cool site, I will give it a look in the morning.
  14. I've never been yelled at as a healer. I've done my share of passive aggressive banter, but never had a DPS shout at me for healing, or anything of the sort. I have received tonnes of praise though, like in sittuations where the DPS were like: "that was easy" and I was like "-.-" and they were like "... - unless you are the healer trololo u r teh bawz" and I'm like "**** YEAH!!". Yep, that's how it goes down.
  15. Lucas pioneered the technology and methods still used today to make film. The star wars films tell a story, and the story they tell might have been told in any other fashion, in any other media. It's a classic really. The sciencefiction in Star Wars in negligible, and might as well have been magic, for they are often simply devices to drive the plot.
  16. Some valid points. I honestly don't know much about bodyguard/combat medic, since I heal operative. And maybe being an operative has me biased towards the data, but to me the disparity does not seem game-breaking. Once 1.2 is released, or if anyone on PTS cares to do it, we will be able to log max healing numbers at ideal conditions ie. on training dummies, and see how it really looks. This ofc does not make up for the sorc shield, and I do not know whether the sorc healing spells are balanced towards having this.
  17. Since we are talking normal mode or "story" if you wish, with 4 healers you can probably expect that the healers had plenty of time to worry about energy conservation. The only data that can solidify the already parsed data, is the addition of values for individual spells, or alternatively how much time/ how many GCD's the healers used. It is easy to imagine a healer simply conserving energy/force/heat for crisis situations if the healing requirements are low, in layman terms: some of the healers might be slacking. Only when I can see 1000 similar reports will I draw a conclusion.
  18. This is how I read the data: In the first fight there was not a whole lot to heal. This is apparent because almost every healer except the merc has over 30% overhealing. This could perhaps be because of aoe healing keeping everyone alive. This ties well into the sorc peeking HpS on this fight, but not the other, and correlates well with the difference in effective healing. On the second fight there is probably less aoe damage, the off-sorc is overhealing like a boss, which would imply the other healers are topping everyone off quickly. The HpS on this fight is also much closer. However the effective healing graph does not show from 0 on the y axis and therefore at first glance gives a wrong impression, if you only look at the disparity on the bars. I suspect the merc is holding back, since there is not much to heal compared to how many healers are active. These numbers are by no means indicative of anything, although they are nice to have.
  19. I'm pretty sure you have terribly misread the information.
  20. It looks like the variation on healing pr. second has been brought quite close. I suspect the channeled HoT sorcs have makes it easier for them to top off a guy. The closeness could of course be a difference in skill, who knows, but at first glance it looks promising. Thanks for providing this.
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